Player Matchup

Kuzenbo
Kuzenbo
Glamfield
Kuzenbo
Level 26
God Stats
7W - 3L
1,671 SR
Queue Stats
30W - 13L
1,548 Elo+
Solo
Nemesis
Nemesis
artturikov
Nemesis
Level 17
God Stats
7W - 7L
1,461 SR
Queue Stats
126W - 140L
1,350 Elo+
Solo
Guan Yu
Guan Yu
lordruido
Guan Yu
Level 25
God Stats
3W - 6L
1,137 SR
Queue Stats
92W - 105L
1,430 Elo+
Solo
Skadi
Skadi
zaikaDEMANHA666
Skadi
Level 27
God Stats
0W - 4L
1,549 SR
Queue Stats
8W - 31L
1,315 Elo+
Solo
Sol
Sol
Сассскееее
Sol
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,426 Elo+

VS

Team Averages
Level 27
1,619 SR
1,435 Elo+
Aphrodite
Aphrodite
Ahmad63123
Aphrodite
Level 26
God Stats
12W - 8L
1,727 SR
Queue Stats
92W - 99L
1,416 Elo+
Party 2
Artemis
Artemis
JAVADXX9
Artemis
Level 29
God Stats
4W - 1L
1,727 SR
Queue Stats
88W - 78L
1,429 Elo+
Party 2
Vulcan
Vulcan
Nexudorius
Vulcan
Level 28
God Stats
3W - 3L
1,602 SR
Queue Stats
19W - 17L
1,582 Elo+
Party 1
Mercury
Mercury
Zaloxa
Mercury
Level 35
God Stats
5W - 3L
1,538 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
bnghvm
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Glamfield
Kuzenbo
12
0 / 7 / 2
7,025
390
6,029
17,586
13,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
artturikov
Nemesis
13
1 / 4 / 0
7,775
432
4,186
14,707
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lordruido
Guan Yu
15
4 / 5 / 0
9,608
534
4,734
14,037
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 7 / 1
6,940
386
4,288
11,803
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,940
386
9,166
11,477
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahmad63123
Aphrodite
15
2 / 0 / 13
9,781
543
4,884
8,704
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
JAVADXX9
Artemis
16
9 / 2 / 9
9,889
549
16,047
13,059
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Nexudorius
Vulcan
17
4 / 0 / 10
10,561
587
16,992
7,061
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Zaloxa
Mercury
19
12 / 1 / 2
12,128
674
11,887
13,601
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
bnghvm
Amaterasu
15
0 / 3 / 3
9,125
507
823
10,252
5,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
27
27
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ahmad63123
Aphrodite
2
0
13
8.5
L
Kuzenbo
Glamfield
Kuzenbo
0
7
2
0.14
W
Artemis
JAVADXX9
Artemis
9
2
9
6.75
W
Vulcan
Nexudorius
Vulcan
4
0
10
9
W
Mercury
Zaloxa
Mercury
12
1
2
13
L
Nemesis
artturikov
Nemesis
1
4
0
0.25
W
Amaterasu
bnghvm
Amaterasu
0
3
3
0.5
L
Guan Yu
lordruido
Guan Yu
4
5
0
0.8
L
0
7
1
0.07
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
50,633
69,610
Taken
52,677
41,481
Mitigated
24,587
14,403
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ahmad63123
Aphrodite
4,884
1,160
3,716
4,574
8,704
5,720
958
3,644
5,035
27,906
0
L
Kuzenbo
Glamfield
Kuzenbo
6,029
1,798
0
1,521
17,586
13,130
0
7,686
9,563
31,009
0
W
Artemis
JAVADXX9
Artemis
16,047
7,010
925
3,821
13,059
5,175
1,862
4,205
8,829
0
58,146
W
Vulcan
Nexudorius
Vulcan
16,992
8,061
0
1,221
7,061
2,975
1,358
3,135
3,876
69,295
0
W
Mercury
Zaloxa
Mercury
11,887
7,126
0
766
13,601
5,150
0
3,805
9,696
0
102,931
L
Nemesis
artturikov
Nemesis
4,186
1,363
0
6,604
14,707
5,154
378
3,396
11,235
0
50,149
W
Amaterasu
bnghvm
Amaterasu
823
432
0
3,798
10,252
5,567
2,428
1,337
8,692
0
32,240
L
Guan Yu
lordruido
Guan Yu
4,734
567
210
2,512
14,037
15,185
0
4,027
9,819
0
40,484
L
4,288
2,040
0
0
11,803
4,275
0
1,719
10,030
0
30,948
L
9,166
989
0
3,556
11,477
3,737
1,014
4,371
7,022
39,102
2,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
51,484
323
Minions Killed
474
0
Camps Cleared
0
1,584,839
Distance Traveled
1,843,476
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,781
543
40
2
0
372,773
1
L
Kuzenbo
7,025
390
41
2
0
333,915
8
W
Artemis
9,889
549
80
4
0
320,097
2
W
Vulcan
10,561
587
141
8
0
395,197
4
W
Mercury
12,128
674
144
8
0
409,960
0
L
Nemesis
7,775
432
85
5
0
317,264
1
W
Amaterasu
9,125
507
69
4
0
345,449
4
L
Guan Yu
9,608
534
72
4
0
308,496
3
L
Skadi
6,940
386
54
3
0
291,053
3
L
Sol
6,940
386
71
4
0
334,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role