Player Matchup

Baron Samedi
Baron Samedi
Gold V
Chaos Oracle
Baron Samedi
Gold V
Level 117
God Stats
6W - 8L
1,522 SR
Queue Stats
293W - 292L
1,277 MMR
Solo
Ravana
Ravana
Silver I
Counter
Ravana
Silver I
Level 155
God Stats
0W - 1L
1,203 SR
Queue Stats
35W - 46L
1,063 MMR
Solo
Cupid
Cupid
Gold V
Savage OOO7
Cupid
Gold V
Level 158
God Stats
28W - 30L
1,571 SR
Queue Stats
500W - 518L
1,406 MMR
Solo
Khepri
Khepri
Bronze III
TFH Karmic
Khepri
Bronze III
Level 68
God Stats
1W - 3L
1,575 SR
Queue Stats
58W - 86L
1,407 MMR
Solo
Chaac
Chaac
Silver II
xKHAIMERAx
Chaac
Silver II
Level 107
God Stats
16W - 18L
1,591 SR
Queue Stats
710W - 714L
1,053 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,493 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,478 SR
1,243 MMR
Chang'e
Chang'e
Silver II
Camurhe
Chang'e
Silver II
Level 149
God Stats
10W - 9L
1,699 SR
Queue Stats
196W - 194L
1,325 MMR
Solo
Cerberus
Cerberus
Gold V
Grizzy_9
Cerberus
Gold V
Level 108
God Stats
10W - 7L
1,514 SR
Queue Stats
392W - 392L
1,224 MMR
Solo
Nemesis
Nemesis
Silver III
ImBeta-Haze
Nemesis
Silver III
Level 107
God Stats
5W - 1L
1,536 SR
Queue Stats
127W - 141L
1,388 MMR
Solo
Artemis
Artemis
Silver III
MaNiaCs BLG
Artemis
Silver III
Level 128
God Stats
3W - 2L
1,264 SR
Queue Stats
243W - 268L
989 MMR
Solo
Tyr
Tyr
Bronze III
W1lh3lmJac06s0n
Tyr
Bronze III
Level 110
God Stats
5W - 4L
1,378 SR
Queue Stats
53W - 67L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaos Oracle
Baron Samedi
20
15 / 8 / 9
18,745
551
34,026
27,624
14,638
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Counter
Ravana
18
5 / 12 / 10
13,698
403
16,095
29,208
17,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 6 / 7
15,560
458
16,570
22,354
9,240
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
TFH Karmic
Khepri
20
4 / 8 / 18
15,784
464
10,588
31,541
49,781
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
20
3 / 8 / 10
15,580
458
21,102
36,767
36,561
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetCu ChulainnDanzaburouHelKing Arthur

VS

Bans
Nu WaTsukuyomiHeraFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Camurhe
Chang'e
20
11 / 9 / 12
19,086
561
33,395
32,461
18,065
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Grizzy_9
Cerberus
20
9 / 4 / 16
18,995
559
22,096
28,821
49,604
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
ImBeta-Haze
Nemesis
20
12 / 9 / 11
18,845
554
28,836
32,093
19,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
MaNiaCs BLG
Artemis
20
5 / 6 / 5
16,781
494
18,192
25,214
11,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 7 / 17
16,440
484
16,125
32,808
36,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
103
34
Kills
42
42
Deaths
35
54
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Camurhe
Chang'e
11
9
12
1.89
L
Baron Samedi
Chaos Oracle
Baron Samedi
15
8
9
2.44
L
Ravana
Counter
Ravana
5
12
10
0.83
W
Cerberus
Grizzy_9
Cerberus
9
4
16
4.25
W
Nemesis
ImBeta-Haze
Nemesis
12
9
11
1.94
W
Artemis
MaNiaCs BLG
Artemis
5
6
5
1.25
L
7
6
7
1.75
L
Khepri
TFH Karmic
Khepri
4
8
18
1.63
W
5
7
17
1.93
L
Chaac
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,381
Damage
118,644
147,494
Taken
151,397
127,711
Mitigated
135,060
40,420
Healing
52,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Camurhe
Chang'e
33,395
1,075
6,963
13,751
32,461
18,065
2,117
12,620
19,485
147,729
0
L
Baron Samedi
Chaos Oracle
Baron Samedi
34,026
1,215
4,343
7,414
27,624
14,638
1,723
12,842
14,782
107,113
0
L
Ravana
Counter
Ravana
16,095
4,459
0
4,544
29,208
17,491
0
8,081
21,127
0
94,129
W
Cerberus
Grizzy_9
Cerberus
22,096
1,398
0
11,062
28,821
49,604
3,150
5,213
23,540
114,991
0
W
Nemesis
ImBeta-Haze
Nemesis
28,836
17,001
0
4,655
32,093
19,536
2,744
12,766
18,992
692
167,196
W
Artemis
MaNiaCs BLG
Artemis
18,192
8,748
0
8,853
25,214
11,258
5,907
10,144
14,964
0
124,789
L
16,570
11,034
363
7,818
22,354
9,240
5,729
8,665
13,689
0
90,444
L
Khepri
TFH Karmic
Khepri
10,588
511
0
3,123
31,541
49,781
710
11,056
20,485
42,592
0
W
16,125
2,558
0
6,817
32,808
36,597
2,169
9,706
22,790
0
49,704
L
Chaac
21,102
5,643
0
12,815
36,767
36,561
640
15,108
21,659
5,017
110,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,367
Gold Earned
90,147
633
Minions Killed
755
0
Camps Cleared
0
2,842,250
Distance Traveled
3,055,306
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,086
561
160
5
0
603,738
8
L
Baron Samedi
18,745
551
159
5
0
553,074
12
L
Ravana
13,698
403
112
3
0
541,534
4
W
Cerberus
18,995
559
223
7
0
615,445
1
W
Nemesis
18,845
554
194
6
0
613,693
3
W
Artemis
16,781
494
132
4
0
530,729
11
L
Cupid
15,560
458
146
4
0
538,585
0
L
Khepri
15,784
464
50
1
0
607,348
14
W
Tyr
16,440
484
46
1
0
691,701
9
L
Chaac
15,580
458
166
5
0
601,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role