Player Matchup

Cu Chulainn
Cu Chulainn
BOLSONARO MIL G
Cu Chulainn
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,346 Elo+
Party 2
Ymir
Ymir
CametoRex
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ThB GUziN
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,130 Elo+
Party 2
Medusa
Medusa
YuFuY
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,514 Elo+
Solo
Ra
Ra
gianzao
Ra
Level 15
God Stats
0W - 4L
1,172 SR
Queue Stats
6W - 21L
1,188 Elo+
Party 2
Team Averages
Level 15
1,434 SR
1,336 Elo+

VS

Team Averages
Level 17
1,469 SR
1,332 Elo+
Bakasura
Bakasura
El-tercero-EDM
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
859W - 937L
1,408 Elo+
Solo
Neith
Neith
GuiBuzzo
Neith
Level 13
God Stats
1W - 3L
1,272 SR
Queue Stats
3W - 7L
953 Elo+
Party 1
Raijin
Raijin
Hamalamama
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,192 Elo+
Party 1
Kuzenbo
Kuzenbo
MR Bruno Loko
Kuzenbo
Level 29
God Stats
6W - 8L
1,376 SR
Queue Stats
254W - 248L
1,533 Elo+
Solo
King Arthur
King Arthur
SUSUMEEEEEEEEEEE
King Arthur
Level 17
God Stats
2W - 1L
1,699 SR
Queue Stats
9W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BOLSONARO MIL G
Cu Chulainn
19
0 / 3 / 0
10,812
416
5,940
13,609
12,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
18
8 / 2 / 8
12,452
479
20,467
29,281
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
ThB GUziN
Bakasura
16
1 / 5 / 6
10,119
389
6,791
19,837
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
YuFuY
Medusa
18
8 / 5 / 7
11,405
439
24,033
21,197
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 1
12,063
464
14,871
15,421
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
1 / 2 / 7
12,032
463
5,373
21,266
12,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
GuiBuzzo
Neith
17
0 / 7 / 2
10,818
416
11,217
17,141
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Hamalamama
Raijin
17
8 / 12 / 5
12,097
465
22,336
21,323
8,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
17
5 / 3 / 6
11,410
439
16,775
21,216
25,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SUSUMEEEEEEEEEEE
King Arthur
20
7 / 0 / 3
13,829
532
19,914
25,315
29,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
24
Kills
21
21
Deaths
24
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BOLSONARO MIL G
Cu Chulainn
0
3
0
0
L
Ymir
8
2
8
6
W
Bakasura
1
2
7
2.25
W
Neith
GuiBuzzo
Neith
0
7
2
0.14
W
Raijin
Hamalamama
Raijin
8
12
5
0.88
W
Kuzenbo
5
3
6
2.67
W
King Arthur
SUSUMEEEEEEEEEEE
King Arthur
7
0
3
8.5
L
Bakasura
ThB GUziN
Bakasura
1
5
6
0.8
L
Medusa
YuFuY
Medusa
8
5
7
2.3
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,102
Damage
75,615
99,345
Taken
106,261
60,014
Mitigated
81,716
18,101
Healing
23,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BOLSONARO MIL G
Cu Chulainn
5,940
1,493
0
98
13,609
12,504
0
817
12,010
5,520
40,531
L
Ymir
20,467
4,244
0
3,796
29,281
23,727
380
11,360
16,934
67,792
0
W
Bakasura
5,373
3,864
0
4,578
21,266
12,151
1,721
6,238
14,952
0
84,641
W
Neith
GuiBuzzo
Neith
11,217
6,816
0
3,959
17,141
6,245
3,681
7,330
9,691
0
65,672
W
Raijin
Hamalamama
Raijin
22,336
3,103
0
2,492
21,323
8,291
345
9,813
10,693
60,861
0
W
Kuzenbo
16,775
3,994
0
3,710
21,216
25,300
706
5,951
15,036
48,050
0
W
King Arthur
SUSUMEEEEEEEEEEE
King Arthur
19,914
2,802
0
9,099
25,315
29,729
941
6,010
19,102
65
85,244
L
Bakasura
ThB GUziN
Bakasura
6,791
4,460
0
3,061
19,837
9,334
0
6,790
12,612
0
49,597
L
Medusa
YuFuY
Medusa
24,033
12,453
0
8,383
21,197
8,723
1,389
10,094
10,776
0
77,310
L
14,871
1,766
1,231
1,532
15,421
5,726
420
8,686
6,066
76,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,851
Gold Earned
60,186
536
Minions Killed
540
0
Camps Cleared
0
2,248,593
Distance Traveled
2,270,684
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,812
416
107
4
0
411,645
2
L
Ymir
12,452
479
118
5
0
430,334
7
W
Bakasura
12,032
463
138
5
0
508,597
2
W
Neith
10,818
416
126
5
0
382,931
0
W
Raijin
12,097
465
98
4
0
390,450
1
W
Kuzenbo
11,410
439
38
1
0
477,246
0
W
King Arthur
13,829
532
140
5
0
511,460
2
L
Bakasura
10,119
389
89
3
0
503,454
1
L
Medusa
11,405
439
100
4
0
409,390
1
L
Ra
12,063
464
122
5
0
493,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role