Player Matchup

Artio
Artio
Elite Ranger383
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Hooots
Baron Samedi
Level 149
God Stats
6W - 1L
1,849 SR
Queue Stats
309W - 239L
1,521 Elo+
Party 1
Agni
Agni
Lowe552
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PREDATORXXXXXXX
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
V1enradz1s
Danzaburou
Level 97
God Stats
5W - 1L
1,746 SR
Queue Stats
149W - 121L
1,542 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,499 Elo+

VS

Team Averages
Level 107
1,555 SR
1,531 Elo+
Kuzenbo
Kuzenbo
Cafox
Kuzenbo
Level 112
God Stats
0W - 2L
1,326 SR
Queue Stats
18W - 19L
1,454 Elo+
Solo
Ne Zha
Ne Zha
CataL1n
Ne Zha
Level 153
God Stats
8W - 4L
1,707 SR
Queue Stats
211W - 218L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
DiegoDiamond
Sun Wukong
Level 69
God Stats
1W - 3L
1,524 SR
Queue Stats
147W - 138L
1,527 Elo+
Solo
Chaac
Chaac
SINH34
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,502 Elo+
Solo
Merlin
Merlin
Skyli0n
Merlin
Level 141
God Stats
1W - 2L
1,719 SR
Queue Stats
137W - 141L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 14
10,519
701
8,374
21,964
25,268
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Hooots
Baron Samedi
20
9 / 6 / 14
12,237
816
25,190
19,368
8,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Lowe552
Agni
20
6 / 2 / 14
11,616
774
20,137
12,878
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 5 / 13
11,080
739
12,021
19,017
7,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
V1enradz1s
Danzaburou
18
2 / 3 / 14
10,588
706
14,370
15,986
5,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cafox
Kuzenbo
15
2 / 5 / 8
9,780
652
9,332
19,234
26,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
CataL1n
Ne Zha
17
5 / 4 / 4
11,188
746
13,304
14,198
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DiegoDiamond
Sun Wukong
19
7 / 5 / 10
11,541
769
16,956
20,700
16,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
SINH34
Chaac
17
5 / 7 / 8
11,513
768
16,940
26,351
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Skyli0n
Merlin
18
3 / 5 / 11
10,773
718
18,277
13,141
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
63
26
Kills
22
22
Deaths
26
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cafox
Kuzenbo
2
5
8
1.2
L
Ne Zha
CataL1n
Ne Zha
5
4
4
1.75
L
Sun Wukong
DiegoDiamond
Sun Wukong
7
5
10
2.4
W
3
6
14
1.67
W
Baron Samedi
Hooots
Baron Samedi
9
6
14
2.67
W
Agni
Lowe552
Agni
6
2
14
6.5
W
6
5
13
2.5
L
Chaac
SINH34
Chaac
5
7
8
1.29
L
Merlin
Skyli0n
Merlin
3
5
11
1.7
W
Danzaburou
V1enradz1s
Danzaburou
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,092
Damage
74,809
89,213
Taken
93,624
52,194
Mitigated
80,880
46,709
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cafox
Kuzenbo
9,332
2,588
1,068
2,299
19,234
26,866
118
10,657
8,577
13,171
0
L
Ne Zha
CataL1n
Ne Zha
13,304
1,266
2,862
5,767
14,198
7,192
1,818
6,791
7,407
0
29,214
L
Sun Wukong
DiegoDiamond
Sun Wukong
16,956
1,294
2,292
3,416
20,700
16,117
0
12,142
8,558
0
26,118
W
8,374
981
5,117
4,821
21,964
25,268
582
5,650
16,016
17,187
0
W
Baron Samedi
Hooots
Baron Samedi
25,190
1,625
10,203
6,292
19,368
8,763
1,476
4,067
14,965
48,866
0
W
Agni
Lowe552
Agni
20,137
1,064
3,166
4,181
12,878
4,508
942
4,639
7,987
36,502
0
W
12,021
5,963
2,768
5,723
19,017
7,961
708
5,605
13,206
0
19,430
L
Chaac
SINH34
Chaac
16,940
1,361
2,719
8,313
26,351
23,840
344
16,368
9,983
0
35,969
L
Merlin
Skyli0n
Merlin
18,277
1,586
229
1,267
13,141
6,865
452
7,743
5,398
32,572
0
W
Danzaburou
V1enradz1s
Danzaburou
14,370
3,491
1,234
3,204
15,986
5,694
1,358
6,184
9,430
0
35,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,040
Gold Earned
54,795
180
Minions Killed
145
0
Camps Cleared
0
1,320,903
Distance Traveled
1,322,358
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,780
652
3
0
0
282,676
0
L
Ne Zha
11,188
746
34
2
0
251,369
5
L
Sun Wukong
11,541
769
23
2
0
301,458
1
W
Artio
10,519
701
21
1
0
245,562
1
W
Baron Samedi
12,237
816
60
4
0
238,529
3
W
Agni
11,616
774
45
3
0
283,572
0
W
Nemesis
11,080
739
16
1
0
283,506
0
L
Chaac
11,513
768
42
3
0
244,552
0
L
Merlin
10,773
718
43
3
0
242,303
0
W
Danzaburou
10,588
706
38
3
0
269,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role