Player Matchup

Yemoja
Yemoja
Hapdsz
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,498 Elo+
Solo
Artemis
Artemis
RainbowJax
Artemis
Level 22
God Stats
18W - 8L
1,686 SR
Queue Stats
18W - 12L
1,581 Elo+
Solo
Thanatos
Thanatos
RubeusHagriid
Thanatos
Level 28
God Stats
9W - 6L
1,371 SR
Queue Stats
106W - 108L
1,513 Elo+
Solo
Apollo
Apollo
SmokeCauseDeath
Apollo
Level 27
God Stats
9W - 3L
1,619 SR
Queue Stats
112W - 83L
1,611 Elo+
Solo
Ymir
Ymir
pjmiks
Ymir
Level 27
God Stats
51W - 31L
1,619 SR
Queue Stats
241W - 235L
1,592 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,559 Elo+

VS

Team Averages
Level 17
1,513 SR
1,578 Elo+
Janus
Janus
BMBrandon
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Diodver
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Thanatos
Thanatos
KraudINK
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo
Horus
Horus
arturomedina16
Horus
Level 27
God Stats
17W - 16L
1,630 SR
Queue Stats
157W - 183L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
djproplayer
Danzaburou
Level 29
God Stats
2W - 5L
1,435 SR
Queue Stats
169W - 191L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hapdsz
Yemoja
10
1 / 3 / 1
6,543
436
3,193
7,292
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
RainbowJax
Artemis
12
3 / 3 / 6
7,833
522
7,178
8,293
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RubeusHagriid
Thanatos
16
10 / 2 / 4
9,766
651
10,728
15,112
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 3
9,211
614
4,252
10,070
3,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
pjmiks
Ymir
13
6 / 2 / 6
8,555
570
11,926
13,135
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BMBrandon
Janus
16
5 / 3 / 0
9,499
633
9,887
8,612
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Diodver
Guan Yu
10
1 / 8 / 3
6,289
419
3,550
11,504
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
KraudINK
Thanatos
10
0 / 9 / 2
6,018
401
2,983
11,176
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 6
6,796
453
4,861
10,252
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
djproplayer
Danzaburou
12
4 / 3 / 2
7,720
515
6,291
10,433
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
25
Kills
11
11
Deaths
26
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
BMBrandon
Janus
5
3
0
1.67
L
Guan Yu
Diodver
Guan Yu
1
8
3
0.31
W
Yemoja
Hapdsz
Yemoja
1
3
1
0.5
L
Thanatos
KraudINK
Thanatos
0
9
2
0.11
W
Artemis
RainbowJax
Artemis
3
3
6
2
W
Thanatos
RubeusHagriid
Thanatos
10
2
4
6
W
5
1
3
6.5
L
1
3
6
1.33
L
Danzaburou
djproplayer
Danzaburou
4
3
2
1.67
W
Ymir
pjmiks
Ymir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
27,572
53,902
Taken
51,977
24,485
Mitigated
23,587
27,832
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BMBrandon
Janus
9,887
179
0
1,661
8,612
2,848
726
870
7,717
67,493
0
L
Guan Yu
Diodver
Guan Yu
3,550
589
690
1,482
11,504
7,048
0
4,021
7,308
0
22,896
W
Yemoja
Hapdsz
Yemoja
3,193
738
839
760
7,292
4,840
32
0
7,221
16,346
0
L
Thanatos
KraudINK
Thanatos
2,983
960
0
4,269
11,176
3,966
344
3,849
7,127
0
19,392
W
Artemis
RainbowJax
Artemis
7,178
4,030
0
2,518
8,293
2,390
330
0
8,268
0
36,445
W
Thanatos
RubeusHagriid
Thanatos
10,728
3,235
0
15,329
15,112
5,771
128
3,106
11,883
0
62,665
W
4,252
1,566
0
2,811
10,070
3,663
1,272
4,315
5,455
0
57,893
L
4,861
2,210
1,087
2,621
10,252
5,890
0
3,684
6,518
0
13,877
L
Danzaburou
djproplayer
Danzaburou
6,291
2,608
0
3,080
10,433
3,835
174
2,195
8,188
0
40,635
W
Ymir
pjmiks
Ymir
11,926
2,979
0
5,575
13,135
7,821
768
1,946
10,879
45,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,908
Gold Earned
36,322
388
Minions Killed
290
0
Camps Cleared
0
1,452,033
Distance Traveled
1,391,259
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,499
633
149
10
0
298,268
3
L
Guan Yu
6,289
419
29
2
0
305,155
5
W
Yemoja
6,543
436
23
2
0
235,532
1
L
Thanatos
6,018
401
28
2
0
285,185
4
W
Artemis
7,833
522
61
4
0
291,469
8
W
Thanatos
9,766
651
114
8
0
335,457
5
W
Apollo
9,211
614
112
7
0
317,733
4
L
Horus
6,796
453
13
1
0
254,105
2
L
Danzaburou
7,720
515
71
5
0
248,546
4
W
Ymir
8,555
570
78
5
0
271,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role