Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Alucard7897
Osiris
Level 66
God Stats
11W - 8L
1,439 SR
Queue Stats
490W - 520L
1,428 Elo+
Solo
Kali
Kali
Babic
Kali
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 160L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Djims9
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Medusa
Medusa
eminefemme
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,507 Elo+

VS

Team Averages
Level 74
1,565 SR
1,411 Elo+
Thoth
Thoth
LithiumJuice
Thoth
Level 66
God Stats
2W - 7L
1,406 SR
Queue Stats
617W - 593L
1,320 Elo+
Solo
Bakasura
Bakasura
MG Qualix
Bakasura
Level 98
God Stats
4W - 3L
1,580 SR
Queue Stats
28W - 29L
1,568 Elo+
Party 2
Izanami
Izanami
SyNeTik x Flame
Izanami
Level 64
God Stats
0W - 1L
1,734 SR
Queue Stats
30W - 31L
1,234 Elo+
Party 2
Thor
Thor
TPlusHC
Thor
Level 38
God Stats
63W - 70L
1,543 SR
Queue Stats
313W - 340L
1,469 Elo+
Solo
Guan Yu
Guan Yu
XIVPanasXIV
Guan Yu
Level 103
God Stats
9W - 7L
1,563 SR
Queue Stats
168W - 171L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
6 / 4 / 7
7,373
492
10,321
12,075
8,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
15
8 / 1 / 2
8,693
580
5,404
8,358
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
Babic
Kali
15
8 / 1 / 7
9,257
617
11,844
13,621
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Djims9
Kukulkan
11
1 / 3 / 4
6,687
446
3,052
5,663
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
eminefemme
Medusa
12
1 / 5 / 3
6,890
459
2,077
9,572
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,529
569
8,544
7,991
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MG Qualix
Bakasura
13
1 / 6 / 1
7,321
488
2,810
11,230
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 3
8,055
537
5,038
9,530
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
TPlusHC
Thor
10
1 / 7 / 2
6,539
436
5,252
10,537
3,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
XIVPanasXIV
Guan Yu
11
3 / 3 / 9
7,304
487
8,074
11,582
9,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
24
Kills
14
14
Deaths
24
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
4
7
2.38
W
Osiris
8
1
2
9
W
Kali
Babic
Kali
8
1
7
11.5
W
Kukulkan
Djims9
Kukulkan
1
3
4
1
L
6
3
5
2.83
L
Bakasura
MG Qualix
Bakasura
1
6
1
0.25
L
3
5
3
0.9
L
Thor
TPlusHC
Thor
1
7
2
0.29
L
Guan Yu
XIVPanasXIV
Guan Yu
3
3
9
2.5
W
Medusa
eminefemme
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,698
Damage
29,718
49,289
Taken
50,870
22,396
Mitigated
25,056
15,992
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,321
1,442
0
450
12,075
8,440
0
2,609
9,428
0
33,324
W
Osiris
5,404
2,078
0
3,975
8,358
4,821
0
767
7,389
0
38,021
W
Kali
Babic
Kali
11,844
7,513
0
7,781
13,621
4,807
0
766
12,835
0
49,948
W
Kukulkan
Djims9
Kukulkan
3,052
481
0
1,000
5,663
1,764
0
375
5,288
27,937
0
L
8,544
890
0
3,640
7,991
2,287
609
1,202
6,789
48,677
0
L
Bakasura
MG Qualix
Bakasura
2,810
2,035
0
2,344
11,230
5,347
642
686
10,544
0
37,264
L
5,038
3,030
0
1,111
9,530
4,200
800
719
8,811
0
36,468
L
Thor
TPlusHC
Thor
5,252
1,458
0
1,340
10,537
3,572
32
0
10,537
0
26,088
L
Guan Yu
XIVPanasXIV
Guan Yu
8,074
1,370
728
5,959
11,582
9,650
0
622
10,960
0
23,201
W
Medusa
eminefemme
Medusa
2,077
854
0
2,786
9,572
2,564
1,090
4,027
5,545
0
35,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
37,748
338
Minions Killed
311
0
Camps Cleared
0
1,437,928
Distance Traveled
1,361,854
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,373
492
39
3
0
286,472
0
W
Osiris
8,693
580
86
6
0
300,484
2
W
Kali
9,257
617
87
6
0
317,916
0
W
Kukulkan
6,687
446
68
5
0
277,479
2
L
Thoth
8,529
569
77
5
0
264,579
4
L
Bakasura
7,321
488
85
6
0
273,923
4
L
Izanami
8,055
537
78
5
0
263,289
4
L
Thor
6,539
436
39
3
0
244,637
1
L
Guan Yu
7,304
487
32
2
0
315,426
3
W
Medusa
6,890
459
58
4
0
255,577
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role