Player Matchup

Medusa
Medusa
BigRedNax
Medusa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 102L
1,479 Elo+
Solo
Chaac
Chaac
Darth Cirdan
Chaac
Level 106
God Stats
3W - 4L
1,344 SR
Queue Stats
132W - 119L
1,591 Elo+
Solo
Chang'e
Chang'e
Simple_Optimus
Chang'e
Level 73
God Stats
10W - 1L
1,684 SR
Queue Stats
77W - 70L
1,549 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,540 Elo+

VS

Team Averages
Level 87
1,548 SR
1,511 Elo+
Terra
Terra
A-l-e-x-911
Terra
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 51L
1,608 Elo+
Solo
Chiron
Chiron
BiG_BlackHaZe
Chiron
Level 58
God Stats
19W - 11L
1,601 SR
Queue Stats
44W - 34L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
Hanfiii_
Aphrodite
Level 60
God Stats
42W - 31L
1,542 SR
Queue Stats
51W - 44L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigRedNax
Medusa
10
1 / 9 / 5
7,833
653
9,722
12,463
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 3
8,548
712
11,437
16,224
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 4
8,352
696
11,204
10,320
3,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 11
10,240
853
10,877
16,473
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 4 / 7
9,441
787
11,357
12,806
4,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Hanfiii_
Aphrodite
12
4 / 2 / 12
8,987
749
9,101
13,142
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
17
17
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
7
4
7
2.63
L
Medusa
BigRedNax
Medusa
1
9
5
0.39
L
3
3
3
1.5
W
Aphrodite
Hanfiii_
Aphrodite
4
2
12
5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
31,335
39,007
Taken
42,421
25,116
Mitigated
30,580
11,431
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
1,509
1,380
3,251
16,473
19,202
290
5,542
10,683
33,302
0
W
11,357
4,952
2,139
3,586
12,806
4,887
277
3,083
9,449
0
32,341
L
Medusa
BigRedNax
Medusa
9,722
3,642
842
923
12,463
5,075
333
5,737
6,726
0
30,424
L
11,437
1,268
0
4,383
16,224
16,607
163
7,920
8,304
0
34,454
W
Aphrodite
Hanfiii_
Aphrodite
9,101
903
10,683
8,389
13,142
6,491
330
2,668
10,274
41,632
0
L
11,204
945
2,243
3,040
10,320
3,434
215
6,327
3,993
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
28,668
132
Minions Killed
154
0
Camps Cleared
0
643,378
Distance Traveled
726,411
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,240
853
43
4
0
282,927
0
W
Chiron
9,441
787
40
3
0
215,086
1
L
Medusa
7,833
653
37
3
0
207,732
1
L
Chaac
8,548
712
57
5
0
241,156
4
W
Aphrodite
8,987
749
71
6
0
228,398
1
L
Chang'e
8,352
696
38
3
0
194,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role