Player Matchup

Fenrir
Fenrir
BiffJitsu
Fenrir
Level 19
God Stats
5W - 12L
1,149 SR
Queue Stats
30W - 50L
1,293 Elo+
Solo
Chiron
Chiron
ColossalKitten
Chiron
Level 26
God Stats
10W - 25L
1,376 SR
Queue Stats
130W - 136L
1,319 Elo+
Solo
Poseidon
Poseidon
TheStretcher
Poseidon
Level 11
God Stats
3W - 11L
1,394 SR
Queue Stats
11W - 19L
1,421 Elo+
Solo
Merlin
Merlin
Theduck7725
Merlin
Level 20
God Stats
11W - 6L
1,770 SR
Queue Stats
530W - 555L
1,377 Elo+
Solo
Bellona
Bellona
thwartbeen64
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,480 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,378 Elo+

VS

Team Averages
Level 25
1,510 SR
1,413 Elo+
Guan Yu
Guan Yu
Alexittroll
Guan Yu
Level 15
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 5L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
BAD_FN_BEAST
Danzaburou
Level 22
God Stats
3W - 3L
1,220 SR
Queue Stats
159W - 118L
1,668 Elo+
Solo
Khepri
Khepri
DimplyRaindrop
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
659W - 759L
1,319 Elo+
Solo
Mercury
Mercury
lobito13xd
Mercury
Level 29
God Stats
5W - 0L
1,666 SR
Queue Stats
17W - 15L
1,321 Elo+
Party 1
Tiamat
Tiamat
okbbons
Tiamat
Level 29
God Stats
7W - 7L
1,430 SR
Queue Stats
23W - 38L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiffJitsu
Fenrir
15
3 / 4 / 5
10,686
427
7,556
17,870
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 11 / 1
10,938
438
11,717
18,640
4,733
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
TheStretcher
Poseidon
20
5 / 3 / 6
14,434
577
13,795
17,702
6,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
18
1 / 3 / 4
11,564
463
11,719
10,531
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
thwartbeen64
Bellona
15
0 / 11 / 4
9,046
362
5,282
26,303
16,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexittroll
Guan Yu
17
2 / 3 / 7
11,355
454
6,999
18,875
19,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
BAD_FN_BEAST
Danzaburou
20
15 / 1 / 9
15,065
603
28,620
18,360
9,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 1 / 12
13,233
529
3,211
7,221
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
lobito13xd
Mercury
20
3 / 5 / 8
14,518
581
9,448
17,681
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
okbbons
Tiamat
18
10 / 4 / 8
12,940
518
18,248
14,551
11,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
13
Kills
32
32
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alexittroll
Guan Yu
2
3
7
1.83
W
Danzaburou
BAD_FN_BEAST
Danzaburou
15
1
9
19.5
L
Fenrir
BiffJitsu
Fenrir
3
4
5
1.38
L
4
11
1
0.41
W
2
1
12
8
L
Poseidon
TheStretcher
Poseidon
5
3
6
2.67
L
Merlin
1
3
4
1
W
Mercury
lobito13xd
Mercury
3
5
8
1.4
W
Tiamat
okbbons
Tiamat
10
4
8
3.5
L
Bellona
thwartbeen64
Bellona
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,069
Damage
66,526
91,046
Taken
76,688
39,463
Mitigated
54,950
27,737
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alexittroll
Guan Yu
6,999
391
227
1,202
18,875
19,276
1,362
9,809
9,066
0
52,662
W
Danzaburou
BAD_FN_BEAST
Danzaburou
28,620
12,623
0
9,066
18,360
9,061
3,172
2,481
15,879
0
130,885
L
Fenrir
BiffJitsu
Fenrir
7,556
3,849
0
3,293
17,870
8,074
0
5,633
11,973
0
56,298
L
11,717
5,418
2,117
4,241
18,640
4,733
786
2,173
16,457
0
51,422
W
3,211
412
147
1,846
7,221
6,667
1,151
1,732
5,489
31,564
0
L
Poseidon
TheStretcher
Poseidon
13,795
1,903
450
9,287
17,702
6,228
3,403
4,473
12,946
117,641
0
L
Merlin
11,719
409
171
1,018
10,531
4,001
291
1,673
8,778
68,917
0
W
Mercury
lobito13xd
Mercury
9,448
4,988
0
0
17,681
8,779
3,046
5,733
11,948
0
125,480
W
Tiamat
okbbons
Tiamat
18,248
2,332
490
5,128
14,551
11,167
1,823
5,759
8,792
59,208
0
L
Bellona
thwartbeen64
Bellona
5,282
1,522
1,219
5,941
26,303
16,427
492
6,540
19,433
0
39,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
67,111
583
Minions Killed
573
0
Camps Cleared
0
2,064,978
Distance Traveled
2,389,720
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,355
454
89
4
0
506,442
0
W
Danzaburou
15,065
603
124
5
0
489,769
1
L
Fenrir
10,686
427
83
3
0
365,895
0
L
Chiron
10,938
438
93
4
0
421,894
6
W
Khepri
13,233
529
65
3
0
441,277
2
L
Poseidon
14,434
577
223
9
0
479,189
0
L
Merlin
11,564
463
137
5
0
360,732
0
W
Mercury
14,518
581
209
8
0
476,958
0
W
Tiamat
12,940
518
86
3
0
475,274
1
L
Bellona
9,046
362
47
2
0
437,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role