Player Matchup

Sol
Sol
CHr0NicDreAMz
Sol
Level 54
God Stats
31W - 25L
1,459 SR
Queue Stats
107W - 110L
1,392 Elo+
Solo
King Arthur
King Arthur
Lawrence_1108
King Arthur
Level 72
God Stats
6W - 6L
1,315 SR
Queue Stats
87W - 127L
1,242 Elo+
Party 1
Izanami
Izanami
ryobaseball1001
Izanami
Level 24
God Stats
23W - 25L
1,429 SR
Queue Stats
36W - 51L
1,207 Elo+
Party 1
Team Averages
Level 50
1,401 SR
1,280 Elo+

VS

Team Averages
Level 32
1,526 SR
1,318 Elo+
Susano
Susano
NoNStOpAIDS
Susano
Level 56
God Stats
6W - 8L
1,793 SR
Queue Stats
56W - 61L
1,412 Elo+
Solo
Ymir
Ymir
SullyMyName
Ymir
Level 13
God Stats
11W - 26L
1,239 SR
Queue Stats
193W - 270L
1,217 Elo+
Solo
Hades
Hades
abood-hamdan1239
Hades
Level 27
God Stats
4W - 3L
1,547 SR
Queue Stats
9W - 22L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 6
12,634
743
28,608
18,209
6,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Lawrence_1108
King Arthur
16
6 / 2 / 11
11,948
703
11,882
23,347
17,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 13
11,074
651
12,458
10,515
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 9 / 3
11,282
664
13,999
18,432
9,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 2
10,415
613
10,039
23,048
17,483
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 7 / 1
9,546
562
9,797
22,590
16,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
7
7
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
King Arthur
Lawrence_1108
King Arthur
6
2
11
5.75
L
Susano
4
9
3
0.61
L
2
2
2
1.5
L
1
7
1
0.21
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,948
Damage
33,835
52,071
Taken
64,070
28,558
Mitigated
43,064
26,311
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,608
12,047
1,044
13,639
18,209
6,684
890
8,062
10,147
84,091
0
W
King Arthur
Lawrence_1108
King Arthur
11,882
1,198
0
8,154
23,347
17,985
73
7,371
15,976
0
36,264
L
Susano
13,999
3,692
116
523
18,432
9,398
0
9,556
8,876
0
42,725
L
10,039
1,593
538
2,445
23,048
17,483
168
9,851
13,197
46,642
0
L
9,797
965
156
5,952
22,590
16,183
0
9,375
13,020
30,243
0
W
12,458
9,145
966
2,508
10,515
3,889
2,423
4,766
5,749
0
45,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
31,243
197
Minions Killed
166
0
Camps Cleared
0
911,009
Distance Traveled
828,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,634
743
71
4
0
298,677
4
W
King Arthur
11,948
703
41
2
0
328,491
1
L
Susano
11,282
664
71
4
0
292,713
3
L
Ymir
10,415
613
59
3
0
271,119
0
L
Hades
9,546
562
36
2
0
264,932
0
W
Izanami
11,074
651
85
5
0
283,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role