Player Matchup

Yemoja
Yemoja
AMERICALV
Yemoja
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 1
Chiron
Chiron
EiDaiCigu
Chiron
Level 65
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 1
Loki
Loki
GOGUSHEV
Loki
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,567 Elo+
Party 2
King Arthur
King Arthur
cri6pim
King Arthur
Level 20
God Stats
0W - 3L
1,385 SR
Queue Stats
7W - 9L
1,348 Elo+
Solo
Hades
Hades
суперНик
Hades
Level 33
God Stats
1W - 1L
1,673 SR
Queue Stats
11W - 12L
1,307 Elo+
Party 2
Team Averages
Level 29
1,564 SR
1,390 Elo+

VS

Team Averages
Level 17
1,407 SR
1,360 Elo+
Tyr
Tyr
Gralkelt2
Tyr
Level 5
God Stats
10W - 3L
1,319 SR
Queue Stats
14W - 9L
1,239 Elo+
Solo
Anubis
Anubis
HolyGloryJuice
Anubis
Level 29
God Stats
22W - 11L
1,465 SR
Queue Stats
123W - 140L
1,401 Elo+
Solo
Yemoja
Yemoja
Imoteb
Yemoja
Level 16
God Stats
1W - 1L
1,249 SR
Queue Stats
31W - 29L
1,362 Elo+
Solo
Sylvanus
Sylvanus
hyuragawa
Sylvanus
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
373W - 386L
1,458 Elo+
Solo
Artemis
Artemis
itsyigitgezen
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AMERICALV
Yemoja
14
3 / 2 / 10
10,388
472
15,196
20,920
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
EiDaiCigu
Chiron
15
7 / 5 / 5
10,083
458
18,693
16,451
6,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
14
2 / 7 / 3
9,415
428
7,243
19,428
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
cri6pim
King Arthur
13
6 / 3 / 6
9,509
432
11,917
24,812
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 7 / 3
9,350
425
15,734
18,902
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
11,855
539
20,884
21,168
13,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 6 / 4
11,886
540
24,475
15,411
7,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Imoteb
Yemoja
13
0 / 5 / 14
8,401
382
12,078
17,238
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
hyuragawa
Sylvanus
17
2 / 4 / 9
10,273
467
12,054
19,994
9,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
12
2 / 8 / 3
8,279
376
5,975
11,505
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
25
Kills
24
24
Deaths
25
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AMERICALV
Yemoja
3
2
10
4
L
Chiron
EiDaiCigu
Chiron
7
5
5
1.9
L
Loki
2
7
3
0.5
W
8
2
8
6
W
12
6
4
2.33
W
Yemoja
Imoteb
Yemoja
0
5
14
1.4
L
King Arthur
cri6pim
King Arthur
6
3
6
3
W
Sylvanus
hyuragawa
Sylvanus
2
4
9
1.63
W
Artemis
2
8
3
0.44
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,783
Damage
75,466
100,513
Taken
85,316
54,655
Mitigated
41,735
29,927
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AMERICALV
Yemoja
15,196
2,906
1,207
4,595
20,920
13,288
311
10,324
9,618
34,477
0
L
Chiron
EiDaiCigu
Chiron
18,693
9,581
1,574
3,711
16,451
6,602
2,447
5,489
10,325
0
59,115
L
Loki
7,243
1,992
0
4,573
19,428
6,326
210
6,562
12,596
0
51,861
W
20,884
5,161
0
10,194
21,168
13,098
1,035
4,874
16,119
0
88,983
W
24,475
2,165
0
6,350
15,411
7,800
37
6,598
8,738
81,087
0
W
Yemoja
Imoteb
Yemoja
12,078
1,270
2,479
2,255
17,238
7,351
160
6,902
10,286
28,717
0
L
King Arthur
cri6pim
King Arthur
11,917
2,387
435
7,328
24,812
17,877
153
11,215
13,216
0
38,345
W
Sylvanus
hyuragawa
Sylvanus
12,054
4,428
4,655
5,921
19,994
9,906
234
8,487
11,257
56,981
9,821
W
Artemis
5,975
3,143
0
0
11,505
3,580
1,420
4,069
7,261
0
21,775
L
15,734
1,386
1,973
4,531
18,902
10,562
416
11,695
6,768
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
50,694
323
Minions Killed
436
0
Camps Cleared
0
2,015,390
Distance Traveled
1,860,722
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,388
472
29
1
0
414,732
1
L
Chiron
10,083
458
92
4
0
392,276
1
L
Loki
9,415
428
90
4
0
440,245
0
W
Tyr
11,855
539
130
6
0
446,834
5
W
Anubis
11,886
540
111
5
0
337,988
1
W
Yemoja
8,401
382
43
2
0
395,612
0
L
King Arthur
9,509
432
58
3
0
406,879
1
W
Sylvanus
10,273
467
119
5
0
376,459
3
W
Artemis
8,279
376
33
2
0
303,829
0
L
Hades
9,350
425
54
2
0
361,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role