Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CaptainotterMBE
Sol
Level 142
God Stats
13W - 15L
1,685 SR
Queue Stats
864W - 862L
1,613 Elo+
Party 1
Loki
Loki
ItZz_MaaGiiKzZ
Loki
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 105L
1,514 Elo+
Solo
Cernunnos
Cernunnos
PushingFlower31
Cernunnos
Level 160
God Stats
7W - 3L
1,579 SR
Queue Stats
1,040W - 1,031L
1,615 Elo+
Party 1
Chaac
Chaac
chickenlegend211
Chaac
Level 147
God Stats
8W - 10L
1,711 SR
Queue Stats
437W - 434L
1,551 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,559 Elo+

VS

Team Averages
Level 110
1,498 SR
1,521 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
And_Vana
Kali
Level 107
God Stats
30W - 34L
1,488 SR
Queue Stats
167W - 159L
1,547 Elo+
Solo
Ra
Ra
Dave__210
Ra
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
387W - 363L
1,546 Elo+
Solo
Anhur
Anhur
Euphоria
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NTP2000
Sobek
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 4
7,120
509
3,402
11,541
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
2 / 2 / 1
8,456
604
5,683
9,402
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 0
8,213
587
4,791
7,863
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
PushingFlower31
Cernunnos
14
2 / 3 / 1
7,857
561
9,769
9,977
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 1 / 3
8,543
610
10,939
10,668
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 1
7,156
511
6,284
12,801
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
12
0 / 3 / 3
6,683
477
4,335
12,601
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 4
7,662
547
8,112
6,812
2,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Euphоria
Anhur
12
2 / 2 / 1
6,974
498
5,540
6,963
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
NTP2000
Sobek
12
4 / 2 / 3
7,988
571
5,556
13,515
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
8
8
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
4
2
L
Mulan
 
Mulan
1
5
1
0.3
L
Kali
0
3
3
0.5
W
2
2
1
1.25
L
1
1
4
3
L
Anhur
Euphоria
Anhur
2
2
1
1.25
W
6
1
0
6
L
Sobek
NTP2000
Sobek
4
2
3
2.75
W
Cernunnos
PushingFlower31
Cernunnos
2
3
1
0.83
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
29,827
49,451
Taken
52,692
27,726
Mitigated
30,851
22,853
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,402
123
0
4,009
11,541
9,795
0
4,804
6,712
18,256
0
L
Mulan
 
Mulan
6,284
1,378
0
2,928
12,801
10,284
0
516
11,810
0
36,325
L
Kali
4,335
1,936
330
2,916
12,601
4,936
0
1,380
11,196
0
41,884
W
5,683
3,211
0
4,546
9,402
2,216
0
808
8,594
57,627
0
L
8,112
579
1,867
2,678
6,812
2,660
0
595
6,192
53,855
0
L
Anhur
Euphоria
Anhur
5,540
3,081
0
619
6,963
2,744
42
4,180
2,783
0
38,933
W
4,791
1,344
0
4,144
7,863
2,650
0
1,488
6,350
0
48,594
L
Sobek
NTP2000
Sobek
5,556
534
0
3,071
13,515
10,227
0
2,414
11,076
23,141
0
W
Cernunnos
PushingFlower31
Cernunnos
9,769
5,237
0
4,496
9,977
4,085
1,078
5,443
4,534
0
63,836
W
10,939
2,136
0
5,658
10,668
8,980
0
1,125
9,095
0
48,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
36,463
442
Minions Killed
374
0
Camps Cleared
0
1,333,380
Distance Traveled
1,336,267
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,120
509
22
2
0
263,380
9
L
Mulan
7,156
511
79
6
0
233,854
0
L
Kali
6,683
477
69
5
0
302,147
0
W
Sol
8,456
604
107
8
0
252,055
2
L
Ra
7,662
547
111
8
0
285,355
5
L
Anhur
6,974
498
81
6
0
222,721
3
W
Loki
8,213
587
88
6
0
307,349
1
L
Sobek
7,988
571
34
2
0
292,190
2
W
Cernunnos
7,857
561
123
9
0
243,137
3
W
Chaac
8,543
610
102
7
0
267,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role