Player Matchup

Hades
Hades
Fishnchip510
Hades
Level 105
God Stats
6W - 1L
1,596 SR
Queue Stats
386W - 362L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
TrashYmirMain
Hun Batz
Level 123
God Stats
3W - 0L
1,863 SR
Queue Stats
560W - 457L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
WaxDKush
Danzaburou
Level 79
God Stats
17W - 9L
1,455 SR
Queue Stats
285W - 227L
1,450 Elo+
Party 1
Team Averages
Level 102
1,638 SR
1,501 Elo+

VS

Team Averages
Level 20
1,431 SR
1,345 Elo+
Tiamat
Tiamat
Chief Dragon8
Tiamat
Level 26
God Stats
0W - 3L
1,292 SR
Queue Stats
10W - 17L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
KindaDarknado
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,354 Elo+
Solo
Neith
Neith
SinDragan99
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 17
11,162
744
7,511
23,006
14,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
TrashYmirMain
Hun Batz
14
8 / 3 / 12
11,659
777
10,937
10,811
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
WaxDKush
Danzaburou
15
13 / 2 / 7
12,593
840
18,503
10,678
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
10,589
706
9,812
12,761
8,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
12
1 / 7 / 3
9,339
623
7,058
17,408
17,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 8 / 3
9,612
641
7,114
12,397
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
8
9
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
0
4
17
2.13
L
Kuzenbo
1
7
3
0.36
L
3
8
3
0.56
W
Hun Batz
TrashYmirMain
Hun Batz
8
3
12
4.67
W
Danzaburou
WaxDKush
Danzaburou
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
23,984
44,495
Taken
42,566
23,088
Mitigated
30,046
15,999
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,812
1,221
0
1,412
12,761
8,646
543
2,900
9,861
31,664
0
W
7,511
1,514
607
8,305
23,006
14,510
376
7,924
15,082
35,904
0
L
Kuzenbo
7,058
2,640
219
750
17,408
17,022
680
1,871
15,537
17,438
0
L
7,114
2,448
0
1,429
12,397
4,378
0
3,020
9,377
0
36,195
W
Hun Batz
TrashYmirMain
Hun Batz
10,937
2,412
0
2,703
10,811
4,284
343
3,043
7,768
0
48,407
W
Danzaburou
WaxDKush
Danzaburou
18,503
11,057
0
4,384
10,678
4,294
1,888
6,101
4,577
0
56,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
29,540
174
Minions Killed
111
0
Camps Cleared
0
724,152
Distance Traveled
717,208
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,589
706
42
3
0
237,472
1
W
Hades
11,162
744
48
3
0
230,733
0
L
Kuzenbo
9,339
623
19
1
0
237,633
3
L
Neith
9,612
641
50
3
0
242,103
4
W
Hun Batz
11,659
777
42
3
0
266,368
2
W
Danzaburou
12,593
840
84
6
0
227,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role