Player Matchup

Sol
Sol
Gold III
easytch
Sol
Gold III
Level 122
God Stats
17W - 9L
1,732 SR
Queue Stats
105W - 97L
1,369 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,732 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,495 SR
1,369 MMR
Zhong Kui
Zhong Kui
Gold V
TThelimiTT
Zhong Kui
Gold V
Level 87
God Stats
2W - 5L
1,495 SR
Queue Stats
147W - 162L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 0 / 0
12,980
927
13,845
18,087
11,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
He BoAnubisOsirisIzanami

VS

Bans
BakasuraKaliAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TThelimiTT
Zhong Kui
17
0 / 6 / 0
10,339
739
12,129
18,432
16,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
TThelimiTT
Zhong Kui
0
6
0
0
W
Sol
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,845
Damage
12,129
18,087
Taken
18,432
11,500
Mitigated
16,146
12,361
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
TThelimiTT
Zhong Kui
12,129
4,590
0
5,280
18,432
16,146
0
13,878
4,554
81,982
0
W
Sol
13,845
5,719
0
12,361
18,087
11,500
3,392
12,203
5,884
106,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,980
Gold Earned
10,339
177
Minions Killed
141
0
Camps Cleared
0
240,111
Distance Traveled
239,117
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,339
739
141
10
0
239,117
2
W
Sol
12,980
927
177
13
0
240,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role