Player Matchup

Baron Samedi
Baron Samedi
Hors_48_Sand
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,380 Elo+
Party 2
Da Ji
Da Ji
LoliconHahaha
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,448 Elo+
Solo
Arachne
Arachne
OdiumPura
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,380 Elo+
Party 2
Kuzenbo
Kuzenbo
sandstom
Kuzenbo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
二刀流太刀猿
Apollo
Level 39
God Stats
17W - 17L
1,547 SR
Queue Stats
519W - 570L
1,399 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,421 Elo+

VS

Team Averages
Level 18
1,442 SR
1,430 Elo+
Kukulkan
Kukulkan
CyguNN13
Kukulkan
Level 20
God Stats
12W - 10L
1,359 SR
Queue Stats
218W - 191L
1,531 Elo+
Party 3
Medusa
Medusa
Darber1991
Medusa
Level 26
God Stats
12W - 15L
1,497 SR
Queue Stats
87W - 104L
1,379 Elo+
Solo
Kali
Kali
JohnnyFry
Kali
Level 24
God Stats
20W - 18L
1,640 SR
Queue Stats
369W - 373L
1,497 Elo+
Party 3
Odin
Odin
KRAYZIXx
Odin
Level 7
God Stats
4W - 6L
1,182 SR
Queue Stats
8W - 7L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Steakfracht6820
Cthulhu
Level 15
God Stats
21W - 21L
1,530 SR
Queue Stats
94W - 84L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hors_48_Sand
Baron Samedi
8
1 / 5 / 0
5,344
445
2,311
5,963
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 2
6,504
542
3,191
8,815
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
OdiumPura
Arachne
7
0 / 4 / 0
4,694
391
1,369
5,094
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
sandstom
Kuzenbo
9
0 / 3 / 6
5,476
456
3,293
7,745
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 4 / 0
7,024
585
8,924
8,764
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CyguNN13
Kukulkan
12
1 / 2 / 3
6,984
582
4,778
4,361
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Darber1991
Medusa
10
2 / 4 / 1
6,138
512
3,841
6,116
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
11
7 / 1 / 4
7,589
632
5,435
7,026
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
7 / 1 / 3
8,033
669
6,077
5,595
4,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 5
5,820
485
5,603
8,324
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
17
17
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CyguNN13
Kukulkan
1
2
3
1.25
W
Medusa
Darber1991
Medusa
2
4
1
0.63
L
Baron Samedi
Hors_48_Sand
Baron Samedi
1
5
0
0.2
W
Kali
7
1
4
9
W
Odin
7
1
3
8.5
L
2
1
2
3
L
Arachne
OdiumPura
Arachne
0
4
0
0
W
0
2
5
1.25
L
Kuzenbo
sandstom
Kuzenbo
0
3
6
1
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
25,734
36,381
Taken
31,422
14,889
Mitigated
15,628
5,108
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CyguNN13
Kukulkan
4,778
856
0
1,090
4,361
1,646
1,963
136
4,199
36,780
0
W
Medusa
Darber1991
Medusa
3,841
1,682
0
748
6,116
1,867
1,085
1,153
4,963
0
24,029
L
Baron Samedi
Hors_48_Sand
Baron Samedi
2,311
616
43
178
5,963
2,046
154
1,373
4,474
17,008
0
W
Kali
5,435
2,979
0
3,334
7,026
3,391
0
1,758
5,190
0
26,413
W
Odin
6,077
733
0
1,403
5,595
4,159
942
1,082
4,403
0
39,645
L
3,191
684
0
2,094
8,815
3,163
0
1,474
7,219
0
33,081
L
Arachne
OdiumPura
Arachne
1,369
999
0
259
5,094
1,744
34
871
4,161
0
9,409
W
5,603
1,114
34
1,354
8,324
4,565
252
1,261
7,063
20,700
0
L
Kuzenbo
sandstom
Kuzenbo
3,293
1,588
0
447
7,745
4,972
0
2,798
4,726
12,958
0
L
8,924
4,607
0
2,087
8,764
2,964
558
3,041
5,420
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
34,564
210
Minions Killed
297
0
Camps Cleared
0
1,128,447
Distance Traveled
1,162,042
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,984
582
85
7
0
189,587
1
W
Medusa
6,138
512
52
4
0
250,696
3
L
Baron Samedi
5,344
445
30
3
0
208,456
0
W
Kali
7,589
632
45
4
0
248,231
1
W
Odin
8,033
669
83
7
0
226,390
0
L
Da Ji
6,504
542
70
6
0
248,709
3
L
Arachne
4,694
391
23
2
0
207,876
0
W
Cthulhu
5,820
485
32
3
0
247,138
1
L
Kuzenbo
5,476
456
18
2
0
247,409
1
L
Apollo
7,024
585
69
6
0
215,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role