Player Matchup

Kuzenbo
Kuzenbo
AiLyn CitLalli
Kuzenbo
Level 9
God Stats
1W - 2L
1,553 SR
Queue Stats
11W - 24L
1,521 Elo+
Solo
Chang'e
Chang'e
Cristobal_Balenc
Chang'e
Level 24
God Stats
33W - 27L
1,572 SR
Queue Stats
214W - 216L
1,667 Elo+
Solo
Mercury
Mercury
Elprol4psador
Mercury
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 18L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
ince5to
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
nS Mirxcle
Hou Yi
Level 29
God Stats
3W - 3L
1,835 SR
Queue Stats
274W - 291L
1,531 Elo+
Solo
Team Averages
Level 16
1,592 SR
1,574 Elo+

VS

Team Averages
Level 42
1,504 SR
1,561 Elo+
Chaac
Chaac
Ahbruzencab2238
Chaac
Level 9
God Stats
8W - 4L
1,289 SR
Queue Stats
124W - 63L
1,774 Elo+
Party 1
Artio
Artio
Piranha81
Artio
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Skadi
Skadi
UltraSaiyan17
Skadi
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 126L
1,631 Elo+
Solo
Tiamat
Tiamat
WinterfreshM8
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
swerviooo_1
Thanatos
Level 22
God Stats
8W - 8L
1,502 SR
Queue Stats
154W - 159L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
9,035
476
5,124
23,636
15,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 9 / 3
9,188
484
13,272
19,446
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
15
6 / 8 / 6
9,870
519
7,936
17,202
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ince5to
Sun Wukong
15
4 / 7 / 4
9,597
505
8,266
16,631
11,955
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
nS Mirxcle
Hou Yi
15
2 / 7 / 3
8,954
471
8,338
16,438
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 9
12,232
644
26,424
22,931
13,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
Piranha81
Artio
14
3 / 3 / 23
10,603
558
6,162
17,324
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
10 / 4 / 6
11,656
613
19,934
12,856
7,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 6 / 12
9,400
495
10,796
14,539
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
swerviooo_1
Thanatos
16
10 / 6 / 11
10,760
566
10,805
14,923
7,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
19
Kills
41
41
Deaths
20
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
L
2
10
4
0.4
L
5
9
3
0.72
L
Mercury
6
8
6
1.13
W
Artio
Piranha81
Artio
3
3
23
4.83
W
10
4
6
3.25
W
3
6
12
1.5
L
Sun Wukong
ince5to
Sun Wukong
4
7
4
0.86
L
Hou Yi
nS Mirxcle
Hou Yi
2
7
3
0.5
W
Thanatos
swerviooo_1
Thanatos
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,936
Damage
74,121
93,353
Taken
82,573
44,802
Mitigated
54,650
16,208
Healing
32,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,424
6,627
0
11,617
22,931
13,737
1,841
3,626
19,241
0
105,073
L
5,124
1,691
833
2,229
23,636
15,389
0
2,490
21,083
12,841
0
L
13,272
318
1,204
5,555
19,446
6,279
0
6,107
12,863
52,262
0
L
Mercury
7,936
3,639
0
3,064
17,202
6,294
0
2,207
14,883
0
47,264
W
Artio
Piranha81
Artio
6,162
1,001
477
4,083
17,324
18,072
352
3,093
14,125
28,810
0
W
19,934
9,663
0
2,540
12,856
7,327
5,348
1,684
11,122
0
87,124
W
10,796
1,181
0
5,607
14,539
8,413
976
5,761
8,411
47,326
0
L
Sun Wukong
ince5to
Sun Wukong
8,266
1,989
0
1,174
16,631
11,955
334
2,517
13,990
0
49,123
L
Hou Yi
nS Mirxcle
Hou Yi
8,338
2,315
0
2,149
16,438
4,885
0
2,808
13,576
0
48,121
W
Thanatos
swerviooo_1
Thanatos
10,805
3,238
0
8,043
14,923
7,101
0
3,409
11,278
0
58,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
54,651
361
Minions Killed
473
0
Camps Cleared
0
1,654,853
Distance Traveled
1,790,877
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,232
644
132
7
0
378,722
1
L
Kuzenbo
9,035
476
10
1
0
335,245
3
L
Chang'e
9,188
484
88
5
0
290,487
6
L
Mercury
9,870
519
85
4
0
366,782
3
W
Artio
10,603
558
35
2
0
368,765
6
W
Skadi
11,656
613
141
7
0
334,588
3
W
Tiamat
9,400
495
74
4
0
344,663
1
L
Sun Wukong
9,597
505
97
5
0
335,679
1
L
Hou Yi
8,954
471
81
4
0
326,660
3
W
Thanatos
10,760
566
91
5
0
364,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role