Player Matchup

Fenrir
Fenrir
ChipHui
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrShrubs
Chaac
Level 31
God Stats
2W - 3L
1,851 SR
Queue Stats
107W - 78L
1,587 Elo+
Solo
Hades
Hades
krysophylax
Hades
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,617 SR
1,529 Elo+

VS

Team Averages
Level 58
1,646 SR
1,704 Elo+
Cthulhu
Cthulhu
ChromeQuake
Cthulhu
Level 11
God Stats
17W - 3L
1,908 SR
Queue Stats
17W - 3L
1,817 Elo+
Party 1
Nu Wa
Nu Wa
Hover369rus
Nu Wa
Level 140
God Stats
89W - 103L
1,529 SR
Queue Stats
237W - 329L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Yawne
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChipHui
Fenrir
11
3 / 5 / 3
8,058
733
3,700
8,028
4,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
DrShrubs
Chaac
11
2 / 3 / 3
8,016
729
5,662
12,985
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 5 / 3
7,331
666
6,027
10,899
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChromeQuake
Cthulhu
11
2 / 1 / 10
8,110
737
8,635
7,835
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 8
7,903
718
6,145
6,001
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yawne
Danzaburou
13
9 / 2 / 4
10,220
929
12,700
7,394
2,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
13
13
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChipHui
Fenrir
3
5
3
0.9
W
Cthulhu
ChromeQuake
Cthulhu
2
1
10
7
L
Chaac
DrShrubs
Chaac
2
3
3
1.17
W
2
3
8
2
W
Danzaburou
Yawne
Danzaburou
9
2
4
5.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
27,480
31,912
Taken
21,230
19,277
Mitigated
10,659
9,619
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChipHui
Fenrir
3,700
549
0
290
8,028
4,151
0
2,626
5,377
0
21,635
W
Cthulhu
ChromeQuake
Cthulhu
8,635
560
83
3,204
7,835
6,086
0
2,747
4,863
27,168
0
L
Chaac
DrShrubs
Chaac
5,662
188
417
4,312
12,985
9,799
0
6,376
6,410
0
29,224
W
6,145
2,744
581
492
6,001
1,912
52
1,611
4,315
20,112
0
W
Danzaburou
Yawne
Danzaburou
12,700
7,706
0
2,514
7,394
2,661
989
1,731
5,588
0
47,769
L
6,027
238
548
4,052
10,899
5,327
0
5,353
5,298
27,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
26,233
121
Minions Killed
138
0
Camps Cleared
0
605,780
Distance Traveled
627,835
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,058
733
22
2
0
207,418
2
W
Cthulhu
8,110
737
19
2
0
235,648
2
L
Chaac
8,016
729
38
3
0
200,255
0
W
Nu Wa
7,903
718
27
2
0
192,517
1
W
Danzaburou
10,220
929
92
8
0
199,670
3
L
Hades
7,331
666
61
6
0
198,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role