Player Matchup

Sobek
Sobek
Platinum IV
DoHim
Sobek
Platinum IV
Level 68
God Stats
28W - 27L
1,505 SR
Queue Stats
584W - 567L
1,700 MMR
Solo
Scylla
Scylla
Gold I
FrexxY
Scylla
Gold I
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
35W - 32L
1,719 MMR
Solo
Bakasura
Bakasura
Platinum V
Rikyota
Bakasura
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum IV
SKI1LED
Chaac
Platinum IV
Level 158
God Stats
4W - 4L
1,767 SR
Queue Stats
443W - 454L
1,686 MMR
Solo
Anhur
Anhur
Gold I
zR0BYz
Anhur
Gold I
Level 126
God Stats
25W - 18L
1,650 SR
Queue Stats
324W - 328L
1,683 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,539 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,530 SR
1,663 MMR
Geb
Geb
Platinum III
FRS26
Geb
Platinum III
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
308W - 297L
1,693 MMR
Solo
Ullr
Ullr
Gold II
Fitrine
Ullr
Gold II
Level 138
God Stats
15W - 14L
1,596 SR
Queue Stats
225W - 227L
1,680 MMR
Party 1
Poseidon
Poseidon
Platinum IV
InspectahShrek
Poseidon
Platinum IV
Level 142
God Stats
2W - 1L
1,668 SR
Queue Stats
307W - 277L
1,728 MMR
Party 1
Serqet
Serqet
Platinum IV
Thain0
Serqet
Platinum IV
Level 149
God Stats
12W - 18L
1,387 SR
Queue Stats
426W - 409L
1,711 MMR
Solo
Hercules
Hercules
Platinum III
WINTERBANDIT
Hercules
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DoHim
Sobek
5
0 / 2 / 0
3,229
646
1,724
4,441
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
FrexxY
Scylla
7
0 / 1 / 1
3,540
708
1,118
2,152
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Rikyota
Bakasura
6
1 / 0 / 0
3,633
727
284
2,286
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
SKI1LED
Chaac
6
0 / 0 / 0
3,341
668
2,443
3,981
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
zR0BYz
Anhur
5
0 / 2 / 0
3,173
635
1,735
3,323
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetTiamatNemesisTsukuyomiApollo

VS

Bans
YemojaDanzaburouYmirGuan YuOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FRS26
Geb
6
0 / 0 / 4
3,762
752
1,440
2,994
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Fitrine
Ullr
6
2 / 0 / 2
3,700
740
2,475
1,837
361
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
7
2 / 1 / 1
4,112
822
1,522
2,355
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Thain0
Serqet
6
1 / 0 / 2
3,660
732
1,316
2,658
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
WINTERBANDIT
Hercules
7
0 / 0 / 0
3,736
747
2,555
3,747
1,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
DoHim
Sobek
0
2
0
0
W
Geb
FRS26
Geb
0
0
4
2
W
Ullr
Fitrine
Ullr
2
0
2
3
L
Scylla
FrexxY
Scylla
0
1
1
0.5
W
Poseidon
2
1
1
2.5
L
Bakasura
Rikyota
Bakasura
1
0
0
1
L
Chaac
SKI1LED
Chaac
0
0
0
0
W
Serqet
Thain0
Serqet
1
0
2
2
W
Hercules
WINTERBANDIT
Hercules
0
0
0
0
L
Anhur
zR0BYz
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,304
Damage
9,308
16,183
Taken
13,591
5,576
Mitigated
3,510
8,414
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DoHim
Sobek
1,724
134
0
2,370
4,441
1,880
0
1,330
3,027
6,707
0
W
Geb
FRS26
Geb
1,440
249
0
1,353
2,994
913
0
941
2,053
7,747
0
W
Ullr
Fitrine
Ullr
2,475
1,544
0
779
1,837
361
0
687
1,150
0
13,461
L
Scylla
FrexxY
Scylla
1,118
207
0
638
2,152
528
0
569
1,475
15,584
0
W
Poseidon
1,522
458
0
690
2,355
464
0
942
1,252
21,669
0
L
Bakasura
Rikyota
Bakasura
284
172
0
1,555
2,286
592
0
132
2,154
0
7,860
L
Chaac
SKI1LED
Chaac
2,443
709
0
2,565
3,981
1,908
0
0
3,981
0
12,323
W
Serqet
Thain0
Serqet
1,316
560
0
1,257
2,658
649
0
136
2,497
0
13,236
W
Hercules
WINTERBANDIT
Hercules
2,555
1,682
0
1,817
3,747
1,123
0
0
3,472
0
17,560
L
Anhur
zR0BYz
Anhur
1,735
1,107
0
1,286
3,323
668
0
931
2,392
0
11,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,916
Gold Earned
18,970
120
Minions Killed
171
0
Camps Cleared
0
477,637
Distance Traveled
513,585
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,229
646
16
3
0
99,591
0
W
Geb
3,762
752
8
2
0
99,676
1
W
Ullr
3,700
740
24
5
0
89,444
0
L
Scylla
3,540
708
26
5
0
96,726
2
W
Poseidon
4,112
822
57
11
0
104,761
0
L
Bakasura
3,633
727
40
8
0
89,744
0
L
Chaac
3,341
668
17
3
0
108,594
0
W
Serqet
3,660
732
34
7
0
118,621
1
W
Hercules
3,736
747
48
10
0
101,083
0
L
Anhur
3,173
635
21
4
0
82,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role