Player Matchup

Ao Kuang
Ao Kuang
AmpleNevada456
Ao Kuang
Level 29
God Stats
15W - 21L
1,495 SR
Queue Stats
151W - 139L
1,576 Elo+
Party 1
Sobek
Sobek
HCLC58
Sobek
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
214W - 215L
1,456 Elo+
Solo
Ra
Ra
Keyrano_
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
KingBandyy
Neith
Level 28
God Stats
26W - 26L
1,481 SR
Queue Stats
404W - 390L
1,463 Elo+
Party 1
Chaac
Chaac
Legendslayer1988
Chaac
Level 28
God Stats
7W - 1L
1,952 SR
Queue Stats
253W - 180L
1,703 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,540 Elo+

VS

Team Averages
Level 18
1,510 SR
1,625 Elo+
Chiron
Chiron
BilisKounoupidis
Chiron
Level 18
God Stats
9W - 5L
1,683 SR
Queue Stats
68W - 40L
1,670 Elo+
Party 2
Neith
Neith
LadyValentinee
Neith
Level 18
God Stats
19W - 17L
1,481 SR
Queue Stats
31W - 41L
1,323 Elo+
Solo
Sol
Sol
PuZyKissezNot
Sol
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
62W - 27L
1,650 Elo+
Party 2
Pele
Pele
Spuros_piperias
Pele
Level 32
God Stats
1W - 6L
1,385 SR
Queue Stats
240W - 159L
1,666 Elo+
Party 2
Ullr
Ullr
XTHEOX2663
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 1 / 3
6,074
607
3,194
5,430
1,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
HCLC58
Sobek
9
1 / 2 / 4
5,272
527
2,139
7,372
3,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 1
6,128
613
3,227
3,172
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
10
5 / 1 / 2
6,220
622
4,845
5,192
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,046
605
3,299
5,786
3,068
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,774
477
1,633
4,105
1,200
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,990
399
1,228
4,820
1,306
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
5,429
543
4,575
6,705
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 0
5,989
599
3,544
8,290
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 0
4,067
407
1,719
6,499
1,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
1
3
3.5
L
0
0
0
0
W
Sobek
HCLC58
Sobek
1
2
4
1.5
W
2
0
1
2.5
W
Neith
5
1
2
6
L
0
2
0
0
W
1
0
0
1
L
1
2
1
0.75
L
2
2
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
12,699
26,952
Taken
30,419
10,278
Mitigated
7,925
10,873
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
3,194
818
0
2,853
5,430
1,567
0
179
5,251
26,298
0
L
1,633
110
35
1,397
4,105
1,200
0
431
3,620
0
20,284
W
Sobek
HCLC58
Sobek
2,139
158
282
3,149
7,372
3,390
0
2,304
5,068
9,459
0
W
3,227
361
83
1,638
3,172
900
452
0
3,172
32,589
0
W
Neith
4,845
2,830
0
2,079
5,192
1,353
65
2,092
3,100
0
29,808
L
1,228
545
0
781
4,820
1,306
0
2,148
2,518
0
9,017
W
3,299
53
0
789
5,786
3,068
0
0
5,786
0
27,092
L
4,575
914
0
2,785
6,705
1,520
0
2,164
4,541
27,968
0
L
3,544
540
0
4,371
8,290
2,426
0
2,391
5,805
0
37,959
L
1,719
1,267
0
449
6,499
1,473
0
1,124
5,375
0
12,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
24,249
252
Minions Killed
198
0
Camps Cleared
0
1,019,008
Distance Traveled
964,321
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,074
607
56
6
0
214,706
1
L
Chiron
4,774
477
45
5
0
196,772
1
W
Sobek
5,272
527
14
1
0
200,629
0
W
Ra
6,128
613
74
7
0
209,419
2
W
Neith
6,220
622
57
6
0
176,863
2
L
Neith
3,990
399
10
1
0
180,878
0
W
Chaac
6,046
605
51
5
0
217,391
0
L
Sol
5,429
543
44
4
0
200,052
1
L
Pele
5,989
599
82
8
0
226,477
0
L
Ullr
4,067
407
17
2
0
160,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role