Player Matchup

Nemesis
Nemesis
HyP Jets
Nemesis
Level 119
God Stats
15W - 7L
1,553 SR
Queue Stats
195W - 132L
1,601 Elo+
Party 1
Ra
Ra
MysticV2
Ra
Level 78
God Stats
3W - 1L
1,582 SR
Queue Stats
32W - 13L
1,690 Elo+
Party 1
Chaac
Chaac
VladxThexInhaler
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,597 Elo+

VS

Team Averages
Level 63
1,317 SR
1,482 Elo+
Vulcan
Vulcan
HyperLevelz
Vulcan
Level 160
God Stats
31W - 30L
1,201 SR
Queue Stats
571W - 622L
1,489 Elo+
Solo
Cernunnos
Cernunnos
TropicalTreez
Cernunnos
Level 14
God Stats
1W - 3L
1,434 SR
Queue Stats
16W - 20L
1,458 Elo+
Solo
Janus
Janus
tophergeorge1980
Janus
Level 14
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HyP Jets
Nemesis
11
8 / 1 / 4
8,050
805
5,982
8,061
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 8
7,400
740
4,210
4,271
1,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 9
6,989
699
4,684
6,550
4,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 3 / 1
6,356
636
6,003
6,504
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
TropicalTreez
Cernunnos
9
2 / 3 / 0
6,743
674
4,777
6,759
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 6 / 0
5,554
555
1,245
5,001
1,258
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
2
2
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HyP Jets
Nemesis
8
1
4
10
L
Vulcan
0
3
1
0.17
W
3
0
8
7
L
Cernunnos
TropicalTreez
Cernunnos
2
3
0
0.67
W
1
1
9
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
12,025
18,882
Taken
18,264
9,408
Mitigated
5,614
6,904
Healing
674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HyP Jets
Nemesis
5,982
2,252
0
1,345
8,061
3,739
158
2,870
5,191
0
17,572
L
Vulcan
6,003
3,069
0
653
6,504
2,257
0
925
5,345
30,835
0
W
4,210
136
679
1,872
4,271
1,434
712
2,173
2,098
32,696
0
L
Cernunnos
TropicalTreez
Cernunnos
4,777
2,313
0
21
6,759
2,099
83
2,159
4,500
0
18,245
W
4,684
212
343
2,665
6,550
4,235
304
2,248
4,302
0
23,056
L
1,245
40
0
0
5,001
1,258
0
710
4,181
4,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
18,653
139
Minions Killed
93
0
Camps Cleared
0
622,336
Distance Traveled
481,896
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,050
805
26
3
0
202,899
0
L
Vulcan
6,356
636
50
5
0
193,798
0
W
Ra
7,400
740
82
8
0
205,707
4
L
Cernunnos
6,743
674
33
3
0
160,697
4
W
Chaac
6,989
699
31
3
0
213,730
0
L
Janus
5,554
555
10
1
0
127,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role