Player Matchup

Chaac
Chaac
CePeK_PL
Chaac
Level 26
God Stats
9W - 6L
1,619 SR
Queue Stats
86W - 78L
1,492 Elo+
Party 2
Sol
Sol
Heckenspecht82
Sol
Level 17
God Stats
1W - 2L
1,185 SR
Queue Stats
31W - 39L
1,454 Elo+
Solo
Susano
Susano
MagentaMDMA
Susano
Level 17
God Stats
3W - 2L
1,553 SR
Queue Stats
6W - 7L
1,582 Elo+
Party 2
Xing Tian
Xing Tian
Pletypus
Xing Tian
Level 17
God Stats
5W - 3L
1,542 SR
Queue Stats
41W - 62L
1,331 Elo+
Solo
Anhur
Anhur
boskito10
Anhur
Level 23
God Stats
71W - 85L
1,447 SR
Queue Stats
100W - 125L
1,361 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,444 Elo+

VS

Team Averages
Level 13
1,617 SR
1,390 Elo+
Aphrodite
Aphrodite
Ahmad63123
Aphrodite
Level 26
God Stats
12W - 8L
1,792 SR
Queue Stats
92W - 99L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
DratLoodi
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
JAVADXX9
Artemis
Level 29
God Stats
4W - 1L
1,792 SR
Queue Stats
88W - 78L
1,440 Elo+
Party 1
Sobek
Sobek
Vex21
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,078 Elo+
Party 3
Nemesis
Nemesis
阿牧木m
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CePeK_PL
Chaac
13
4 / 0 / 6
7,586
690
5,745
5,259
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 5
5,804
528
3,714
4,128
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
10
5 / 3 / 2
6,655
605
4,756
7,494
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Pletypus
Xing Tian
10
4 / 1 / 3
6,331
576
3,534
7,481
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
boskito10
Anhur
10
1 / 3 / 5
5,750
523
3,143
6,009
1,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahmad63123
Aphrodite
9
0 / 4 / 4
5,681
516
2,001
7,503
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
DratLoodi
Kukulkan
1
0 / 0 / 0
3,717
338
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artemis
JAVADXX9
Artemis
10
6 / 3 / 0
6,111
556
9,275
8,641
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Vex21
Sobek
6
0 / 4 / 0
4,547
413
1,103
8,834
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
阿牧木m
Nemesis
7
1 / 5 / 0
5,015
456
3,630
6,912
2,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
7
8
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahmad63123
Aphrodite
0
4
4
0.5
W
Chaac
CePeK_PL
Chaac
4
0
6
7
L
Kukulkan
DratLoodi
Kukulkan
0
0
0
0
W
1
1
5
3.5
L
Artemis
JAVADXX9
Artemis
6
3
0
2
W
Susano
5
3
2
2
W
Xing Tian
Pletypus
Xing Tian
4
1
3
5.5
L
Sobek
Vex21
Sobek
0
4
0
0
W
Anhur
boskito10
Anhur
1
3
5
1.17
L
Nemesis
阿牧木m
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
16,009
30,371
Taken
31,890
13,085
Mitigated
12,676
8,283
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahmad63123
Aphrodite
2,001
654
1,224
2,384
7,503
3,368
371
3,154
4,349
16,853
0
W
Chaac
CePeK_PL
Chaac
5,745
730
0
2,467
5,259
3,960
256
365
4,894
0
40,404
L
Kukulkan
DratLoodi
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,714
1,310
0
964
4,128
1,411
1,663
49
4,079
26,851
1,957
L
Artemis
JAVADXX9
Artemis
9,275
5,402
740
2,684
8,641
2,401
629
2,793
5,848
0
29,995
W
Susano
4,756
1,502
0
2,310
7,494
2,234
0
813
6,681
0
30,242
W
Xing Tian
Pletypus
Xing Tian
3,534
130
0
1,595
7,481
4,174
232
1,368
6,113
13,976
0
L
Sobek
Vex21
Sobek
1,103
444
0
906
8,834
4,869
0
1,027
7,807
13,312
0
W
Anhur
boskito10
Anhur
3,143
1,560
0
947
6,009
1,306
434
509
5,500
0
27,236
L
Nemesis
阿牧木m
Nemesis
3,630
1,708
0
656
6,912
2,038
44
164
6,748
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
25,071
274
Minions Killed
133
0
Camps Cleared
0
1,038,784
Distance Traveled
825,548
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,681
516
22
2
0
204,311
2
W
Chaac
7,586
690
91
8
0
222,092
0
L
Kukulkan
3,717
338
0
0
0
0
0
W
Sol
5,804
528
52
5
0
179,344
1
L
Artemis
6,111
556
54
5
0
192,578
1
W
Susano
6,655
605
63
6
0
219,049
2
W
Xing Tian
6,331
576
28
3
0
227,782
2
L
Sobek
4,547
413
25
2
0
198,515
2
W
Anhur
5,750
523
40
4
0
190,517
0
L
Nemesis
5,015
456
32
3
0
230,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role