Player Matchup

Discordia
Discordia
HaterzAid
Discordia
Level 72
God Stats
10W - 6L
1,843 SR
Queue Stats
94W - 93L
1,557 Elo+
Party 3
Nemesis
Nemesis
Lewar0pl
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 67L
1,622 Elo+
Party 1
Ganesha
Ganesha
Mementomori73
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 364L
1,483 Elo+
Party 1
Nike
Nike
TragicDuck
Nike
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 94L
1,550 Elo+
Party 3
Hou Yi
Hou Yi
WiLLy147
Hou Yi
Level 36
God Stats
18W - 17L
1,610 SR
Queue Stats
160W - 168L
1,478 Elo+
Party 1
Team Averages
Level 43
1,591 SR
1,538 Elo+

VS

Team Averages
Level 45
1,552 SR
1,339 Elo+
Ra
Ra
Amayiks
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 2
Hercules
Hercules
GENXCID
Hercules
Level 46
God Stats
1W - 3L
1,521 SR
Queue Stats
834W - 867L
1,490 Elo+
Solo
Sobek
Sobek
Greivous2001
Sobek
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,133 Elo+
Party 2
Janus
Janus
HoneyGiveMeMoney
Janus
Level 44
God Stats
13W - 17L
1,463 SR
Queue Stats
70W - 81L
1,487 Elo+
Solo
Danzaburou
Danzaburou
XXXPotato
Danzaburou
Level 45
God Stats
4W - 2L
1,778 SR
Queue Stats
130W - 163L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HaterzAid
Discordia
19
10 / 3 / 17
13,017
1,183
28,316
8,218
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Lewar0pl
Nemesis
17
4 / 5 / 14
10,807
982
12,225
11,990
6,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
17
0 / 4 / 21
10,323
938
8,381
11,118
9,259
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 4 / 19
11,691
1,063
12,892
14,537
10,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
WiLLy147
Hou Yi
18
8 / 0 / 15
11,790
1,072
15,873
6,509
3,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 11
10,072
916
6,557
12,437
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GENXCID
Hercules
16
5 / 3 / 5
10,464
951
6,779
21,925
22,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 9
10,953
996
7,077
20,119
20,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 8
11,052
1,005
15,802
11,192
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XXXPotato
Danzaburou
16
2 / 6 / 11
10,440
949
10,296
15,831
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
30
Kills
16
16
Deaths
30
86
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
L
Hercules
GENXCID
Hercules
5
3
5
2.5
L
4
8
9
1.06
W
Discordia
HaterzAid
Discordia
10
3
17
6.17
L
5
4
8
2.25
W
Nemesis
Lewar0pl
Nemesis
4
5
14
2.2
W
Ganesha
0
4
21
2.63
W
8
4
19
4.38
W
Hou Yi
WiLLy147
Hou Yi
8
0
15
15.5
L
Danzaburou
XXXPotato
Danzaburou
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,687
Damage
46,511
52,372
Taken
81,504
32,529
Mitigated
56,144
1,905
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,557
506
1,642
844
12,437
3,793
0
5,361
7,076
29,111
0
L
Hercules
GENXCID
Hercules
6,779
1,967
0
4,597
21,925
22,745
0
11,254
10,671
0
11,686
L
7,077
340
672
1,506
20,119
20,013
0
9,002
11,117
17,275
0
W
Discordia
HaterzAid
Discordia
28,316
376
0
0
8,218
3,141
0
5,994
2,224
54,304
0
L
15,802
443
0
0
11,192
3,590
0
4,496
6,696
42,928
0
W
Nemesis
Lewar0pl
Nemesis
12,225
4,860
0
633
11,990
6,537
0
5,717
6,273
0
23,023
W
Ganesha
8,381
737
0
0
11,118
9,259
0
6,329
4,789
19,972
0
W
12,892
2,437
0
0
14,537
10,545
0
8,437
5,967
657
19,881
W
Hou Yi
WiLLy147
Hou Yi
15,873
11,064
0
1,272
6,509
3,047
0
2,959
3,550
0
40,394
L
Danzaburou
XXXPotato
Danzaburou
10,296
4,463
0
1,618
15,831
6,003
0
7,241
8,590
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
52,981
164
Minions Killed
184
12
Camps Cleared
5
1,089,516
Distance Traveled
987,413
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,072
916
65
6
0
170,346
0
L
Hercules
10,464
951
6
1
0
219,405
0
L
Sobek
10,953
996
13
1
1
205,657
0
W
Discordia
13,017
1,183
67
6
1
221,312
0
L
Janus
11,052
1,005
67
6
1
216,729
1
W
Nemesis
10,807
982
20
2
6
232,939
2
W
Ganesha
10,323
938
10
1
0
190,896
3
W
Nike
11,691
1,063
20
2
1
209,709
1
W
Hou Yi
11,790
1,072
47
4
4
234,660
0
L
Danzaburou
10,440
949
33
3
3
175,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role