Player Matchup

Medusa
Medusa
EmergySolder
Medusa
Level 18
God Stats
15W - 9L
1,500 SR
Queue Stats
32W - 28L
1,415 Elo+
Party 1
Achilles
Achilles
Foxirius
Achilles
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
33W - 32L
1,477 Elo+
Solo
Ares
Ares
Shoramar
Ares
Level 25
God Stats
5W - 9L
1,751 SR
Queue Stats
116W - 128L
1,406 Elo+
Party 1
Loki
Loki
Vardgard
Loki
Level 24
God Stats
4W - 4L
1,590 SR
Queue Stats
55W - 47L
1,584 Elo+
Solo
Olorun
Olorun
ZOMANZ
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,186 Elo+
Solo
Team Averages
Level 15
1,568 SR
1,414 Elo+

VS

Team Averages
Level 20
1,455 SR
1,403 Elo+
Sol
Sol
AMERICALV
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 2
Chiron
Chiron
EiDaiCigu
Chiron
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 2
Chaac
Chaac
JianGual
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
Orbicularis
Kuzenbo
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,507 Elo+
Solo
Loki
Loki
cocosu
Loki
Level 18
God Stats
2W - 3L
1,276 SR
Queue Stats
29W - 25L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 2 / 0
3,038
608
1,470
1,959
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Foxirius
Achilles
5
1 / 1 / 1
3,527
705
1,722
3,037
1,308
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
4
0 / 3 / 0
3,047
609
434
3,323
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
5
1 / 2 / 1
3,391
678
2,138
3,444
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ZOMANZ
Olorun
2
0 / 2 / 0
2,763
553
101
1,643
324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,752
750
1,553
2,626
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
EiDaiCigu
Chiron
7
6 / 0 / 1
4,423
885
3,132
1,684
363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
JianGual
Chaac
6
1 / 1 / 0
3,429
686
1,411
3,138
1,104
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kuzenbo
Orbicularis
Kuzenbo
6
1 / 0 / 6
4,099
820
1,515
3,099
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
cocosu
Loki
5
1 / 2 / 2
3,635
727
1,483
3,219
614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Chiron
EiDaiCigu
Chiron
6
0
1
6.5
L
Medusa
0
2
0
0
L
Achilles
Foxirius
Achilles
1
1
1
1.5
W
Chaac
JianGual
Chaac
1
1
0
1
W
Kuzenbo
Orbicularis
Kuzenbo
1
0
6
4
L
Ares
0
3
0
0
L
Loki
1
2
1
0.75
L
Olorun
ZOMANZ
Olorun
0
2
0
0
W
Loki
cocosu
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,865
Damage
9,094
13,406
Taken
13,766
3,972
Mitigated
4,704
2,327
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,553
598
0
1,031
2,626
781
1,368
34
2,592
11,610
1,226
W
Chiron
EiDaiCigu
Chiron
3,132
1,717
212
989
1,684
363
0
119
1,565
0
13,488
L
Medusa
1,470
1,035
0
260
1,959
382
0
572
1,387
0
7,969
L
Achilles
Foxirius
Achilles
1,722
833
0
739
3,037
1,308
0
24
2,913
0
7,518
W
Chaac
JianGual
Chaac
1,411
444
0
1,507
3,138
1,104
0
0
3,138
42
8,511
W
Kuzenbo
Orbicularis
Kuzenbo
1,515
573
0
1,482
3,099
1,842
0
382
2,717
8,632
0
L
Ares
434
125
0
754
3,323
1,093
0
784
2,539
4,167
0
L
Loki
2,138
683
0
574
3,444
865
0
1,033
2,411
0
10,448
L
Olorun
ZOMANZ
Olorun
101
101
0
0
1,643
324
75
562
1,081
2,347
0
W
Loki
cocosu
Loki
1,483
611
0
1,028
3,219
614
0
0
3,219
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,766
Gold Earned
19,338
66
Minions Killed
111
0
Camps Cleared
0
486,495
Distance Traveled
521,429
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,752
750
30
6
0
116,910
2
W
Chiron
4,423
885
20
4
0
105,341
0
L
Medusa
3,038
608
12
2
0
97,037
2
L
Achilles
3,527
705
15
3
0
100,579
0
W
Chaac
3,429
686
19
4
0
93,165
1
W
Kuzenbo
4,099
820
12
2
0
105,664
0
L
Ares
3,047
609
8
2
0
98,559
2
L
Loki
3,391
678
23
5
0
122,845
1
L
Olorun
2,763
553
8
2
0
67,475
0
W
Loki
3,635
727
30
6
0
100,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role