Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Babic
Da Ji
Level 157
God Stats
8W - 7L
1,712 SR
Queue Stats
167W - 160L
1,574 Elo+
Party 1
Chaac
Chaac
Djims9
Chaac
Level 14
God Stats
4W - 4L
1,681 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Tueur du 67
Ymir
Level 34
God Stats
4W - 3L
1,560 SR
Queue Stats
47W - 61L
1,397 Elo+
Solo
Heimdallr
Heimdallr
hasuni95
Heimdallr
Level 129
God Stats
17W - 7L
1,424 SR
Queue Stats
130W - 126L
1,559 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,506 Elo+

VS

Team Averages
Level 55
1,697 SR
1,500 Elo+
Nu Wa
Nu Wa
CHRISVISSER777
Nu Wa
Level 109
God Stats
9W - 5L
1,880 SR
Queue Stats
398W - 389L
1,526 Elo+
Solo
Arachne
Arachne
GreelV
Arachne
Level 48
God Stats
3W - 1L
1,879 SR
Queue Stats
206W - 122L
1,543 Elo+
Solo
Bakasura
Bakasura
KaanAveiro
Bakasura
Level 33
God Stats
7W - 11L
1,763 SR
Queue Stats
16W - 24L
1,515 Elo+
Solo
Artemis
Artemis
WoRe_GothGirl
Artemis
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 98L
1,447 Elo+
Party 2
Janus
Janus
WoRe_mars5426
Janus
Level 35
God Stats
0W - 1L
1,465 SR
Queue Stats
85W - 110L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 3 / 8
7,366
567
9,203
7,885
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Babic
Da Ji
14
13 / 0 / 4
8,380
645
9,252
7,650
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Djims9
Chaac
10
2 / 3 / 1
6,179
475
5,704
11,320
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 10
6,049
465
3,037
8,355
3,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
hasuni95
Heimdallr
11
5 / 2 / 6
6,793
523
7,724
8,332
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,362
489
4,298
9,392
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
GreelV
Arachne
14
3 / 2 / 0
8,036
618
7,587
11,843
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
KaanAveiro
Bakasura
10
4 / 3 / 1
6,811
524
6,518
10,661
3,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
9
2 / 6 / 3
5,755
443
5,396
9,709
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 8 / 0
5,772
444
2,757
9,199
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
24
Kills
11
13
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
8
2.33
W
Da Ji
Babic
Da Ji
13
0
4
15
L
1
5
5
0.7
W
Chaac
Djims9
Chaac
2
3
1
0.83
L
Arachne
GreelV
Arachne
3
2
0
1.5
L
Bakasura
KaanAveiro
Bakasura
4
3
1
1.5
W
1
5
10
1.2
L
Artemis
2
6
3
0.58
L
1
8
0
0.13
W
Heimdallr
hasuni95
Heimdallr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
26,556
43,542
Taken
50,804
18,764
Mitigated
15,849
10,645
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,203
2,029
0
754
7,885
2,521
112
2,736
4,856
41,470
0
W
Da Ji
Babic
Da Ji
9,252
2,094
0
3,551
7,650
2,903
79
782
6,473
0
45,939
L
4,298
1,490
0
1,076
9,392
2,999
15
1,914
7,374
21,894
0
W
Chaac
Djims9
Chaac
5,704
1,709
0
3,455
11,320
6,960
0
508
10,812
0
28,880
L
Arachne
GreelV
Arachne
7,587
5,338
0
6,759
11,843
4,119
36
0
11,843
0
51,525
L
Bakasura
KaanAveiro
Bakasura
6,518
4,321
294
4,226
10,661
3,784
1,028
2,407
8,134
0
23,157
W
3,037
467
0
0
8,355
3,952
159
1,229
6,700
16,935
0
L
Artemis
5,396
2,300
87
2,270
9,709
2,566
173
2,426
7,217
0
26,792
L
2,757
150
0
738
9,199
2,381
536
4,869
3,996
19,166
0
W
Heimdallr
hasuni95
Heimdallr
7,724
2,647
0
2,885
8,332
2,428
496
1,500
6,346
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
32,736
318
Minions Killed
273
0
Camps Cleared
0
1,244,201
Distance Traveled
1,233,075
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,366
567
84
6
0
248,868
0
W
Da Ji
8,380
645
77
6
0
279,760
1
L
Nu Wa
6,362
489
36
3
0
220,759
3
W
Chaac
6,179
475
65
5
0
252,910
0
L
Arachne
8,036
618
95
7
0
258,540
2
L
Bakasura
6,811
524
61
5
0
285,103
6
W
Ymir
6,049
465
35
3
0
240,008
3
L
Artemis
5,755
443
36
3
0
239,947
0
L
Janus
5,772
444
45
3
0
228,726
2
W
Heimdallr
6,793
523
57
4
0
222,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role