Player Matchup

Tiamat
Tiamat
Chaussete46
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JeVendDes10Ball
Ao Kuang
Level 25
God Stats
5W - 5L
1,351 SR
Queue Stats
11W - 12L
1,270 Elo+
Party 1
King Arthur
King Arthur
NuCleAR_IZ_DaRk
King Arthur
Level 23
God Stats
6W - 8L
1,376 SR
Queue Stats
13W - 20L
1,257 Elo+
Party 1
Team Averages
Level 25
1,409 SR
1,342 Elo+

VS

Team Averages
Level 36
1,258 SR
1,287 Elo+
Merlin
Merlin
Brianhue
Merlin
Level 74
God Stats
3W - 9L
1,320 SR
Queue Stats
89W - 111L
1,460 Elo+
Solo
Bellona
Bellona
ShawnThaShoota
Bellona
Level 16
God Stats
9W - 18L
1,171 SR
Queue Stats
34W - 56L
1,123 Elo+
Solo
Thanatos
Thanatos
TGO9821
Thanatos
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
59W - 93L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 8 / 13
10,013
715
5,448
13,364
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
15
11 / 5 / 6
11,830
845
12,187
13,657
4,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
NuCleAR_IZ_DaRk
King Arthur
13
4 / 3 / 8
10,200
729
7,568
19,384
13,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brianhue
Merlin
15
11 / 3 / 3
11,096
793
20,181
7,426
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 7 / 6
9,250
661
6,575
13,967
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
TGO9821
Thanatos
10
0 / 8 / 10
8,698
621
6,468
10,048
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
18
Kills
15
16
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Brianhue
Merlin
11
3
3
4.17
W
Tiamat
3
8
13
1.19
W
Ao Kuang
11
5
6
2.8
W
King Arthur
NuCleAR_IZ_DaRk
King Arthur
4
3
8
2.67
L
4
7
6
1
L
Thanatos
TGO9821
Thanatos
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
33,224
46,405
Taken
31,441
25,391
Mitigated
16,451
11,994
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Brianhue
Merlin
20,181
1,768
0
562
7,426
3,046
775
3,472
3,954
51,497
0
W
Tiamat
5,448
697
362
3,781
13,364
7,407
554
5,956
6,925
20,962
0
W
Ao Kuang
12,187
3,284
0
4,298
13,657
4,135
1,934
4,760
8,617
30,612
0
W
King Arthur
NuCleAR_IZ_DaRk
King Arthur
7,568
1,112
231
3,322
19,384
13,849
251
8,109
10,626
0
35,441
L
6,575
3,124
0
1,400
13,967
9,545
0
7,248
6,719
0
24,510
L
Thanatos
TGO9821
Thanatos
6,468
2,878
0
3,045
10,048
3,860
0
7,091
2,957
0
21,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
29,044
113
Minions Killed
135
0
Camps Cleared
0
673,124
Distance Traveled
643,264
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,096
793
80
6
0
209,591
0
W
Tiamat
10,013
715
31
2
0
198,700
0
W
Ao Kuang
11,830
845
36
3
0
207,504
4
W
King Arthur
10,200
729
46
3
0
266,920
0
L
Bellona
9,250
661
31
2
0
226,169
0
L
Thanatos
8,698
621
24
2
0
207,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role