Player Matchup

Achilles
Achilles
barsmoor
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,451 Elo+
Solo
Aphrodite
Aphrodite
blugirlwhisper1
Aphrodite
Level 28
God Stats
271W - 391L
1,356 SR
Queue Stats
467W - 631L
1,238 Elo+
Solo
Merlin
Merlin
sylvesterBoss
Merlin
Level 13
God Stats
0W - 2L
1,509 SR
Queue Stats
11W - 17L
1,533 Elo+
Solo
Yemoja
Yemoja
vBennu
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,445 Elo+
Party 1
Bellona
Bellona
zunuku
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,433 Elo+

VS

Team Averages
Level 19
1,494 SR
1,387 Elo+
Kukulkan
Kukulkan
Bobalony
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,424 Elo+
Party 2
Neith
Neith
EitherXD
Neith
Level 28
God Stats
3W - 6L
1,272 SR
Queue Stats
5W - 7L
1,247 Elo+
Solo
King Arthur
King Arthur
Homestuck25gost
King Arthur
Level 17
God Stats
8W - 9L
1,824 SR
Queue Stats
37W - 34L
1,528 Elo+
Solo
Tiamat
Tiamat
LonelyMijo
Tiamat
Level 23
God Stats
7W - 3L
1,375 SR
Queue Stats
24W - 24L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
NamKhoai
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
barsmoor
Achilles
15
0 / 2 / 2
10,414
744
1,522
2,358
1,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
blugirlwhisper1
Aphrodite
18
1 / 9 / 10
12,381
884
6,211
29,388
16,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 11 / 9
13,407
958
14,920
30,109
11,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
vBennu
Yemoja
19
1 / 5 / 12
13,627
973
16,115
34,368
42,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
zunuku
Bellona
18
12 / 4 / 3
14,974
1,070
18,778
28,990
18,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bobalony
Kukulkan
20
6 / 1 / 19
14,663
1,047
31,117
4,930
2,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EitherXD
Neith
20
4 / 4 / 16
13,284
949
20,836
16,237
6,139
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Homestuck25gost
King Arthur
19
8 / 4 / 12
12,871
919
18,005
16,971
11,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
LonelyMijo
Tiamat
20
9 / 4 / 16
14,394
1,028
31,592
13,453
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
NamKhoai
Guan Yu
20
4 / 4 / 21
14,081
1,006
17,159
18,261
19,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
17
Kills
31
31
Deaths
17
36
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bobalony
Kukulkan
6
1
19
15.5
W
Neith
EitherXD
Neith
4
4
16
3
W
King Arthur
Homestuck25gost
King Arthur
8
4
12
3.5
W
Tiamat
LonelyMijo
Tiamat
9
4
16
4.25
W
Guan Yu
NamKhoai
Guan Yu
4
4
21
3.63
L
Achilles
barsmoor
Achilles
0
2
2
0.5
L
Aphrodite
blugirlwhisper1
Aphrodite
1
9
10
0.67
L
3
11
9
0.68
L
Yemoja
vBennu
Yemoja
1
5
12
1.4
L
Bellona
zunuku
Bellona
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,546
Damage
118,709
125,213
Taken
69,852
89,964
Mitigated
49,044
14,774
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bobalony
Kukulkan
31,117
3,287
0
889
4,930
2,080
0
2,320
2,610
65,290
0
W
Neith
EitherXD
Neith
20,836
8,751
884
7,077
16,237
6,139
0
8,851
7,386
0
44,676
W
King Arthur
Homestuck25gost
King Arthur
18,005
3,224
0
2,950
16,971
11,904
0
8,769
8,202
433
30,935
W
Tiamat
LonelyMijo
Tiamat
31,592
4,605
164
2,593
13,453
9,353
0
7,658
5,795
46,683
0
W
Guan Yu
NamKhoai
Guan Yu
17,159
4,704
4,558
5,862
18,261
19,568
0
9,648
8,613
0
38,905
L
Achilles
barsmoor
Achilles
1,522
321
0
0
2,358
1,112
0
957
1,401
0
3,569
L
Aphrodite
blugirlwhisper1
Aphrodite
6,211
1,964
1,057
7,751
29,388
16,743
0
14,916
14,472
22,716
0
L
14,920
516
0
0
30,109
11,109
0
14,456
15,560
57,785
0
L
Yemoja
vBennu
Yemoja
16,115
1,784
2,554
2,004
34,368
42,107
0
15,595
18,773
35,518
0
L
Bellona
zunuku
Bellona
18,778
6,044
0
1,408
28,990
18,893
0
17,109
11,881
0
25,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,803
Gold Earned
69,293
199
Minions Killed
257
3
Camps Cleared
10
1,049,170
Distance Traveled
1,202,949
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,663
1,047
96
7
1
242,842
0
W
Neith
13,284
949
58
4
4
211,176
0
W
King Arthur
12,871
919
27
2
0
204,075
0
W
Tiamat
14,394
1,028
26
2
2
255,298
0
W
Guan Yu
14,081
1,006
50
4
3
289,558
1
L
Achilles
10,414
744
4
0
0
50,317
0
L
Aphrodite
12,381
884
40
3
1
202,118
3
L
Merlin
13,407
958
102
7
0
223,550
0
L
Yemoja
13,627
973
32
2
2
256,820
0
L
Bellona
14,974
1,070
21
2
0
316,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role