Player Matchup

Bellona
Bellona
Arkytekt37
Bellona
Level 29
God Stats
29W - 24L
1,480 SR
Queue Stats
195W - 215L
1,361 Elo+
Solo
Fenrir
Fenrir
ErdaPerda
Fenrir
Level 18
God Stats
20W - 15L
1,406 SR
Queue Stats
25W - 22L
1,372 Elo+
Party 2
Olorun
Olorun
Laadin420
Olorun
Level 13
God Stats
2W - 0L
1,420 SR
Queue Stats
11W - 10L
1,452 Elo+
Party 2
Yemoja
Yemoja
Nolé
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Chernobog
Chernobog
mrDooMxxx66
Chernobog
Level 14
God Stats
3W - 6L
1,129 SR
Queue Stats
15W - 17L
1,465 Elo+
Solo
Team Averages
Level 16
1,387 SR
1,402 Elo+

VS

Team Averages
Level 16
1,495 SR
1,445 Elo+
Odin
Odin
Jaime_es_lol
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Chaac
Chaac
Juudge
Chaac
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 62L
1,434 Elo+
Solo
Nemesis
Nemesis
NecroGGGGGG
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 1
Awilix
Awilix
Niicoouuulaa
Awilix
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ROODBWOI
Tyr
Level 19
God Stats
4W - 11L
1,476 SR
Queue Stats
78W - 87L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arkytekt37
Bellona
14
4 / 3 / 3
8,383
559
8,018
8,618
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
ErdaPerda
Fenrir
13
7 / 1 / 6
8,603
574
7,025
8,529
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Laadin420
Olorun
13
4 / 2 / 7
8,390
559
6,882
7,534
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Nolé
Yemoja
9
0 / 6 / 10
7,079
472
4,697
10,723
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
mrDooMxxx66
Chernobog
14
4 / 4 / 5
8,516
568
5,678
8,680
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 8
6,600
440
3,276
9,788
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Juudge
Chaac
12
2 / 3 / 4
7,169
478
4,862
11,200
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NecroGGGGGG
Nemesis
12
7 / 5 / 5
8,054
537
8,004
11,346
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
13
3 / 4 / 7
7,764
518
8,885
11,858
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
6,492
433
2,796
8,829
8,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
19
Kills
15
16
Deaths
20
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Arkytekt37
Bellona
4
3
3
1.83
W
Fenrir
ErdaPerda
Fenrir
7
1
6
10
L
2
5
8
1.2
L
Chaac
Juudge
Chaac
2
3
4
1.33
W
Olorun
Laadin420
Olorun
4
2
7
3.75
L
Nemesis
NecroGGGGGG
Nemesis
7
5
5
1.9
L
Awilix
3
4
7
1.63
W
Yemoja
Nolé
Yemoja
0
6
10
0.83
L
1
3
1
0.5
W
Chernobog
mrDooMxxx66
Chernobog
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
27,823
44,084
Taken
53,021
24,537
Mitigated
33,216
9,484
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Arkytekt37
Bellona
8,018
3,432
0
1,332
8,618
6,505
1,843
0
8,418
174
49,855
W
Fenrir
ErdaPerda
Fenrir
7,025
2,126
0
2,817
8,529
3,469
600
76
8,328
0
41,291
L
3,276
1,028
0
1,525
9,788
7,346
0
4,197
5,591
0
9,960
L
Chaac
Juudge
Chaac
4,862
844
0
2,973
11,200
9,852
0
2,313
8,887
0
26,311
W
Olorun
Laadin420
Olorun
6,882
3,711
304
1,975
7,534
2,951
2,172
76
7,283
38,575
0
L
Nemesis
NecroGGGGGG
Nemesis
8,004
3,378
0
1,979
11,346
3,829
23
1,569
9,777
0
32,941
L
Awilix
8,885
4,998
0
4,580
11,858
4,006
0
1,484
10,374
0
55,847
W
Yemoja
Nolé
Yemoja
4,697
1,283
908
547
10,723
8,652
57
0
10,598
12,540
0
L
2,796
240
0
1,669
8,829
8,183
0
2,142
6,687
152
25,728
W
Chernobog
mrDooMxxx66
Chernobog
5,678
3,867
0
1,601
8,680
2,960
1,496
0
8,659
0
38,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
36,079
337
Minions Killed
275
0
Camps Cleared
0
1,397,089
Distance Traveled
1,332,280
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,383
559
96
6
0
296,551
1
W
Fenrir
8,603
574
64
4
0
299,850
1
L
Odin
6,600
440
17
1
0
285,495
0
L
Chaac
7,169
478
60
4
0
233,143
2
W
Olorun
8,390
559
83
6
0
261,834
2
L
Nemesis
8,054
537
56
4
0
287,894
0
L
Awilix
7,764
518
88
6
0
273,155
0
W
Yemoja
7,079
472
17
1
0
243,186
0
L
Tyr
6,492
433
54
4
0
252,593
1
W
Chernobog
8,516
568
77
5
0
295,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role