Player Matchup

Geb
Geb
PixelPeeWee
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
SmetsiePingu
Cthulhu
Level 57
God Stats
0W - 2L
1,804 SR
Queue Stats
21W - 17L
1,681 Elo+
Party 1
Rama
Rama
ilygam67
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,673 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,682 Elo+

VS

Team Averages
Level 73
1,590 SR
1,451 Elo+
Neith
Neith
Eivana
Neith
Level 104
God Stats
5W - 2L
1,552 SR
Queue Stats
19W - 19L
1,443 Elo+
Solo
Kukulkan
Kukulkan
EpicKaby
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,450 Elo+
Solo
Ymir
Ymir
ichbinzlatan
Ymir
Level 108
God Stats
3W - 7L
1,718 SR
Queue Stats
207W - 235L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
10,419
695
13,628
16,415
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SmetsiePingu
Cthulhu
13
1 / 2 / 2
9,628
642
11,915
13,464
6,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
11
0 / 7 / 1
8,693
580
7,233
14,772
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eivana
Neith
14
3 / 2 / 6
9,913
661
10,255
9,797
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EpicKaby
Kukulkan
14
6 / 1 / 5
10,576
705
20,437
12,095
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 0 / 7
10,793
720
7,684
18,829
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Eivana
Neith
3
2
6
3
W
Kukulkan
EpicKaby
Kukulkan
6
1
5
8.5
L
2
2
1
1.25
L
Cthulhu
SmetsiePingu
Cthulhu
1
2
2
1
W
2
0
7
5.5
L
Rama
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
38,376
44,651
Taken
40,721
27,873
Mitigated
29,788
9,823
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Eivana
Neith
10,255
4,195
1,026
3,247
9,797
4,403
2,446
6,648
3,149
0
48,655
W
Kukulkan
EpicKaby
Kukulkan
20,437
1,420
0
3,766
12,095
5,501
325
9,623
2,472
58,815
0
L
13,628
591
0
4,698
16,415
15,455
0
8,575
7,840
43,715
0
L
Cthulhu
SmetsiePingu
Cthulhu
11,915
35
728
2,650
13,464
6,099
0
10,824
2,640
47,556
0
W
7,684
1,245
0
2,630
18,829
19,884
405
9,320
9,509
34,393
0
L
Rama
7,233
5,316
0
1,747
14,772
6,319
0
8,801
5,971
0
34,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
31,282
180
Minions Killed
182
0
Camps Cleared
0
826,726
Distance Traveled
785,303
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,913
661
57
4
0
236,495
2
W
Kukulkan
10,576
705
84
6
0
281,202
3
L
Geb
10,419
695
40
3
0
308,948
1
L
Cthulhu
9,628
642
80
5
0
285,255
2
W
Ymir
10,793
720
41
3
0
267,606
6
L
Rama
8,693
580
60
4
0
232,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role