Player Matchup

Chronos
Chronos
Kidaya
Chronos
Level 104
God Stats
10W - 6L
1,467 SR
Queue Stats
213W - 235L
1,410 Elo+
Solo
Bacchus
Bacchus
MrFreeze105
Bacchus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,358 Elo+
Solo
Hel
Hel
REAPERxFUZIONS
Hel
Level 67
God Stats
3W - 3L
1,315 SR
Queue Stats
119W - 105L
1,518 Elo+
Party 2
Bellona
Bellona
SplitSum2022480
Bellona
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 96L
1,342 Elo+
Solo
Cerberus
Cerberus
theconormalone
Cerberus
Level 59
God Stats
2W - 2L
1,112 SR
Queue Stats
272W - 267L
1,409 Elo+
Party 2
Team Averages
Level 71
1,379 SR
1,407 Elo+

VS

Team Averages
Level 87
1,471 SR
1,398 Elo+
Ares
Ares
Kagekomei
Ares
Level 65
God Stats
1W - 3L
1,595 SR
Queue Stats
78W - 75L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikau_420
Baron Samedi
Level 118
God Stats
0W - 2L
1,254 SR
Queue Stats
33W - 45L
1,362 Elo+
Solo
Ravana
Ravana
MisterMajestic69
Ravana
Level 109
God Stats
0W - 5L
1,504 SR
Queue Stats
101W - 113L
1,408 Elo+
Party 1
Vamana
Vamana
NinTailFoxKurama
Vamana
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,417 Elo+
Party 1
Anubis
Anubis
TestTubeBaby713
Anubis
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 96L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kidaya
Chronos
20
11 / 2 / 14
14,419
721
26,267
13,959
8,152
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
MrFreeze105
Bacchus
20
4 / 3 / 17
13,045
652
17,957
20,901
29,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
7 / 5 / 17
13,523
676
18,383
18,596
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 19
13,228
661
22,186
30,896
49,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
20
3 / 5 / 16
12,939
647
17,937
35,799
36,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 7 / 15
12,113
606
16,816
31,680
56,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Mikau_420
Baron Samedi
20
5 / 2 / 11
13,365
668
25,045
22,068
15,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 6 / 15
10,459
523
13,210
18,762
9,173
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 8 / 9
10,930
547
17,155
23,593
22,404
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 6 / 13
12,507
625
28,004
27,557
16,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
82
29
Kills
19
19
Deaths
29
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ares
3
7
15
1.5
W
Chronos
Kidaya
Chronos
11
2
14
9
L
Baron Samedi
Mikau_420
Baron Samedi
5
2
11
5.25
L
1
6
15
1.42
W
Bacchus
MrFreeze105
Bacchus
4
3
17
4.17
L
4
8
9
1.06
W
7
5
17
3.1
W
4
4
19
3.38
L
6
6
13
2.08
W
Cerberus
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,730
Damage
100,230
120,151
Taken
123,660
131,996
Mitigated
119,807
67,400
Healing
56,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,816
752
3,379
2,897
31,680
56,113
288
19,221
12,459
28,222
0
W
Chronos
Kidaya
Chronos
26,267
5,758
2,925
4,073
13,959
8,152
2,473
6,051
7,854
60,944
0
L
Baron Samedi
Mikau_420
Baron Samedi
25,045
4,570
13,176
10,576
22,068
15,261
1,008
13,945
8,123
62,999
0
L
13,210
4,477
3,925
3,953
18,762
9,173
729
14,381
4,381
0
20,957
W
Bacchus
MrFreeze105
Bacchus
17,957
1,202
1,194
1,975
20,901
29,253
44
11,255
9,485
29,853
0
L
17,155
10,301
1,373
5,327
23,593
22,404
306
15,325
8,268
0
35,221
W
18,383
83
28,460
10,183
18,596
9,229
600
10,527
7,963
33,112
0
W
22,186
5,506
472
1,237
30,896
49,293
607
20,716
9,808
0
34,238
L
28,004
1,890
2,301
9,837
27,557
16,856
61
17,672
9,885
43,273
0
W
Cerberus
17,937
608
2,649
14,232
35,799
36,069
1,028
20,337
15,176
44,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,154
Gold Earned
59,374
230
Minions Killed
165
0
Camps Cleared
0
1,749,632
Distance Traveled
1,481,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,113
606
14
1
0
284,853
0
W
Chronos
14,419
721
65
3
0
345,705
0
L
Baron Samedi
13,365
668
79
4
0
325,511
0
L
Ravana
10,459
523
16
1
0
314,348
0
W
Bacchus
13,045
652
13
1
0
322,562
0
L
Vamana
10,930
547
17
1
0
324,116
0
W
Hel
13,523
676
33
2
0
374,938
0
W
Bellona
13,228
661
24
1
0
372,275
0
L
Anubis
12,507
625
39
2
0
232,891
0
W
Cerberus
12,939
647
95
5
0
334,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role