Player Matchup

Da Ji
Da Ji
Ashy250
Da Ji
Level 17
God Stats
19W - 17L
1,626 SR
Queue Stats
60W - 58L
1,504 Elo+
Party 1
Raijin
Raijin
Blxls
Raijin
Level 16
God Stats
3W - 2L
1,572 SR
Queue Stats
38W - 29L
1,525 Elo+
Solo
Ymir
Ymir
Nashi44
Ymir
Level 17
God Stats
33W - 30L
1,581 SR
Queue Stats
56W - 59L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
SabbathRaiN
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 59L
1,518 Elo+
Solo
Neith
Neith
yarraque
Neith
Level 22
God Stats
58W - 58L
1,474 SR
Queue Stats
99W - 98L
1,428 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,494 Elo+

VS

Team Averages
Level 19
1,509 SR
1,507 Elo+
Cthulhu
Cthulhu
Currl
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,710 Elo+
Party 2
Nemesis
Nemesis
DancingQueen43
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Solo
Loki
Loki
KukoBalleTortyr
Loki
Level 16
God Stats
2W - 3L
1,469 SR
Queue Stats
21W - 11L
1,648 Elo+
Party 2
Hades
Hades
Zacky12435678
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,521 Elo+
Solo
Horus
Horus
lamayksisarvinen
Horus
Level 26
God Stats
6W - 8L
1,576 SR
Queue Stats
80W - 84L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashy250
Da Ji
20
16 / 8 / 17
16,094
1,073
29,391
18,259
7,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Blxls
Raijin
20
14 / 3 / 24
16,414
1,094
39,635
16,225
6,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Nashi44
Ymir
20
4 / 4 / 33
15,002
1,000
15,074
18,270
19,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
SabbathRaiN
Kuzenbo
20
10 / 3 / 22
14,695
980
26,349
20,891
31,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
yarraque
Neith
18
1 / 4 / 15
12,989
866
7,809
9,477
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Currl
Cthulhu
20
4 / 7 / 15
15,193
1,013
16,716
23,215
22,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 16 / 8
12,124
808
2,358
23,516
8,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 7 / 8
15,658
1,044
22,803
25,053
9,474
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 8 / 8
15,947
1,063
24,976
26,239
15,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 8 / 10
12,818
855
7,781
31,642
29,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
71
45
Kills
22
22
Deaths
46
111
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ashy250
Da Ji
16
8
17
3.06
W
Raijin
Blxls
Raijin
14
3
24
8.67
L
Cthulhu
Currl
Cthulhu
4
7
15
1.64
L
0
16
8
0.25
L
9
7
8
1.86
W
Ymir
Nashi44
Ymir
4
4
33
5.13
W
Kuzenbo
SabbathRaiN
Kuzenbo
10
3
22
7
L
8
8
8
1.5
L
1
8
10
0.75
W
Neith
yarraque
Neith
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,258
Damage
74,634
83,122
Taken
129,665
68,554
Mitigated
86,288
4,353
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ashy250
Da Ji
29,391
12,215
0
1,068
18,259
7,531
0
10,032
8,227
0
43,275
W
Raijin
Blxls
Raijin
39,635
3,876
0
1,990
16,225
6,566
0
10,874
5,351
63,235
0
L
Cthulhu
Currl
Cthulhu
16,716
1,304
191
2,238
23,215
22,215
0
14,941
8,274
55,454
0
L
2,358
2,239
0
0
23,516
8,982
0
15,244
8,272
0
15,224
L
22,803
7,055
0
1,879
25,053
9,474
0
15,284
9,769
0
39,548
W
Ymir
Nashi44
Ymir
15,074
2,572
0
0
18,270
19,988
0
9,174
9,096
39,514
0
W
Kuzenbo
SabbathRaiN
Kuzenbo
26,349
6,376
0
0
20,891
31,542
0
7,879
13,012
49,076
0
L
24,976
2,770
1,023
5,522
26,239
15,704
0
14,544
11,695
57,003
0
L
7,781
4,437
2,696
7,109
31,642
29,913
0
21,045
10,597
0
21,933
W
Neith
yarraque
Neith
7,809
3,811
0
1,295
9,477
2,927
0
3,733
5,744
0
19,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,194
Gold Earned
71,740
207
Minions Killed
265
7
Camps Cleared
5
1,134,592
Distance Traveled
1,288,766
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,094
1,073
16
1
2
226,309
1
W
Raijin
16,414
1,094
61
4
0
246,840
0
L
Cthulhu
15,193
1,013
103
7
2
286,677
0
L
Nemesis
12,124
808
21
1
1
173,613
0
L
Loki
15,658
1,044
38
3
1
296,800
0
W
Ymir
15,002
1,000
63
4
3
260,782
0
W
Kuzenbo
14,695
980
40
3
2
289,759
0
L
Hades
15,947
1,063
82
5
1
246,713
0
L
Horus
12,818
855
21
1
0
284,963
1
W
Neith
12,989
866
27
2
0
110,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role