Player Matchup

Ymir
Ymir
Andras39
Ymir
Level 160
God Stats
1W - 4L
1,563 SR
Queue Stats
126W - 151L
1,404 Elo+
Solo
Nox
Nox
Jonru69
Nox
Level 106
God Stats
1W - 0L
1,425 SR
Queue Stats
26W - 25L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Luffy1990
Heimdallr
Level 160
God Stats
8W - 8L
1,646 SR
Queue Stats
850W - 755L
1,570 Elo+
Solo
Anubis
Anubis
Pancakes300
Anubis
Level 155
God Stats
1W - 0L
1,882 SR
Queue Stats
51W - 50L
1,659 Elo+
Solo
Vamana
Vamana
SteaksWereMade
Vamana
Level 88
God Stats
6W - 2L
1,789 SR
Queue Stats
64W - 53L
1,592 Elo+
Solo
Team Averages
Level 134
1,661 SR
1,561 Elo+

VS

Team Averages
Level 125
1,667 SR
1,579 Elo+
Merlin
Merlin
Bomjpower
Merlin
Level 156
God Stats
8W - 5L
1,628 SR
Queue Stats
595W - 548L
1,641 Elo+
Party 1
Chaac
Chaac
HavreG
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KingRauss
Artemis
Level 127
God Stats
1W - 1L
1,853 SR
Queue Stats
29W - 25L
1,637 Elo+
Solo
Heimdallr
Heimdallr
NKORS
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
SCoHFrozen
Vulcan
Level 82
God Stats
2W - 1L
1,852 SR
Queue Stats
104W - 93L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 8 / 16
10,653
710
7,543
21,671
23,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
20
6 / 2 / 16
12,365
824
13,650
15,487
8,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Luffy1990
Heimdallr
19
6 / 3 / 16
11,475
765
15,051
14,881
7,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
19
5 / 3 / 15
12,040
803
10,602
16,928
9,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 1 / 11
13,044
870
20,622
20,155
20,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bomjpower
Merlin
19
3 / 5 / 10
11,053
737
22,355
10,727
6,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
HavreG
Chaac
17
6 / 5 / 5
10,337
689
14,354
23,490
35,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
KingRauss
Artemis
18
6 / 8 / 4
11,574
772
14,871
12,857
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NKORS
Heimdallr
15
1 / 8 / 7
9,774
652
6,558
13,587
7,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SCoHFrozen
Vulcan
16
1 / 7 / 8
9,809
654
13,569
11,034
4,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
33
Kills
17
17
Deaths
33
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
8
16
1.13
L
Merlin
Bomjpower
Merlin
3
5
10
1.6
L
Chaac
HavreG
Chaac
6
5
5
1.7
W
Nox
6
2
16
7
L
Artemis
KingRauss
Artemis
6
8
4
1
W
Heimdallr
Luffy1990
Heimdallr
6
3
16
4.67
L
Heimdallr
NKORS
Heimdallr
1
8
7
0.56
W
Anubis
5
3
15
4.17
L
Vulcan
SCoHFrozen
Vulcan
1
7
8
0.71
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,468
Damage
71,707
89,122
Taken
71,695
70,315
Mitigated
61,142
34,275
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,543
635
2,339
1,429
21,671
23,795
16
6,417
15,087
12,814
0
L
Merlin
Bomjpower
Merlin
22,355
1,762
552
1,406
10,727
6,522
356
4,067
6,660
40,992
0
L
Chaac
HavreG
Chaac
14,354
1,244
1,252
9,594
23,490
35,797
0
12,265
11,225
0
22,725
W
Nox
13,650
697
704
4,497
15,487
8,303
1,295
6,139
9,277
32,110
0
L
Artemis
KingRauss
Artemis
14,871
5,729
1,796
1,377
12,857
5,921
866
5,790
7,067
0
27,402
W
Heimdallr
Luffy1990
Heimdallr
15,051
7,891
1,390
2,978
14,881
7,972
992
6,420
8,211
0
35,562
L
Heimdallr
NKORS
Heimdallr
6,558
2,293
0
510
13,587
7,920
341
7,258
6,329
0
15,473
W
Anubis
10,602
835
4,027
7,424
16,928
9,898
800
8,079
8,622
39,362
0
L
Vulcan
SCoHFrozen
Vulcan
13,569
2,943
246
1,023
11,034
4,982
329
5,269
5,765
34,374
0
W
20,622
9,964
2,250
7,237
20,155
20,347
2,328
8,869
11,140
5,983
33,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
52,547
196
Minions Killed
158
0
Camps Cleared
0
1,368,306
Distance Traveled
1,332,345
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,653
710
7
0
0
235,543
0
L
Merlin
11,053
737
41
3
0
263,668
3
L
Chaac
10,337
689
12
1
0
266,465
0
W
Nox
12,365
824
39
3
0
290,454
0
L
Artemis
11,574
772
36
2
0
229,463
0
W
Heimdallr
11,475
765
42
3
0
270,167
1
L
Heimdallr
9,774
652
21
1
0
296,903
1
W
Anubis
12,040
803
75
5
0
253,648
6
L
Vulcan
9,809
654
48
3
0
275,846
0
W
Vamana
13,044
870
33
2
0
318,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role