Player Matchup

Sobek
Sobek
CSPOLIISI
Sobek
Level 17
God Stats
0W - 4L
1,199 SR
Queue Stats
22W - 22L
1,523 Elo+
Party 4
Mulan
Mulan
CulticNET
Mulan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,533 Elo+
Party 3
Persephone
Persephone
Dkdance
Persephone
Level 28
God Stats
9W - 16L
1,370 SR
Queue Stats
92W - 116L
1,466 Elo+
Solo
Neith
Neith
Pawntyou2
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,520 Elo+
Party 3
Mercury
Mercury
tersbani
Mercury
Level 21
God Stats
1W - 1L
1,726 SR
Queue Stats
31W - 33L
1,528 Elo+
Party 4
Team Averages
Level 21
1,459 SR
1,514 Elo+

VS

Team Averages
Level 11
1,605 SR
1,546 Elo+
Heimdallr
Heimdallr
Hans37
Heimdallr
Level 16
God Stats
6W - 1L
1,570 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 1
Nemesis
Nemesis
Hypothalamic
Nemesis
Level 16
God Stats
7W - 6L
1,693 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 1
Cerberus
Cerberus
Kerdzo
Cerberus
Level 12
God Stats
9W - 11L
1,556 SR
Queue Stats
84W - 76L
1,528 Elo+
Solo
Ra
Ra
Kouni14
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,694 Elo+
Party 2
Loki
Loki
hiraishiin18
Loki
Level 5
God Stats
2W - 0L
1,708 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CSPOLIISI
Sobek
12
1 / 4 / 9
8,359
418
8,820
20,534
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
CulticNET
Mulan
16
5 / 7 / 3
9,860
493
8,364
15,805
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Dkdance
Persephone
15
2 / 8 / 3
9,341
467
8,270
13,017
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pawntyou2
Neith
15
6 / 5 / 3
9,791
490
15,136
13,938
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
tersbani
Mercury
15
4 / 5 / 3
10,020
501
7,646
18,303
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hans37
Heimdallr
15
0 / 4 / 8
9,103
455
8,627
11,542
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Hypothalamic
Nemesis
17
11 / 2 / 8
11,146
557
16,864
16,561
11,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Kerdzo
Cerberus
13
1 / 5 / 10
9,095
455
8,859
17,047
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
14 / 4 / 6
11,901
595
17,864
15,617
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 7
10,115
506
5,786
9,291
3,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
18
Kills
28
29
Deaths
18
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
CSPOLIISI
Sobek
1
4
9
1.38
L
Mulan
CulticNET
Mulan
5
7
3
0.93
L
Persephone
Dkdance
Persephone
2
8
3
0.44
W
Heimdallr
Hans37
Heimdallr
0
4
8
1
W
Nemesis
Hypothalamic
Nemesis
11
2
8
7.5
W
Cerberus
Kerdzo
Cerberus
1
5
10
1.2
W
14
4
6
4.25
L
Neith
Pawntyou2
Neith
6
5
3
1.5
W
2
3
7
1.83
L
Mercury
tersbani
Mercury
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
58,000
81,597
Taken
70,058
47,072
Mitigated
37,172
18,983
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CSPOLIISI
Sobek
8,820
691
0
5,989
20,534
18,205
0
7,877
12,453
25,835
0
L
Mulan
CulticNET
Mulan
8,364
1,331
0
1,103
15,805
12,028
968
3,287
12,442
201
41,342
L
Persephone
Dkdance
Persephone
8,270
539
240
1,929
13,017
4,674
0
3,062
9,775
51,515
0
W
Heimdallr
Hans37
Heimdallr
8,627
3,474
0
2,820
11,542
4,377
1,658
1,896
9,605
0
48,410
W
Nemesis
Hypothalamic
Nemesis
16,864
10,044
0
4,862
16,561
11,384
0
2,891
13,474
0
73,694
W
Cerberus
Kerdzo
Cerberus
8,859
685
0
2,890
17,047
11,326
362
2,590
14,407
25,179
0
W
17,864
1,949
3,612
6,447
15,617
6,762
1,289
6,930
8,336
68,477
0
L
Neith
Pawntyou2
Neith
15,136
9,207
0
4,118
13,938
4,948
1,953
6,391
7,445
0
53,880
W
5,786
1,439
0
1,595
9,291
3,323
598
2,779
6,229
0
49,380
L
Mercury
tersbani
Mercury
7,646
3,837
0
5,604
18,303
7,217
0
5,440
12,757
0
52,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
51,360
371
Minions Killed
408
0
Camps Cleared
0
1,856,519
Distance Traveled
1,795,293
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,359
418
23
1
0
473,812
8
L
Mulan
9,860
493
74
4
0
345,205
3
L
Persephone
9,341
467
81
4
0
333,769
5
W
Heimdallr
9,103
455
82
4
0
348,472
4
W
Nemesis
11,146
557
102
5
0
382,734
2
W
Cerberus
9,095
455
24
1
0
364,600
3
W
Ra
11,901
595
113
6
0
336,400
4
L
Neith
9,791
490
96
5
0
314,678
2
W
Loki
10,115
506
87
4
0
363,087
1
L
Mercury
10,020
501
97
5
0
389,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role