Player Matchup

Fenrir
Fenrir
ErdaPerda
Fenrir
Level 18
God Stats
20W - 15L
1,422 SR
Queue Stats
25W - 22L
1,388 Elo+
Party 1
Hercules
Hercules
Laadin420
Hercules
Level 14
God Stats
2W - 0L
1,744 SR
Queue Stats
11W - 10L
1,476 Elo+
Party 1
Chernobog
Chernobog
SeigneurProuton
Chernobog
Level 22
God Stats
1W - 0L
1,416 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 3
Jormungandr
Jormungandr
Tralkaya
Jormungandr
Level 6
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
VGDBBlaCk
Baba Yaga
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,436 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,435 Elo+

VS

Team Averages
Level 16
1,385 SR
1,323 Elo+
Sun Wukong
Sun Wukong
HeroTadashi
Sun Wukong
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
39W - 45L
1,068 Elo+
Solo
He Bo
He Bo
Imoteb
He Bo
Level 17
God Stats
0W - 2L
1,211 SR
Queue Stats
31W - 29L
1,430 Elo+
Party 2
Awilix
Awilix
Panheadicus
Awilix
Level 28
God Stats
1W - 1L
1,477 SR
Queue Stats
32W - 43L
1,396 Elo+
Solo
Neith
Neith
gilipost
Neith
Level 17
God Stats
2W - 3L
1,410 SR
Queue Stats
10W - 20L
1,297 Elo+
Party 2
Odin
Odin
pariskai
Odin
Level 16
God Stats
3W - 2L
1,330 SR
Queue Stats
52W - 54L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErdaPerda
Fenrir
20
9 / 6 / 9
13,861
554
13,656
22,159
13,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Laadin420
Hercules
17
2 / 6 / 16
12,167
487
11,198
23,373
26,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SeigneurProuton
Chernobog
20
12 / 3 / 11
14,314
573
18,640
18,182
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Tralkaya
Jormungandr
19
7 / 2 / 18
13,197
528
14,326
17,673
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
VGDBBlaCk
Baba Yaga
20
7 / 7 / 11
13,955
558
18,591
20,365
9,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeroTadashi
Sun Wukong
15
1 / 8 / 6
9,666
387
5,531
18,592
14,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Imoteb
He Bo
18
9 / 6 / 5
12,296
492
21,363
16,935
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
18
4 / 8 / 7
11,433
457
13,699
26,412
10,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
gilipost
Neith
14
1 / 9 / 8
9,705
388
10,940
14,647
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
9 / 6 / 6
11,082
443
13,116
18,166
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
37
Kills
24
24
Deaths
37
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ErdaPerda
Fenrir
9
6
9
2.25
L
Sun Wukong
HeroTadashi
Sun Wukong
1
8
6
0.5
L
He Bo
Imoteb
He Bo
9
6
5
1.92
W
Hercules
Laadin420
Hercules
2
6
16
1.67
L
Awilix
4
8
7
0.94
W
Chernobog
SeigneurProuton
Chernobog
12
3
11
5.83
W
Jormungandr
Tralkaya
Jormungandr
7
2
18
8
W
Baba Yaga
VGDBBlaCk
Baba Yaga
7
7
11
1.79
L
Neith
gilipost
Neith
1
9
8
0.56
L
Odin
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,411
Damage
64,649
101,752
Taken
94,752
76,388
Mitigated
55,010
33,361
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ErdaPerda
Fenrir
13,656
3,285
0
7,817
22,159
13,938
2,212
2,644
19,217
0
104,508
L
Sun Wukong
HeroTadashi
Sun Wukong
5,531
1,345
0
976
18,592
14,908
197
4,123
14,219
0
35,939
L
He Bo
Imoteb
He Bo
21,363
2,218
278
3,764
16,935
5,787
0
9,905
6,831
68,884
0
W
Hercules
Laadin420
Hercules
11,198
3,685
0
9,288
23,373
26,326
1,474
5,635
17,213
0
45,447
L
Awilix
13,699
6,333
0
4,638
26,412
10,844
0
5,909
20,305
0
83,311
W
Chernobog
SeigneurProuton
Chernobog
18,640
13,230
0
5,211
18,182
7,904
4,039
2,033
16,029
0
123,011
W
Jormungandr
Tralkaya
Jormungandr
14,326
4,657
0
5,706
17,673
18,885
826
3,740
13,579
44,108
0
W
Baba Yaga
VGDBBlaCk
Baba Yaga
18,591
1,122
0
5,339
20,365
9,335
1,842
6,532
13,380
104,372
0
L
Neith
gilipost
Neith
10,940
4,730
0
2,532
14,647
5,094
507
4,156
10,291
0
37,379
L
Odin
13,116
4,209
0
1,750
18,166
18,377
167
8,201
9,465
158
30,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,494
Gold Earned
54,182
579
Minions Killed
421
0
Camps Cleared
0
2,328,602
Distance Traveled
2,157,800
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,861
554
116
5
0
480,686
4
L
Sun Wukong
9,666
387
58
2
0
451,414
2
L
He Bo
12,296
492
111
4
0
413,323
3
W
Hercules
12,167
487
79
3
0
454,745
1
L
Awilix
11,433
457
127
5
0
448,405
1
W
Chernobog
14,314
573
147
6
0
482,396
3
W
Jormungandr
13,197
528
79
3
0
462,911
2
W
Baba Yaga
13,955
558
158
6
0
447,864
4
L
Neith
9,705
388
73
3
0
425,513
1
L
Odin
11,082
443
52
2
0
419,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role