Player Matchup

Fenrir
Fenrir
HokieBirds
Fenrir
Level 67
God Stats
3W - 0L
1,838 SR
Queue Stats
50W - 38L
1,317 Elo+
Party 1
Artemis
Artemis
RainbowJax
Artemis
Level 23
God Stats
18W - 8L
1,699 SR
Queue Stats
18W - 12L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
SGTGrudgeSF
Sun Wukong
Level 149
God Stats
11W - 7L
1,356 SR
Queue Stats
359W - 285L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
nathane2002
Cthulhu
Level 35
God Stats
5W - 4L
1,370 SR
Queue Stats
28W - 36L
1,275 Elo+
Party 1
Hades
Hades
switchblayde101
Hades
Level 105
God Stats
8W - 4L
1,539 SR
Queue Stats
304W - 304L
1,501 Elo+
Party 1
Team Averages
Level 76
1,560 SR
1,465 Elo+

VS

Team Averages
Level 55
1,475 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
DJmurph8924
Tsukuyomi
Level 44
God Stats
24W - 29L
1,370 SR
Queue Stats
585W - 706L
1,269 Elo+
Solo
Fenrir
Fenrir
Nightcrocturkey
Fenrir
Level 85
God Stats
2W - 4L
1,380 SR
Queue Stats
32W - 26L
1,556 Elo+
Solo
Artemis
Artemis
ScottyGraing
Artemis
Level 50
God Stats
103W - 94L
1,599 SR
Queue Stats
350W - 374L
1,513 Elo+
Solo
Anhur
Anhur
TCPHazy
Anhur
Level 48
God Stats
1W - 4L
1,728 SR
Queue Stats
145W - 178L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
kennyb5150vh
Baron Samedi
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
237W - 236L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HokieBirds
Fenrir
16
7 / 2 / 10
10,729
565
9,765
12,501
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RainbowJax
Artemis
16
12 / 4 / 8
11,427
601
16,465
10,408
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
SGTGrudgeSF
Sun Wukong
20
13 / 0 / 8
12,860
677
16,607
19,959
17,515
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
nathane2002
Cthulhu
15
3 / 2 / 13
9,889
520
7,246
10,312
10,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
10 / 1 / 8
11,848
624
11,208
14,681
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJmurph8924
Tsukuyomi
9
1 / 10 / 2
6,481
341
3,161
15,063
4,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 4
6,867
361
5,017
16,543
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
ScottyGraing
Artemis
15
6 / 6 / 1
9,668
509
8,526
13,283
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
TCPHazy
Anhur
12
1 / 12 / 0
7,457
392
3,024
16,219
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
kennyb5150vh
Baron Samedi
13
1 / 10 / 2
8,488
447
8,359
13,755
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
45
Kills
9
9
Deaths
45
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DJmurph8924
Tsukuyomi
1
10
2
0.2
W
Fenrir
HokieBirds
Fenrir
7
2
10
6
L
0
7
4
0.29
W
Artemis
RainbowJax
Artemis
12
4
8
4
W
Sun Wukong
SGTGrudgeSF
Sun Wukong
13
0
8
17
L
Artemis
ScottyGraing
Artemis
6
6
1
1.08
L
Anhur
TCPHazy
Anhur
1
12
0
0.08
L
Baron Samedi
kennyb5150vh
Baron Samedi
1
10
2
0.2
W
Cthulhu
nathane2002
Cthulhu
3
2
13
4.75
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,291
Damage
28,087
67,861
Taken
74,863
43,297
Mitigated
30,647
26,017
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DJmurph8924
Tsukuyomi
3,161
865
0
2,656
15,063
4,765
0
2,194
12,737
0
19,557
W
Fenrir
HokieBirds
Fenrir
9,765
2,352
0
3,207
12,501
5,304
1,806
850
11,573
0
51,326
L
5,017
690
0
549
16,543
9,199
0
4,366
12,085
0
13,633
W
Artemis
RainbowJax
Artemis
16,465
9,257
0
2,132
10,408
3,452
3,414
886
9,470
0
50,752
W
Sun Wukong
SGTGrudgeSF
Sun Wukong
16,607
3,579
0
9,747
19,959
17,515
2,141
1,245
18,586
0
98,981
L
Artemis
ScottyGraing
Artemis
8,526
3,561
0
3,857
13,283
5,556
0
3,396
9,803
0
50,808
L
Anhur
TCPHazy
Anhur
3,024
592
0
1,964
16,219
4,815
0
1,799
14,350
0
27,289
L
Baron Samedi
kennyb5150vh
Baron Samedi
8,359
412
312
1,023
13,755
6,312
0
6,018
7,434
38,832
0
W
Cthulhu
nathane2002
Cthulhu
7,246
293
416
993
10,312
10,018
395
930
9,316
41,796
0
W
11,208
188
771
8,751
14,681
7,008
4,417
3,712
9,761
70,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,753
Gold Earned
38,961
529
Minions Killed
242
0
Camps Cleared
0
1,853,311
Distance Traveled
1,424,336
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,481
341
25
1
0
307,973
3
W
Fenrir
10,729
565
85
4
0
418,756
0
L
Fenrir
6,867
361
23
1
0
331,109
2
W
Artemis
11,427
601
92
5
0
350,194
9
W
Sun Wukong
12,860
677
176
9
0
380,454
2
L
Artemis
9,668
509
76
4
0
232,303
2
L
Anhur
7,457
392
41
2
0
281,289
1
L
Baron Samedi
8,488
447
77
4
0
271,662
1
W
Cthulhu
9,889
520
57
3
0
356,260
0
W
Hades
11,848
624
119
6
0
347,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role