Player Matchup

Anhur
Anhur
HidariAshi
Anhur
Level 29
God Stats
3W - 0L
1,921 SR
Queue Stats
51W - 8L
1,812 Elo+
Party 2
Nu Wa
Nu Wa
ItsJasonG
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 145L
1,535 Elo+
Party 1
Sobek
Sobek
SpikeDudley
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
enSpark
Achilles
Level 24
God Stats
47W - 32L
1,542 SR
Queue Stats
98W - 81L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sweatbxnd
Cu Chulainn
Level 24
God Stats
28W - 17L
1,565 SR
Queue Stats
229W - 163L
1,483 Elo+
Party 1
Team Averages
Level 26
1,605 SR
1,573 Elo+

VS

Team Averages
Level 24
1,618 SR
1,627 Elo+
Aphrodite
Aphrodite
CaradeBarroBr
Aphrodite
Level 19
God Stats
42W - 43L
1,746 SR
Queue Stats
477W - 469L
1,673 Elo+
Solo
Sol
Sol
FlurryKnight
Sol
Level 15
God Stats
7W - 2L
1,887 SR
Queue Stats
30W - 20L
1,728 Elo+
Solo
Artemis
Artemis
Lilpeen19
Artemis
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
35W - 41L
1,536 Elo+
Solo
Guan Yu
Guan Yu
SmokeCauseDeath
Guan Yu
Level 27
God Stats
4W - 7L
1,228 SR
Queue Stats
112W - 83L
1,624 Elo+
Solo
Jormungandr
Jormungandr
TendingSpark13
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
15 / 2 / 9
15,230
609
29,756
20,080
9,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
ItsJasonG
Nu Wa
18
5 / 5 / 10
12,633
505
15,286
13,669
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 18
13,336
533
13,640
33,931
47,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
enSpark
Achilles
17
1 / 5 / 7
11,256
450
4,463
19,828
10,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
sweatbxnd
Cu Chulainn
19
3 / 1 / 9
12,480
499
11,779
19,391
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaradeBarroBr
Aphrodite
18
2 / 1 / 5
11,574
463
17,264
18,007
13,220
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 6 / 2
12,122
485
20,596
20,847
7,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lilpeen19
Artemis
13
0 / 11 / 3
8,920
357
7,798
16,576
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 5 / 4
12,360
494
8,597
18,451
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TendingSpark13
Jormungandr
13
0 / 6 / 4
8,800
352
5,981
20,374
15,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
29
Kills
13
15
Deaths
29
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CaradeBarroBr
Aphrodite
2
1
5
4.5
L
7
6
2
1.33
W
Anhur
15
2
9
9.75
W
Nu Wa
ItsJasonG
Nu Wa
5
5
10
2
L
Artemis
Lilpeen19
Artemis
0
11
3
0.14
L
4
5
4
1.2
W
5
2
18
7
L
Jormungandr
TendingSpark13
Jormungandr
0
6
4
0.33
W
Achilles
enSpark
Achilles
1
5
7
0.9
W
Cu Chulainn
sweatbxnd
Cu Chulainn
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,924
Damage
60,236
106,899
Taken
94,255
92,956
Mitigated
55,842
39,081
Healing
32,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CaradeBarroBr
Aphrodite
17,264
389
3,670
11,567
18,007
13,220
610
7,313
10,144
82,432
0
L
20,596
4,153
0
8,919
20,847
7,931
2,201
6,932
13,583
87,799
0
W
Anhur
29,756
15,015
0
11,297
20,080
9,560
7,186
10,234
9,846
0
157,492
W
Nu Wa
ItsJasonG
Nu Wa
15,286
3,089
0
3,071
13,669
5,220
2,646
6,917
6,752
64,529
0
L
Artemis
Lilpeen19
Artemis
7,798
3,695
0
1,604
16,576
5,547
0
4,527
11,861
0
38,452
L
8,597
1,184
462
4,601
18,451
13,241
0
4,471
13,508
0
88,582
W
13,640
1,341
0
12,518
33,931
47,752
182
14,836
19,095
44,915
0
L
Jormungandr
TendingSpark13
Jormungandr
5,981
1,526
419
1,634
20,374
15,903
12
5,933
14,151
27,317
0
W
Achilles
enSpark
Achilles
4,463
679
0
6,619
19,828
10,643
0
7,741
10,928
0
62,722
W
Cu Chulainn
sweatbxnd
Cu Chulainn
11,779
1,414
0
5,576
19,391
19,781
809
9,696
9,695
8,615
63,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,935
Gold Earned
53,776
572
Minions Killed
534
0
Camps Cleared
0
2,389,173
Distance Traveled
2,120,655
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,574
463
155
6
0
438,053
0
L
Sol
12,122
485
122
5
0
410,913
10
W
Anhur
15,230
609
208
8
0
419,009
4
W
Nu Wa
12,633
505
102
4
0
451,985
0
L
Artemis
8,920
357
57
2
0
372,254
1
L
Guan Yu
12,360
494
156
6
0
461,609
5
W
Sobek
13,336
533
40
2
0
527,480
4
L
Jormungandr
8,800
352
44
2
0
437,826
5
W
Achilles
11,256
450
100
4
0
484,925
0
W
Cu Chulainn
12,480
499
122
5
0
505,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role