Player Matchup

Apollo
Apollo
DioBoeCjastron
Apollo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OnlyMetZ
Tsukuyomi
Level 108
God Stats
3W - 1L
1,783 SR
Queue Stats
228W - 211L
1,498 Elo+
Party 1
Ymir
Ymir
RipleyLives
Ymir
Level 61
God Stats
38W - 34L
1,260 SR
Queue Stats
342W - 378L
1,409 Elo+
Solo
Chronos
Chronos
lollaro67
Chronos
Level 112
God Stats
4W - 7L
1,454 SR
Queue Stats
208W - 192L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
steveinetor
Cu Chulainn
Level 88
God Stats
3W - 4L
1,384 SR
Queue Stats
54W - 52L
1,468 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,466 Elo+

VS

Team Averages
Level 122
1,413 SR
1,498 Elo+
Rama
Rama
CHTmxq
Rama
Level 129
God Stats
1W - 1L
1,313 SR
Queue Stats
58W - 50L
1,498 Elo+
Solo
Neith
Neith
Evreiko
Neith
Level 113
God Stats
75W - 59L
1,439 SR
Queue Stats
599W - 559L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Ghostii11
Cthulhu
Level 120
God Stats
3W - 3L
1,169 SR
Queue Stats
168W - 139L
1,527 Elo+
Party 2
He Bo
He Bo
HollowHunter
He Bo
Level 128
God Stats
6W - 1L
1,820 SR
Queue Stats
61W - 51L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
gergoro
Zhong Kui
Level 118
God Stats
3W - 3L
1,322 SR
Queue Stats
137W - 119L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 2
12,220
531
11,368
13,061
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
OnlyMetZ
Tsukuyomi
19
2 / 6 / 3
11,771
512
12,073
18,701
8,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 5
9,768
425
5,902
16,081
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
lollaro67
Chronos
16
1 / 8 / 3
10,612
461
11,101
18,229
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cu Chulainn
steveinetor
Cu Chulainn
17
0 / 4 / 2
10,913
474
5,988
14,554
12,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CHTmxq
Rama
9
2 / 2 / 0
8,485
369
1,656
2,944
595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Evreiko
Neith
20
4 / 0 / 11
13,579
590
7,584
14,693
7,037
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ghostii11
Cthulhu
19
0 / 1 / 20
12,679
551
15,450
24,344
27,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
19 / 2 / 2
15,449
672
20,493
11,370
4,249
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
gergoro
Zhong Kui
18
4 / 6 / 14
12,435
541
15,136
18,352
12,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
29
29
Deaths
11
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
CHTmxq
Rama
2
2
0
1
L
7
5
2
1.6
W
Neith
Evreiko
Neith
4
0
11
9.5
W
Cthulhu
Ghostii11
Cthulhu
0
1
20
10
W
19
2
2
10
L
Tsukuyomi
OnlyMetZ
Tsukuyomi
2
6
3
0.58
L
1
6
5
0.58
W
Zhong Kui
gergoro
Zhong Kui
4
6
14
1.83
L
Chronos
lollaro67
Chronos
1
8
3
0.31
L
Cu Chulainn
steveinetor
Cu Chulainn
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,432
Damage
60,319
80,626
Taken
71,703
45,916
Mitigated
51,949
13,373
Healing
30,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CHTmxq
Rama
1,656
1,555
0
250
2,944
595
0
804
2,140
0
14,665
L
11,368
7,445
0
957
13,061
4,879
2,608
8,524
4,537
0
74,124
W
Neith
Evreiko
Neith
7,584
4,157
0
8,994
14,693
7,037
5,702
2,328
12,365
0
98,954
W
Cthulhu
Ghostii11
Cthulhu
15,450
449
1,986
5,011
24,344
27,482
982
6,205
17,861
70,639
0
W
20,493
583
0
5,962
11,370
4,249
2,092
748
10,421
126,866
0
L
Tsukuyomi
OnlyMetZ
Tsukuyomi
12,073
2,149
0
3,210
18,701
8,818
0
9,476
9,225
0
106,081
L
5,902
460
0
3,028
16,081
12,589
0
11,524
4,557
33,743
0
W
Zhong Kui
gergoro
Zhong Kui
15,136
1,318
0
8,366
18,352
12,586
1,552
9,469
8,715
64,123
0
L
Chronos
lollaro67
Chronos
11,101
3,926
894
3,820
18,229
7,480
1,050
13,411
4,818
75,293
2,665
L
Cu Chulainn
steveinetor
Cu Chulainn
5,988
737
0
1,464
14,554
12,150
608
8,064
6,410
7,174
60,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,284
Gold Earned
62,627
614
Minions Killed
585
0
Camps Cleared
0
1,990,937
Distance Traveled
1,755,529
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,485
369
33
1
0
98,234
1
L
Apollo
12,220
531
137
6
0
404,027
4
W
Neith
13,579
590
181
8
0
348,772
14
W
Cthulhu
12,679
551
105
5
0
427,462
2
W
He Bo
15,449
672
170
7
0
474,366
3
L
Tsukuyomi
11,771
512
169
7
0
450,244
5
L
Ymir
9,768
425
35
2
0
390,672
8
W
Zhong Kui
12,435
541
96
4
0
406,695
3
L
Chronos
10,612
461
129
6
0
383,953
8
L
Cu Chulainn
10,913
474
144
6
0
362,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role