Player Matchup

Chiron
Chiron
GER_DesertStorm
Chiron
Level 119
God Stats
90W - 115L
1,485 SR
Queue Stats
328W - 513L
1,395 Elo+
Solo
Tiamat
Tiamat
Not_Pedrogm
Tiamat
Level 25
God Stats
0W - 3L
1,094 SR
Queue Stats
0W - 3L
967 Elo+
Solo
Kuzenbo
Kuzenbo
minty290
Kuzenbo
Level 62
God Stats
0W - 1L
1,564 SR
Queue Stats
41W - 43L
1,509 Elo+
Solo
Team Averages
Level 69
1,381 SR
1,290 Elo+

VS

Team Averages
Level 25
1,382 SR
1,207 Elo+
Skadi
Skadi
JeVendDes10Ball
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,208 Elo+
Party 1
King Arthur
King Arthur
NuCleAR_IZ_DaRk
King Arthur
Level 22
God Stats
6W - 8L
1,267 SR
Queue Stats
13W - 20L
1,207 Elo+
Party 1
Agni
Agni
Shioto59
Agni
Level 27
God Stats
1W - 1L
1,380 SR
Queue Stats
63W - 50L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
10,941
684
13,018
14,166
5,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
5 / 6 / 7
11,455
716
12,767
12,285
7,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
minty290
Kuzenbo
13
3 / 5 / 7
10,813
676
11,394
17,319
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 13
10,212
638
11,975
13,537
6,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
NuCleAR_IZ_DaRk
King Arthur
16
6 / 5 / 9
11,994
750
8,575
23,321
15,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
10 / 4 / 3
12,227
764
16,660
11,970
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
16
16
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
0
5
13
1.3
L
Tiamat
5
6
7
1.42
W
King Arthur
NuCleAR_IZ_DaRk
King Arthur
6
5
9
2.1
W
Agni
10
4
3
2.88
L
Kuzenbo
minty290
Kuzenbo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
37,210
43,770
Taken
48,828
35,827
Mitigated
25,930
6,945
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,018
7,638
1,234
3,544
14,166
5,313
884
5,240
8,738
0
38,581
W
11,975
4,903
0
4,137
13,537
6,313
1,029
6,978
6,559
0
32,511
L
Tiamat
12,767
604
0
1,195
12,285
7,543
398
3,859
8,121
31,050
0
W
King Arthur
NuCleAR_IZ_DaRk
King Arthur
8,575
1,762
1,145
8,465
23,321
15,681
124
10,684
12,637
0
46,262
W
Agni
16,660
2,402
312
3,820
11,970
3,936
849
6,869
5,101
71,888
0
L
Kuzenbo
minty290
Kuzenbo
11,394
2,744
0
972
17,319
22,971
137
6,685
10,223
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
34,433
113
Minions Killed
199
0
Camps Cleared
0
727,539
Distance Traveled
792,268
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,941
684
55
3
0
209,321
1
W
Skadi
10,212
638
51
3
0
237,273
4
L
Tiamat
11,455
716
32
2
0
234,997
0
W
King Arthur
11,994
750
49
3
0
292,478
0
W
Agni
12,227
764
99
6
0
262,517
2
L
Kuzenbo
10,813
676
26
2
0
283,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role