Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Fxwnz
Tsukuyomi
Gold V
Level 67
God Stats
2W - 1L
1,393 SR
Queue Stats
48W - 55L
1,294 MMR
Party 1
Apollo
Apollo
Gold III
Gxnvetta
Apollo
Gold III
Level 128
God Stats
6W - 11L
1,614 SR
Queue Stats
130W - 138L
1,329 MMR
Solo
Ares
Ares
Gold V
IsThatAShirt 30
Ares
Gold V
Level 108
God Stats
3W - 0L
1,518 SR
Queue Stats
272W - 268L
1,333 MMR
Solo
Ra
Ra
Gold III
Leandro_CTK
Ra
Gold III
Level 122
God Stats
7W - 7L
1,521 SR
Queue Stats
563W - 564L
1,369 MMR
Solo
Set
Set
Gold IV
boo7002rocker
Set
Gold IV
Level 68
God Stats
2W - 0L
1,722 SR
Queue Stats
58W - 62L
1,433 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,553 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,567 SR
1,351 MMR
Athena
Athena
Silver II
BabyFace_KillaV3
Athena
Silver II
Level 65
God Stats
0W - 2L
1,517 SR
Queue Stats
3W - 6L
1,506 MMR
Party 2
Arachne
Arachne
Gold IV
Football_Titans
Arachne
Gold IV
Level 88
God Stats
10W - 6L
1,733 SR
Queue Stats
110W - 115L
1,443 MMR
Party 2
Anhur
Anhur
Silver I
Helen Cris3427
Anhur
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,286 MMR
Solo
Merlin
Merlin
Gold IV
Killerkevz24
Merlin
Gold IV
Level 129
God Stats
109W - 78L
1,585 SR
Queue Stats
418W - 415L
1,262 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Trumps_toupee45
Sun Wukong
Silver III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 117L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fxwnz
Tsukuyomi
7
1 / 0 / 3
4,077
680
2,851
2,866
717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Gxnvetta
Apollo
6
3 / 1 / 1
4,150
692
2,790
3,665
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
1 / 2 / 3
4,063
677
1,469
3,852
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

8
0 / 0 / 1
4,497
750
273
1,514
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
4 / 1 / 1
4,549
758
2,984
2,684
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnDanzaburouAmaterasuTiamatScylla

VS

Bans
CthulhuCupidBellonaGuan YuVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,913
652
1,421
5,116
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,882
647
676
3,020
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 1
3,199
533
1,618
2,418
452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
8
1 / 0 / 0
4,304
717
1,348
1,348
276
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Trumps_toupee45
Sun Wukong
6
1 / 3 / 0
3,735
623
1,864
5,175
2,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
2
0
0.5
W
Tsukuyomi
Fxwnz
Tsukuyomi
1
0
3
2.5
W
Apollo
Gxnvetta
Apollo
3
1
1
3.5
L
0
2
1
0.25
W
1
2
3
1.25
L
Merlin
1
0
0
1
W
0
0
1
0.5
L
Sun Wukong
Trumps_toupee45
Sun Wukong
1
3
0
0.33
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,367
Damage
6,927
14,581
Taken
17,077
4,543
Mitigated
6,069
5,846
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,421
121
0
885
5,116
1,603
0
878
4,238
9,641
0
L
676
651
0
154
3,020
994
0
122
2,868
0
14,089
W
Tsukuyomi
Fxwnz
Tsukuyomi
2,851
695
0
1,858
2,866
717
140
293
2,423
0
12,671
W
Apollo
Gxnvetta
Apollo
2,790
1,696
0
1,321
3,665
934
544
562
3,103
0
16,856
L
1,618
1,220
0
772
2,418
452
0
591
1,827
0
6,749
W
1,469
85
0
1,336
3,852
1,654
192
1,424
2,428
8,097
0
L
Merlin
1,348
0
0
196
1,348
276
0
91
1,227
22,324
0
W
273
0
0
599
1,514
432
320
286
1,228
25,141
0
L
Sun Wukong
Trumps_toupee45
Sun Wukong
1,864
190
0
1,765
5,175
2,744
0
0
5,175
0
9,508
W
2,984
1,363
0
732
2,684
806
0
204
2,380
0
14,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
19,033
165
Minions Killed
130
0
Camps Cleared
0
619,023
Distance Traveled
550,432
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,913
652
15
3
0
126,140
0
L
Arachne
3,882
647
38
6
0
118,516
0
W
Tsukuyomi
4,077
680
23
4
0
133,633
1
W
Apollo
4,150
692
27
5
0
108,629
1
L
Anhur
3,199
533
13
2
0
52,477
0
W
Ares
4,063
677
15
3
0
106,194
0
L
Merlin
4,304
717
45
8
0
128,899
2
W
Ra
4,497
750
61
10
0
131,080
3
L
Sun Wukong
3,735
623
19
3
0
124,400
2
W
Set
4,549
758
39
7
0
139,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role