Player Matchup

Yemoja
Yemoja
Panheadicus
Yemoja
Level 28
God Stats
2W - 0L
1,694 SR
Queue Stats
32W - 43L
1,364 Elo+
Solo
Chernobog
Chernobog
RockinTheWorld
Chernobog
Level 29
God Stats
6W - 7L
1,248 SR
Queue Stats
15W - 24L
1,300 Elo+
Solo
Agni
Agni
ZEROOOFOX
Agni
Level 26
God Stats
3W - 4L
1,245 SR
Queue Stats
681W - 782L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
Zinzin7879
Ratatoskr
Level 4
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 2L
1,216 Elo+
Solo
Nike
Nike
游v赏v棠
Nike
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 54L
1,376 Elo+
Solo
Team Averages
Level 21
1,401 SR
1,334 Elo+

VS

Team Averages
Level 18
1,494 SR
1,391 Elo+
Set
Set
Alkoholičar420
Set
Level 16
God Stats
1W - 3L
1,406 SR
Queue Stats
88W - 115L
1,344 Elo+
Solo
Tiamat
Tiamat
CentaMental23
Tiamat
Level 23
God Stats
1W - 1L
1,671 SR
Queue Stats
35W - 21L
1,406 Elo+
Party 1
Bellona
Bellona
nashcb
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
uqnius
Cthulhu
Level 21
God Stats
3W - 6L
1,459 SR
Queue Stats
35W - 21L
1,406 Elo+
Party 1
Pele
Pele
zaikaDEMANHA666
Pele
Level 27
God Stats
1W - 2L
1,432 SR
Queue Stats
8W - 31L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 4 / 13
10,243
466
8,743
15,825
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
RockinTheWorld
Chernobog
17
8 / 6 / 7
11,024
501
13,924
14,764
5,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
17
5 / 6 / 8
10,772
490
12,029
13,075
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
Zinzin7879
Ratatoskr
14
2 / 9 / 6
9,180
417
9,415
15,347
5,136
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 1 / 5
11,437
520
15,869
12,417
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,105
414
7,004
15,920
6,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
15 / 6 / 6
11,872
540
19,676
17,713
14,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nashcb
Bellona
13
0 / 5 / 2
7,984
363
3,630
14,447
10,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
uqnius
Cthulhu
15
2 / 4 / 13
10,620
483
12,943
20,996
20,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 6 / 4
9,888
449
6,708
16,960
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
26
Kills
24
26
Deaths
27
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
15
6
6
3
W
Yemoja
3
4
13
2.38
W
Chernobog
RockinTheWorld
Chernobog
8
6
7
1.92
W
Agni
5
6
8
1.5
W
Ratatoskr
Zinzin7879
Ratatoskr
2
9
6
0.56
L
Bellona
nashcb
Bellona
0
5
2
0.2
L
Cthulhu
uqnius
Cthulhu
2
4
13
2.13
L
3
6
4
0.83
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,980
Damage
49,961
71,428
Taken
86,036
40,531
Mitigated
58,385
12,289
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,004
1,988
0
1,559
15,920
6,433
740
3,541
12,026
0
30,094
L
19,676
3,154
0
5,638
17,713
14,406
468
3,947
13,482
60,614
0
W
Yemoja
8,743
1,363
4,162
2,311
15,825
9,518
940
12,527
3,298
25,640
0
W
Chernobog
RockinTheWorld
Chernobog
13,924
10,372
0
1,142
14,764
5,206
1,180
9,152
5,612
0
56,197
W
Agni
12,029
1,420
0
3,318
13,075
4,734
1,658
4,099
8,976
53,587
0
W
Ratatoskr
Zinzin7879
Ratatoskr
9,415
1,904
0
0
15,347
5,136
520
3,902
11,445
0
57,528
L
Bellona
nashcb
Bellona
3,630
755
0
1,271
14,447
10,798
224
2,657
11,394
0
26,968
L
Cthulhu
uqnius
Cthulhu
12,943
1,500
336
2,732
20,996
20,395
0
7,369
12,987
29,250
0
L
6,708
2,287
0
2,544
16,960
6,353
990
5,149
11,174
0
54,051
W
15,869
2,434
0
1,356
12,417
15,937
511
2,939
9,478
13,060
64,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
49,469
439
Minions Killed
351
0
Camps Cleared
0
1,930,673
Distance Traveled
1,964,430
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,105
414
56
3
0
372,153
0
L
Tiamat
11,872
540
90
4
0
358,011
1
W
Yemoja
10,243
466
28
1
0
401,484
2
W
Chernobog
11,024
501
83
4
0
356,876
6
W
Agni
10,772
490
110
5
0
394,690
5
W
Ratatoskr
9,180
417
81
4
0
406,117
1
L
Bellona
7,984
363
59
3
0
432,472
0
L
Cthulhu
10,620
483
39
2
0
440,008
0
L
Pele
9,888
449
107
5
0
361,786
3
W
Nike
11,437
520
137
6
0
371,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role