Player Matchup

Arachne
Arachne
Always1v5
Arachne
Level 17
God Stats
6W - 13L
1,416 SR
Queue Stats
36W - 36L
1,659 Elo+
Solo
Ra
Ra
Ksota
Ra
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
94W - 72L
1,602 Elo+
Solo
Danzaburou
Danzaburou
TTidor
Danzaburou
Level 16
God Stats
0W - 2L
1,576 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 2
Cabrakan
Cabrakan
aztec221
Cabrakan
Level 25
God Stats
2W - 1L
1,707 SR
Queue Stats
11W - 13L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
rheinberg
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,488 Elo+

VS

Team Averages
Level 21
1,504 SR
1,582 Elo+
Jing Wei
Jing Wei
Boysen
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,493 Elo+
Party 1
Camazotz
Camazotz
FatalBlowᛃob
Camazotz
Level 17
God Stats
4W - 6L
1,205 SR
Queue Stats
193W - 196L
1,568 Elo+
Solo
Agni
Agni
Storeogfede
Agni
Level 17
God Stats
12W - 3L
1,812 SR
Queue Stats
24W - 14L
1,604 Elo+
Party 1
Da Ji
Da Ji
fleyx
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,673 Elo+
Solo
He Bo
He Bo
zLolYou
He Bo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 100L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Always1v5
Arachne
18
6 / 4 / 0
11,710
586
11,043
16,058
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
15
4 / 11 / 3
10,483
524
9,364
16,987
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TTidor
Danzaburou
11
3 / 11 / 1
8,223
411
6,956
15,084
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
aztec221
Cabrakan
11
2 / 11 / 2
7,941
397
7,957
17,125
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
rheinberg
Guan Yu
16
1 / 3 / 2
9,329
466
6,748
13,569
10,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boysen
Jing Wei
17
9 / 6 / 12
11,233
562
10,769
14,078
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
20
7 / 0 / 3
12,830
642
12,344
15,829
9,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 2 / 10
11,100
555
15,185
12,335
4,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
fleyx
Da Ji
19
10 / 3 / 6
12,534
627
14,099
17,567
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
zLolYou
He Bo
17
4 / 5 / 3
11,296
565
8,317
12,661
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
16
Kills
40
40
Deaths
16
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Always1v5
Arachne
6
4
0
1.5
W
Jing Wei
Boysen
Jing Wei
9
6
12
2.5
W
Camazotz
7
0
3
8.5
L
Ra
4
11
3
0.5
W
10
2
10
7.5
L
Danzaburou
TTidor
Danzaburou
3
11
1
0.32
L
Cabrakan
aztec221
Cabrakan
2
11
2
0.27
W
Da Ji
fleyx
Da Ji
10
3
6
4.33
L
Guan Yu
rheinberg
Guan Yu
1
3
2
0.67
W
He Bo
zLolYou
He Bo
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,068
Damage
60,714
78,823
Taken
72,470
47,123
Mitigated
30,391
15,960
Healing
27,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Always1v5
Arachne
11,043
6,510
0
4,183
16,058
6,387
554
2,931
12,945
0
76,644
W
Jing Wei
Boysen
Jing Wei
10,769
7,674
0
2,499
14,078
4,905
2,193
4,535
9,529
0
49,809
W
Camazotz
12,344
5,279
0
14,131
15,829
9,403
405
1,916
13,911
0
110,210
L
Ra
9,364
812
281
4,728
16,987
6,643
384
7,138
9,421
59,665
0
W
15,185
2,146
102
3,334
12,335
4,353
2,825
2,992
9,333
48,379
0
L
Danzaburou
TTidor
Danzaburou
6,956
3,902
0
1,570
15,084
5,522
288
5,747
8,896
0
40,375
L
Cabrakan
aztec221
Cabrakan
7,957
1,211
0
916
17,125
18,410
0
5,510
11,214
18,655
0
W
Da Ji
fleyx
Da Ji
14,099
3,507
0
4,239
17,567
7,652
0
4,136
13,219
0
84,377
L
Guan Yu
rheinberg
Guan Yu
6,748
1,801
140
4,142
13,569
10,161
0
674
12,845
6,252
61,094
W
He Bo
zLolYou
He Bo
8,317
593
0
3,062
12,661
4,078
0
3,803
8,580
59,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
58,993
446
Minions Killed
594
0
Camps Cleared
0
1,836,275
Distance Traveled
1,901,469
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,710
586
139
7
0
421,612
2
W
Jing Wei
11,233
562
88
4
0
381,627
3
W
Camazotz
12,830
642
191
10
0
382,636
7
L
Ra
10,483
524
115
6
0
356,126
6
W
Agni
11,100
555
75
4
0
364,313
1
L
Danzaburou
8,223
411
68
3
0
333,611
1
L
Cabrakan
7,941
397
24
1
0
329,907
0
W
Da Ji
12,534
627
115
6
0
420,753
5
L
Guan Yu
9,329
466
100
5
0
395,019
7
W
He Bo
11,296
565
125
6
0
352,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role