Player Matchup

Thanatos
Thanatos
Fusebomb09
Thanatos
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 188L
1,352 Elo+
Solo
Ra
Ra
Hoosent
Ra
Level 22
God Stats
4W - 2L
1,598 SR
Queue Stats
34W - 32L
1,406 Elo+
Solo
King Arthur
King Arthur
TOTS210
King Arthur
Level 16
God Stats
5W - 7L
1,516 SR
Queue Stats
13W - 12L
1,585 Elo+
Solo
Jing Wei
Jing Wei
crictumcrusum
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,350 Elo+
Solo
Fenrir
Fenrir
curtis39
Fenrir
Level 28
God Stats
5W - 9L
1,485 SR
Queue Stats
305W - 322L
1,451 Elo+
Solo
Team Averages
Level 22
1,520 SR
1,429 Elo+

VS

Team Averages
Level 17
1,477 SR
1,504 Elo+
Pele
Pele
CallMeHawaii
Pele
Level 23
God Stats
48W - 28L
1,666 SR
Queue Stats
59W - 40L
1,631 Elo+
Solo
Ra
Ra
Elprol4psador
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Nike
Nike
alexsandrin
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
bruhgarrison
Horus
Level 36
God Stats
4W - 2L
1,174 SR
Queue Stats
212W - 246L
1,446 Elo+
Party 1
Olorun
Olorun
fatmonkeynuts
Olorun
Level 22
God Stats
10W - 5L
1,544 SR
Queue Stats
108W - 117L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fusebomb09
Thanatos
9
2 / 4 / 1
5,738
522
5,081
10,211
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 1
5,742
522
1,990
7,636
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TOTS210
King Arthur
11
5 / 4 / 1
6,751
614
5,354
12,500
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
crictumcrusum
Jing Wei
9
0 / 0 / 0
5,113
465
744
3,457
934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
curtis39
Fenrir
3
0 / 4 / 0
4,121
375
1,100
3,265
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,483
771
9,586
8,295
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 2 / 4
7,363
669
6,364
5,807
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 2
5,882
535
3,833
8,264
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 0 / 6
6,099
554
2,043
4,630
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 1
5,984
544
3,317
3,794
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
17
18
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
4
2
4
3
L
Thanatos
Fusebomb09
Thanatos
2
4
1
0.63
L
1
6
1
0.25
L
King Arthur
TOTS210
King Arthur
5
4
1
1.38
W
1
6
2
0.33
W
0
0
6
3
L
Jing Wei
crictumcrusum
Jing Wei
0
0
0
0
L
Fenrir
curtis39
Fenrir
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
25,143
37,069
Taken
30,790
15,832
Mitigated
13,925
13,901
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,586
2,530
0
790
8,295
3,387
621
409
7,798
0
58,649
W
6,364
947
129
1,964
5,807
1,995
596
912
4,775
37,720
0
L
Thanatos
Fusebomb09
Thanatos
5,081
1,584
0
7,198
10,211
3,113
0
3,130
6,863
0
23,736
L
1,990
179
34
2,061
7,636
2,403
0
3,171
4,224
26,410
0
L
King Arthur
TOTS210
King Arthur
5,354
464
0
3,988
12,500
8,418
0
0
12,181
0
27,603
W
3,833
1,287
0
1,026
8,264
3,608
192
366
7,547
0
17,094
W
2,043
1,105
441
1,575
4,630
3,523
763
101
4,486
0
15,739
L
Jing Wei
crictumcrusum
Jing Wei
744
533
0
500
3,457
934
0
2,111
1,346
0
21,333
L
Fenrir
curtis39
Fenrir
1,100
218
0
120
3,265
964
0
885
2,380
0
6,693
W
3,317
1,052
565
2,480
3,794
1,412
2,442
0
3,794
29,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
33,811
213
Minions Killed
312
0
Camps Cleared
0
890,133
Distance Traveled
1,040,470
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,483
771
115
10
0
233,865
0
W
Ra
7,363
669
73
7
0
216,526
3
L
Thanatos
5,738
522
54
5
0
226,512
1
L
Ra
5,742
522
66
6
0
182,464
2
L
King Arthur
6,751
614
38
3
0
189,316
0
W
Nike
5,882
535
31
3
0
207,254
1
W
Horus
6,099
554
27
2
0
195,813
0
L
Jing Wei
5,113
465
41
4
0
189,060
0
L
Fenrir
4,121
375
14
1
0
102,781
2
W
Olorun
5,984
544
66
6
0
187,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role