Player Matchup

Chiron
Chiron
BreezyScarab464
Chiron
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Supreme-tictac
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Danzaburou
Danzaburou
TheDanFriday
Danzaburou
Level 17
God Stats
2W - 2L
1,461 SR
Queue Stats
96W - 91L
1,393 Elo+
Solo
Thanatos
Thanatos
WouterNL3
Thanatos
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 13L
1,262 Elo+
Solo
Nu Wa
Nu Wa
tishymir
Nu Wa
Level 15
God Stats
2W - 0L
1,818 SR
Queue Stats
24W - 21L
1,392 Elo+
Solo
Team Averages
Level 14
1,556 SR
1,382 Elo+

VS

Team Averages
Level 15
1,329 SR
1,313 Elo+
Tiamat
Tiamat
Carliteau
Tiamat
Level 27
God Stats
1W - 2L
1,270 SR
Queue Stats
49W - 40L
1,500 Elo+
Solo
Ares
Ares
DooMLik3
Ares
Level 11
God Stats
4W - 8L
1,337 SR
Queue Stats
7W - 25L
1,158 Elo+
Party 1
Merlin
Merlin
Grundzaa_D69
Merlin
Level 5
God Stats
2W - 5L
1,303 SR
Queue Stats
9W - 17L
1,273 Elo+
Solo
Fenrir
Fenrir
Nardo_092
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,401 Elo+
Solo
Zeus
Zeus
SUPER ZEUS 4188
Zeus
Level 18
God Stats
19W - 58L
1,234 SR
Queue Stats
19W - 58L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 23
14,059
1,172
19,820
16,193
5,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Supreme-tictac
Jormungandr
20
5 / 4 / 30
12,746
1,062
13,835
15,564
14,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TheDanFriday
Danzaburou
20
14 / 7 / 18
14,776
1,231
23,042
17,612
4,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
WouterNL3
Thanatos
19
8 / 7 / 21
12,901
1,075
14,994
16,541
4,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
tishymir
Nu Wa
20
7 / 4 / 28
13,376
1,115
20,649
11,077
3,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carliteau
Tiamat
19
6 / 7 / 9
13,408
1,117
27,537
26,981
14,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
18
1 / 12 / 8
11,145
929
5,763
26,483
14,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
18
3 / 6 / 7
11,889
991
14,243
12,351
4,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Nardo_092
Fenrir
17
3 / 7 / 6
11,730
978
6,644
15,024
5,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 13 / 7
14,025
1,169
17,184
19,556
6,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
60
45
Kills
23
23
Deaths
45
120
Assists
37
Player
Kills
Deaths
Assists
KDA
W
11
1
23
22.5
L
Tiamat
Carliteau
Tiamat
6
7
9
1.5
L
Ares
1
12
8
0.42
L
Merlin
3
6
7
1.08
L
Fenrir
Nardo_092
Fenrir
3
7
6
0.86
L
10
13
7
1.04
W
Jormungandr
Supreme-tictac
Jormungandr
5
4
30
5
W
Danzaburou
TheDanFriday
Danzaburou
14
7
18
3.29
W
Thanatos
WouterNL3
Thanatos
8
7
21
2.64
W
Nu Wa
tishymir
Nu Wa
7
4
28
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,340
Damage
71,371
76,987
Taken
100,395
32,373
Mitigated
45,260
14,665
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,820
10,100
990
2,724
16,193
5,231
0
12,694
3,499
0
42,628
L
Tiamat
Carliteau
Tiamat
27,537
1,415
0
4,751
26,981
14,597
0
9,306
17,675
65,320
0
L
Ares
5,763
434
171
1,523
26,483
14,301
0
7,395
19,088
17,737
0
L
Merlin
14,243
747
91
705
12,351
4,531
0
6,510
5,841
48,318
0
L
Fenrir
Nardo_092
Fenrir
6,644
1,959
0
1,165
15,024
5,601
0
4,379
10,645
0
15,584
L
17,184
2,982
0
0
19,556
6,230
0
6,894
12,662
35,019
0
W
Jormungandr
Supreme-tictac
Jormungandr
13,835
4,239
0
296
15,564
14,307
0
12,482
3,082
29,383
0
W
Danzaburou
TheDanFriday
Danzaburou
23,042
12,224
0
3,019
17,612
4,361
0
15,533
2,079
0
38,180
W
Thanatos
WouterNL3
Thanatos
14,994
4,551
0
5,480
16,541
4,939
0
14,544
1,997
0
23,988
W
Nu Wa
tishymir
Nu Wa
20,649
6,716
314
1,842
11,077
3,535
0
9,474
1,603
49,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,858
Gold Earned
62,197
198
Minions Killed
211
4
Camps Cleared
4
1,044,247
Distance Traveled
1,011,135
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,059
1,172
55
5
2
244,616
0
L
Tiamat
13,408
1,117
73
6
1
219,599
0
L
Ares
11,145
929
14
1
1
185,668
0
L
Merlin
11,889
991
77
6
0
206,187
0
L
Fenrir
11,730
978
13
1
1
239,314
0
L
Zeus
14,025
1,169
34
3
1
160,367
2
W
Jormungandr
12,746
1,062
29
2
0
196,999
0
W
Danzaburou
14,776
1,231
33
3
0
196,972
0
W
Thanatos
12,901
1,075
27
2
0
199,989
0
W
Nu Wa
13,376
1,115
54
5
2
205,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role