Player Matchup

Merlin
Merlin
Bakmister
Merlin
Level 8
God Stats
3W - 2L
1,319 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Gangstarboystyle
Amaterasu
Level 26
God Stats
20W - 22L
1,483 SR
Queue Stats
73W - 90L
1,351 Elo+
Solo
Ymir
Ymir
Paqelek
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Susano
Susano
Ptryk2461863
Susano
Level 12
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 12L
1,465 Elo+
Party 1
Medusa
Medusa
persy9090
Medusa
Level 8
God Stats
1W - 3L
1,700 SR
Queue Stats
13W - 10L
1,536 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,505 Elo+

VS

Team Averages
Level 37
1,460 SR
1,354 Elo+
Jormungandr
Jormungandr
DaRkSkIF
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,049 Elo+
Party 2
Apollo
Apollo
MIDWEEKFTW
Apollo
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
79W - 59L
1,639 Elo+
Solo
Ullr
Ullr
Nephelimchik
Ullr
Level 128
God Stats
1W - 0L
1,417 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
bababooey01
Tiamat
Level 17
God Stats
3W - 2L
1,552 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Thanatos
Thanatos
tabletochka
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bakmister
Merlin
9
2 / 5 / 1
5,431
543
2,939
5,339
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
8
2 / 2 / 1
5,827
583
2,160
6,961
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Paqelek
Ymir
8
2 / 5 / 2
5,128
513
641
6,439
3,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
7
1 / 8 / 3
4,730
473
2,651
7,828
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
persy9090
Medusa
9
3 / 1 / 3
5,565
557
4,850
4,700
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRkSkIF
Jormungandr
9
0 / 3 / 4
5,623
562
2,505
5,077
2,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
MIDWEEKFTW
Apollo
14
12 / 1 / 2
8,581
858
10,319
6,198
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 2 / 0
6,115
612
3,862
6,179
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
5 / 1 / 0
6,581
658
4,357
6,230
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tabletochka
Thanatos
9
0 / 4 / 3
5,436
544
1,524
5,828
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
21
21
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bakmister
Merlin
2
5
1
0.5
W
Jormungandr
DaRkSkIF
Jormungandr
0
3
4
0.67
L
Amaterasu
2
2
1
1.25
W
Apollo
MIDWEEKFTW
Apollo
12
1
2
13
W
4
2
0
2
L
Ymir
Paqelek
Ymir
2
5
2
0.6
L
Susano
1
8
3
0.31
W
Tiamat
5
1
0
5
L
Medusa
persy9090
Medusa
3
1
3
4.5
W
Thanatos
tabletochka
Thanatos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
22,567
31,267
Taken
29,512
10,237
Mitigated
11,555
4,466
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bakmister
Merlin
2,939
264
0
783
5,339
1,410
0
2,438
2,611
15,981
0
W
Jormungandr
DaRkSkIF
Jormungandr
2,505
392
277
406
5,077
2,520
375
845
4,132
22,699
0
L
Amaterasu
2,160
1,073
0
2,796
6,961
2,275
0
330
6,586
0
15,618
W
Apollo
MIDWEEKFTW
Apollo
10,319
8,060
0
3,012
6,198
2,141
2,292
767
5,344
0
53,415
W
3,862
1,313
0
1,919
6,179
1,793
1,646
547
5,564
0
30,557
L
Ymir
Paqelek
Ymir
641
107
0
106
6,439
3,225
92
1,162
5,277
6,659
0
L
Susano
2,651
542
0
281
7,828
2,215
0
1,099
6,662
0
10,303
W
Tiamat
4,357
274
0
2,746
6,230
3,475
1,639
619
5,456
33,412
0
L
Medusa
persy9090
Medusa
4,850
2,651
0
500
4,700
1,112
207
1,413
3,269
0
21,247
W
Thanatos
tabletochka
Thanatos
1,524
366
0
2,943
5,828
1,626
82
372
5,436
0
18,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
32,336
124
Minions Killed
319
0
Camps Cleared
0
1,015,864
Distance Traveled
877,734
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,431
543
27
3
0
189,245
2
W
Jormungandr
5,623
562
45
5
0
190,796
0
L
Amaterasu
5,827
583
27
3
0
221,362
2
W
Apollo
8,581
858
113
11
0
175,690
1
W
Ullr
6,115
612
60
6
0
145,148
0
L
Ymir
5,128
513
12
1
0
200,470
0
L
Susano
4,730
473
18
2
0
213,266
0
W
Tiamat
6,581
658
68
7
0
181,614
1
L
Medusa
5,565
557
40
4
0
191,521
2
W
Thanatos
5,436
544
33
3
0
184,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role