Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Brother_In_Weeds
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,563 Elo+
Solo
Skadi
Skadi
HarpoonMage305
Skadi
Level 89
God Stats
1W - 5L
1,455 SR
Queue Stats
6W - 11L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
HottFuzzDazz
Aphrodite
Level 88
God Stats
6W - 11L
1,484 SR
Queue Stats
6W - 11L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
WOMBAT NIPSs903
Xbalanque
Level 69
God Stats
2W - 3L
1,596 SR
Queue Stats
6W - 10L
1,466 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,477 Elo+

VS

Team Averages
Level 108
1,536 SR
1,404 Elo+
King Arthur
King Arthur
BBiggyMN
King Arthur
Level 146
God Stats
3W - 4L
1,327 SR
Queue Stats
26W - 34L
1,370 Elo+
Solo
Neith
Neith
Funkymonkey281
Neith
Level 112
God Stats
37W - 31L
1,629 SR
Queue Stats
320W - 333L
1,493 Elo+
Solo
Sobek
Sobek
HorusAlpharius
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
YasuriShichika
Discordia
Level 21
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 1L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
angelalshell
Baron Samedi
Level 158
God Stats
13W - 12L
1,501 SR
Queue Stats
51W - 60L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 7 / 1
10,826
722
15,432
25,206
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
15
1 / 4 / 1
8,935
596
6,249
7,618
2,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 4
10,126
675
10,393
13,836
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
HottFuzzDazz
Aphrodite
15
1 / 8 / 2
9,539
636
7,530
21,210
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WOMBAT NIPSs903
Xbalanque
16
2 / 7 / 3
9,602
640
12,947
15,009
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBiggyMN
King Arthur
19
12 / 1 / 10
13,341
889
20,855
19,567
18,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 8
11,398
760
9,114
10,569
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 19
12,591
839
9,498
19,656
28,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
YasuriShichika
Discordia
18
6 / 1 / 11
11,539
769
12,280
9,776
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
angelalshell
Baron Samedi
16
1 / 2 / 18
10,494
700
17,263
12,702
5,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
8
Kills
29
29
Deaths
8
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
1
0.36
W
King Arthur
BBiggyMN
King Arthur
12
1
10
17
L
Cernunnos
1
4
1
0.38
W
5
3
8
3
L
2
3
4
1.33
W
5
1
19
14.5
L
Aphrodite
HottFuzzDazz
Aphrodite
1
8
2
0.25
L
Xbalanque
WOMBAT NIPSs903
Xbalanque
2
7
3
0.5
W
Discordia
YasuriShichika
Discordia
6
1
11
11.5
W
Baron Samedi
angelalshell
Baron Samedi
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
69,010
82,879
Taken
72,270
46,891
Mitigated
61,316
20,437
Healing
27,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,432
622
188
4,704
25,206
17,483
0
13,140
11,292
41,847
0
W
King Arthur
BBiggyMN
King Arthur
20,855
3,400
670
7,210
19,567
18,506
492
4,453
15,114
0
52,524
L
Cernunnos
6,249
1,744
0
1,046
7,618
2,975
68
2,432
5,000
0
28,998
W
9,114
5,017
0
2,138
10,569
4,736
5,801
2,187
8,382
0
41,351
L
10,393
5,055
0
881
13,836
5,352
0
5,086
8,598
0
35,102
W
9,498
1,146
813
6,030
19,656
28,414
32
6,915
12,741
18,356
0
L
Aphrodite
HottFuzzDazz
Aphrodite
7,530
1,212
3,416
7,346
21,210
15,029
64
11,731
8,899
20,663
0
L
Xbalanque
WOMBAT NIPSs903
Xbalanque
12,947
2,050
846
2,010
15,009
6,052
0
5,792
8,869
0
34,350
W
Discordia
YasuriShichika
Discordia
12,280
1,103
0
878
9,776
3,732
675
4,481
5,295
37,188
0
W
Baron Samedi
angelalshell
Baron Samedi
17,263
1,166
4,528
5,096
12,702
5,928
722
4,980
7,722
35,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,028
Gold Earned
59,363
281
Minions Killed
301
6
Camps Cleared
6
1,140,302
Distance Traveled
1,421,862
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,826
722
62
4
2
273,423
1
W
King Arthur
13,341
889
82
5
0
289,737
1
L
Cernunnos
8,935
596
58
4
1
159,112
5
W
Neith
11,398
760
85
6
1
271,388
0
L
Skadi
10,126
675
70
5
0
235,696
2
W
Sobek
12,591
839
24
2
0
307,135
1
L
Aphrodite
9,539
636
35
2
1
218,241
1
L
Xbalanque
9,602
640
56
4
2
253,830
0
W
Discordia
11,539
769
62
4
3
283,282
0
W
Baron Samedi
10,494
700
48
3
2
270,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role