Player Matchup

Chernobog
Chernobog
Winstan90
Chernobog
Level 17
God Stats
4W - 0L
1,659 SR
Queue Stats
47W - 52L
1,394 Elo+
Solo
Sobek
Sobek
deadbirdguy
Sobek
Level 22
God Stats
27W - 22L
1,510 SR
Queue Stats
157W - 142L
1,468 Elo+
Party 2
Hel
Hel
slifer666
Hel
Level 103
God Stats
6W - 3L
1,639 SR
Queue Stats
138W - 125L
1,482 Elo+
Party 2
Team Averages
Level 47
1,602 SR
1,448 Elo+

VS

Team Averages
Level 27
1,580 SR
1,521 Elo+
Set
Set
ApofiCZ
Set
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
CakeIsBoomer
Cthulhu
Level 12
God Stats
1W - 3L
1,608 SR
Queue Stats
5W - 6L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
ZionEzWin
Ao Kuang
Level 26
God Stats
13W - 8L
1,865 SR
Queue Stats
183W - 208L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Winstan90
Chernobog
14
8 / 2 / 4
11,160
744
13,344
12,251
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 11
11,740
783
13,297
25,487
31,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 14
10,383
692
16,460
15,525
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
3 / 11 / 2
9,752
650
14,486
16,619
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
CakeIsBoomer
Cthulhu
12
1 / 2 / 3
9,178
612
13,972
19,596
15,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ZionEzWin
Ao Kuang
12
2 / 6 / 2
9,233
616
6,839
15,181
7,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
3
11
2
0.36
L
Cthulhu
CakeIsBoomer
Cthulhu
1
2
3
1.25
W
Chernobog
Winstan90
Chernobog
8
2
4
5
L
Ao Kuang
ZionEzWin
Ao Kuang
2
6
2
0.5
W
7
1
11
12.5
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
35,297
53,263
Taken
51,396
45,661
Mitigated
29,399
28,282
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
14,486
4,124
0
2,202
16,619
6,595
0
11,660
4,959
0
36,038
L
Cthulhu
CakeIsBoomer
Cthulhu
13,972
1,335
103
7,443
19,596
15,300
175
9,877
9,719
32,625
0
W
Chernobog
Winstan90
Chernobog
13,344
9,190
0
1,914
12,251
5,022
2,246
5,768
6,208
0
53,610
L
Ao Kuang
ZionEzWin
Ao Kuang
6,839
1,780
0
3,387
15,181
7,504
240
8,268
6,913
29,345
0
W
13,297
1,392
871
8,664
25,487
31,993
110
7,719
17,093
31,463
0
W
16,460
854
9,281
7,552
15,525
8,646
722
6,257
9,143
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
28,163
148
Minions Killed
118
0
Camps Cleared
0
790,708
Distance Traveled
737,033
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,752
650
35
2
0
228,339
1
L
Cthulhu
9,178
612
40
3
0
278,242
2
W
Chernobog
11,160
744
70
5
0
244,759
2
L
Ao Kuang
9,233
616
43
3
0
230,452
5
W
Sobek
11,740
783
30
2
0
293,293
2
W
Hel
10,383
692
48
3
0
252,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role