Player Matchup

Yemoja
Yemoja
B_anna_nana
Yemoja
Level 8
God Stats
7W - 6L
1,545 SR
Queue Stats
59W - 60L
1,717 Elo+
Solo
Bellona
Bellona
Okisdokiss
Bellona
Level 18
God Stats
84W - 65L
1,595 SR
Queue Stats
103W - 79L
1,526 Elo+
Solo
Janus
Janus
Pip7233
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 13L
1,720 Elo+
Solo
Kuzenbo
Kuzenbo
busaood92
Kuzenbo
Level 29
God Stats
2W - 2L
1,697 SR
Queue Stats
510W - 570L
1,442 Elo+
Solo
Cernunnos
Cernunnos
paintings1
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,401 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,561 Elo+

VS

Team Averages
Level 22
1,457 SR
1,573 Elo+
Zeus
Zeus
DEMONMANZAC
Zeus
Level 25
God Stats
2W - 0L
1,660 SR
Queue Stats
68W - 36L
1,708 Elo+
Party 1
Hou Yi
Hou Yi
JustALokiMain
Hou Yi
Level 29
God Stats
5W - 2L
1,511 SR
Queue Stats
98W - 78L
1,678 Elo+
Solo
Fafnir
Fafnir
Lil Chowy
Fafnir
Level 28
God Stats
15W - 19L
1,348 SR
Queue Stats
152W - 146L
1,469 Elo+
Solo
Izanami
Izanami
Whatnowmom94
Izanami
Level 18
God Stats
1W - 1L
1,264 SR
Queue Stats
35W - 41L
1,424 Elo+
Solo
Bellona
Bellona
urock cnltht
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 9 / 1
7,225
361
2,019
15,312
4,572
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Okisdokiss
Bellona
15
1 / 8 / 1
9,276
464
7,110
20,359
16,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Pip7233
Janus
6
0 / 2 / 0
6,134
307
1,090
1,950
381
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
busaood92
Kuzenbo
14
2 / 5 / 0
8,210
411
8,887
19,037
12,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
paintings1
Cernunnos
14
1 / 8 / 0
8,384
419
6,658
15,417
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
13,601
680
19,052
10,890
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 0 / 1
14,060
703
14,104
17,642
7,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
Lil Chowy
Fafnir
16
1 / 0 / 6
11,821
591
6,041
11,701
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Whatnowmom94
Izanami
15
1 / 2 / 4
10,094
505
3,956
8,477
3,178
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
urock cnltht
Bellona
19
8 / 1 / 5
12,814
641
14,144
17,406
12,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
32
32
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
1
0.06
W
13
1
4
15
W
9
0
1
9.5
W
Fafnir
Lil Chowy
Fafnir
1
0
6
4
L
Bellona
Okisdokiss
Bellona
1
8
1
0.19
L
Janus
Pip7233
Janus
0
2
0
0
W
Izanami
Whatnowmom94
Izanami
1
2
4
1.5
L
Kuzenbo
busaood92
Kuzenbo
2
5
0
0.4
L
Cernunnos
paintings1
Cernunnos
1
8
0
0.13
W
Bellona
urock cnltht
Bellona
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
57,297
72,075
Taken
66,116
40,426
Mitigated
43,875
11,804
Healing
25,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,019
654
2,513
1,222
15,312
4,572
0
8,365
6,947
19,165
0
W
19,052
1,874
0
481
10,890
4,251
3,532
2,567
8,323
111,493
0
W
14,104
9,302
0
12,356
17,642
7,985
6,301
1,355
16,287
0
131,876
W
Fafnir
Lil Chowy
Fafnir
6,041
1,343
0
3,904
11,701
16,052
592
3,467
8,234
32,449
0
L
Bellona
Okisdokiss
Bellona
7,110
2,271
243
2,787
20,359
16,655
0
3,869
16,490
0
58,911
L
Janus
Pip7233
Janus
1,090
253
0
250
1,950
381
0
144
1,806
14,818
0
W
Izanami
Whatnowmom94
Izanami
3,956
2,327
0
1,500
8,477
3,178
1,728
1,752
6,725
0
51,333
L
Kuzenbo
busaood92
Kuzenbo
8,887
2,677
465
4,045
19,037
12,581
0
7,151
11,886
32,031
0
L
Cernunnos
paintings1
Cernunnos
6,658
3,520
0
279
15,417
6,237
336
5,564
9,853
0
49,965
W
Bellona
urock cnltht
Bellona
14,144
6,249
0
6,934
17,406
12,409
3,948
2,855
14,551
0
88,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
62,390
346
Minions Killed
656
0
Camps Cleared
0
1,306,652
Distance Traveled
1,831,005
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,225
361
37
2
0
263,269
1
W
Zeus
13,601
680
178
9
0
339,873
0
W
Hou Yi
14,060
703
201
10
0
354,529
2
W
Fafnir
11,821
591
43
2
0
390,569
1
L
Bellona
9,276
464
125
6
0
304,651
2
L
Janus
6,134
307
36
2
0
84,514
1
W
Izanami
10,094
505
94
5
0
345,053
3
L
Kuzenbo
8,210
411
45
2
0
353,452
4
L
Cernunnos
8,384
419
103
5
0
300,766
0
W
Bellona
12,814
641
140
7
0
400,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role