Player Matchup

Vulcan
Vulcan
Bernardo7
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,343 Elo+
Solo
Tyr
Tyr
FetoTraficante1
Tyr
Level 25
God Stats
1W - 1L
1,011 SR
Queue Stats
24W - 28L
1,397 Elo+
Solo
Mercury
Mercury
SankeBR
Mercury
Level 18
God Stats
3W - 4L
1,617 SR
Queue Stats
10W - 13L
1,333 Elo+
Solo
Tiamat
Tiamat
altair64053
Tiamat
Level 26
God Stats
2W - 0L
1,756 SR
Queue Stats
130W - 193L
1,342 Elo+
Solo
Thoth
Thoth
j0k1s
Thoth
Level 26
God Stats
5W - 4L
1,488 SR
Queue Stats
34W - 42L
1,409 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,365 Elo+

VS

Team Averages
Level 16
1,426 SR
1,550 Elo+
Guan Yu
Guan Yu
BonnieBoo
Guan Yu
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
30W - 27L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Mascaradogamer
Amaterasu
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
42W - 44L
1,730 Elo+
Solo
Ra
Ra
Michaelfaq
Ra
Level 5
God Stats
1W - 3L
1,665 SR
Queue Stats
3W - 7L
1,610 Elo+
Solo
The Morrigan
The Morrigan
S2MercyS2
The Morrigan
Level 29
God Stats
1W - 9L
1,167 SR
Queue Stats
66W - 78L
1,370 Elo+
Solo
Jormungandr
Jormungandr
decopoa
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bernardo7
Vulcan
20
13 / 6 / 23
16,561
1,183
39,094
17,007
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 6 / 25
15,273
1,091
21,095
19,160
20,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SankeBR
Mercury
20
10 / 13 / 18
13,853
990
21,809
22,367
8,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
19
0 / 5 / 13
12,122
866
5,454
9,860
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
j0k1s
Thoth
20
11 / 5 / 22
15,688
1,121
25,684
11,677
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BonnieBoo
Guan Yu
20
8 / 4 / 19
15,227
1,088
19,271
22,992
27,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Mascaradogamer
Amaterasu
20
11 / 10 / 16
15,649
1,118
22,638
31,803
11,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 13 / 12
12,262
876
6,140
23,374
10,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
S2MercyS2
The Morrigan
20
15 / 4 / 10
16,475
1,177
20,179
16,325
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
decopoa
Jormungandr
20
1 / 15 / 20
13,279
949
4,933
30,180
11,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
112
46
Kills
35
35
Deaths
46
101
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bernardo7
Vulcan
13
6
23
4.08
L
Guan Yu
BonnieBoo
Guan Yu
8
4
19
4.38
W
12
6
25
4.08
L
Amaterasu
Mascaradogamer
Amaterasu
11
10
16
1.9
L
0
13
12
0.46
L
The Morrigan
S2MercyS2
The Morrigan
15
4
10
5
W
Mercury
SankeBR
Mercury
10
13
18
1.46
W
Tiamat
0
5
13
1.3
L
Jormungandr
decopoa
Jormungandr
1
15
20
0.73
W
Thoth
j0k1s
Thoth
11
5
22
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,136
Damage
73,161
80,071
Taken
124,674
45,146
Mitigated
66,870
7,278
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bernardo7
Vulcan
39,094
13,872
597
2,513
17,007
6,907
0
5,895
11,006
85,011
0
L
Guan Yu
BonnieBoo
Guan Yu
19,271
4,004
4,749
6,743
22,992
27,737
0
12,502
10,380
0
37,517
W
21,095
4,223
0
2,427
19,160
20,073
0
7,655
11,301
0
36,025
L
Amaterasu
Mascaradogamer
Amaterasu
22,638
13,440
0
887
31,803
11,445
0
19,463
12,246
0
35,587
L
6,140
1,765
1,366
2,489
23,374
10,717
0
10,051
13,305
25,811
0
L
The Morrigan
S2MercyS2
The Morrigan
20,179
3,004
138
3,070
16,325
5,445
0
9,195
6,944
51,321
0
W
Mercury
SankeBR
Mercury
21,809
14,246
0
129
22,367
8,515
0
10,933
10,967
0
45,782
W
Tiamat
5,454
1,871
0
1,112
9,860
5,192
0
3,954
5,786
18,006
0
L
Jormungandr
decopoa
Jormungandr
4,933
1,397
0
0
30,180
11,526
0
18,573
11,567
38,185
0
W
Thoth
j0k1s
Thoth
25,684
1,605
0
500
11,677
4,459
0
2,189
9,480
49,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,497
Gold Earned
72,892
247
Minions Killed
240
3
Camps Cleared
7
1,244,312
Distance Traveled
1,242,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,561
1,183
95
7
0
270,402
0
L
Guan Yu
15,227
1,088
53
4
3
310,689
2
W
Tyr
15,273
1,091
27
2
0
285,743
0
L
Amaterasu
15,649
1,118
23
2
1
301,169
1
L
Ra
12,262
876
43
3
1
201,296
1
L
The Morrigan
16,475
1,177
68
5
1
250,873
0
W
Mercury
13,853
990
48
3
0
256,141
0
W
Tiamat
12,122
866
27
2
1
182,777
0
L
Jormungandr
13,279
949
53
4
1
178,821
0
W
Thoth
15,688
1,121
50
4
2
249,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role