Player Matchup

Osiris
Osiris
Bronze III
AoshiPro
Osiris
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
IAndreyI
Cthulhu
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chronos
Chronos
Gold I
Joust
Chronos
Gold I
Level 123
God Stats
0W - 1L
1,824 SR
Queue Stats
60W - 61L
1,522 MMR
Solo
Kukulkan
Kukulkan
Gold IV
aNastyGoblin
Kukulkan
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
jibunmo
Loki
Gold V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,536 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,565 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,467 SR
1,497 MMR
Mercury
Mercury
Platinum V
AlexMad33
Mercury
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
NameGotTaken
Scylla
Gold III
Level 142
God Stats
19W - 18L
1,535 SR
Queue Stats
326W - 325L
1,505 MMR
Solo
Athena
Athena
Gold II
QueLeDeisAlF7
Athena
Gold II
Level 128
God Stats
2W - 10L
1,301 SR
Queue Stats
318W - 311L
1,479 MMR
Solo
Vamana
Vamana
Silver II
Rubby255
Vamana
Silver II
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 167L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
infernalzZ10
Heimdallr
Platinum IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AoshiPro
Osiris
8
0 / 9 / 0
5,089
391
1,994
10,754
5,443
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
IAndreyI
Cthulhu
8
0 / 7 / 1
5,460
420
4,498
10,491
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Joust
Chronos
12
1 / 4 / 0
6,693
515
3,355
8,637
2,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
aNastyGoblin
Kukulkan
9
0 / 2 / 0
5,822
448
846
3,082
965
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
jibunmo
Loki
11
1 / 3 / 0
6,944
534
2,610
6,547
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetDanzaburouNemesisThe MorriganApollo

VS

Bans
TsukuyomiGuan YuTiamatGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexMad33
Mercury
14
2 / 1 / 7
8,141
626
4,444
7,747
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
3 / 0 / 3
8,338
641
3,662
4,974
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 5
8,778
675
9,805
12,180
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Rubby255
Vamana
13
6 / 0 / 6
8,795
677
5,384
7,085
4,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
infernalzZ10
Heimdallr
14
4 / 0 / 2
8,584
660
5,271
5,854
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
25
25
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlexMad33
Mercury
2
1
7
5.5
L
Osiris
AoshiPro
Osiris
0
9
0
0
L
Cthulhu
IAndreyI
Cthulhu
0
7
1
0.07
L
Chronos
Joust
Chronos
1
4
0
0.25
W
Scylla
3
0
3
4.5
W
10
1
5
12.5
W
Vamana
Rubby255
Vamana
6
0
6
9
L
Kukulkan
aNastyGoblin
Kukulkan
0
2
0
0
W
Heimdallr
infernalzZ10
Heimdallr
4
0
2
5
L
Loki
jibunmo
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
28,566
39,511
Taken
37,840
16,226
Mitigated
22,780
6,326
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlexMad33
Mercury
4,444
2,560
0
210
7,747
3,515
1,423
2,146
5,558
0
48,580
L
Osiris
AoshiPro
Osiris
1,994
766
0
1,340
10,754
5,443
208
5,173
5,267
0
17,688
L
Cthulhu
IAndreyI
Cthulhu
4,498
460
0
726
10,491
5,423
0
4,333
5,888
17,447
0
L
Chronos
Joust
Chronos
3,355
1,538
0
1,427
8,637
2,421
0
373
8,224
36,965
0
W
Scylla
3,662
372
0
1,624
4,974
1,471
365
298
4,676
50,706
0
W
9,805
2,665
0
4,652
12,180
10,792
287
3,046
8,830
40,606
0
W
Vamana
Rubby255
Vamana
5,384
2,953
0
1,661
7,085
4,344
674
1,288
5,797
2,548
29,746
L
Kukulkan
aNastyGoblin
Kukulkan
846
98
0
500
3,082
965
0
674
2,316
28,388
0
W
Heimdallr
infernalzZ10
Heimdallr
5,271
2,861
0
2,910
5,854
2,658
1,301
1,574
4,280
0
64,014
L
Loki
jibunmo
Loki
2,610
457
0
2,333
6,547
1,974
0
2,333
4,066
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
42,636
281
Minions Killed
445
0
Camps Cleared
0
1,028,385
Distance Traveled
1,302,232
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,141
626
95
7
0
285,309
4
L
Osiris
5,089
391
35
3
0
211,834
5
L
Cthulhu
5,460
420
32
2
0
202,783
0
L
Chronos
6,693
515
75
6
0
204,716
2
W
Scylla
8,338
641
105
8
0
257,495
5
W
Athena
8,778
675
84
6
0
254,195
2
W
Vamana
8,795
677
49
4
0
255,771
2
L
Kukulkan
5,822
448
71
5
0
167,415
4
W
Heimdallr
8,584
660
112
9
0
249,462
1
L
Loki
6,944
534
68
5
0
241,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role