Player Matchup

Kumbhakarna
Kumbhakarna
Cerdiman10
Kumbhakarna
Level 107
God Stats
12W - 6L
1,479 SR
Queue Stats
189W - 148L
1,521 Elo+
Solo
Vulcan
Vulcan
HumbleMaster
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Magnym
Danzaburou
Level 127
God Stats
16W - 21L
1,453 SR
Queue Stats
22W - 28L
1,503 Elo+
Solo
Nike
Nike
Pr0je3ct187
Nike
Level 55
God Stats
32W - 31L
1,563 SR
Queue Stats
866W - 833L
1,426 Elo+
Solo
Hachiman
Hachiman
Unpasteurized
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,490 Elo+

VS

Team Averages
Level 84
1,525 SR
1,554 Elo+
Mercury
Mercury
Flowredhux
Mercury
Level 64
God Stats
12W - 9L
1,623 SR
Queue Stats
211W - 194L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Grobovik003
Cthulhu
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,699 Elo+
Solo
Hou Yi
Hou Yi
LaCharo952
Hou Yi
Level 46
God Stats
3W - 0L
1,440 SR
Queue Stats
468W - 391L
1,641 Elo+
Party 1
Khepri
Khepri
N-Boyka
Khepri
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 81L
1,560 Elo+
Party 1
Zeus
Zeus
Trytüs
Zeus
Level 88
God Stats
9W - 9L
1,561 SR
Queue Stats
215W - 188L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cerdiman10
Kumbhakarna
9
0 / 4 / 1
6,124
408
4,009
12,678
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
12
0 / 6 / 0
6,684
446
5,812
7,785
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Magnym
Danzaburou
12
4 / 6 / 0
7,653
510
8,648
12,377
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 5 / 2
6,124
408
6,439
12,096
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Unpasteurized
Hachiman
13
1 / 1 / 0
7,053
470
5,881
8,347
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flowredhux
Mercury
14
8 / 0 / 4
8,558
571
6,495
10,827
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Grobovik003
Cthulhu
13
3 / 5 / 3
7,929
529
7,070
11,024
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
LaCharo952
Hou Yi
14
1 / 0 / 1
8,148
543
7,512
10,091
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
N-Boyka
Khepri
11
1 / 1 / 7
7,449
497
3,941
8,760
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Trytüs
Zeus
15
9 / 0 / 5
9,603
640
13,394
9,006
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
22
22
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cerdiman10
Kumbhakarna
0
4
1
0.13
W
Mercury
Flowredhux
Mercury
8
0
4
10
W
Cthulhu
Grobovik003
Cthulhu
3
5
3
0.9
L
Vulcan
0
6
0
0
W
Hou Yi
LaCharo952
Hou Yi
1
0
1
1.5
L
Danzaburou
Magnym
Danzaburou
4
6
0
0.67
W
Khepri
N-Boyka
Khepri
1
1
7
4.5
L
1
5
2
0.4
W
Zeus
Trytüs
Zeus
9
0
5
11.5
L
Hachiman
Unpasteurized
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
38,412
53,283
Taken
49,708
18,837
Mitigated
20,448
13,444
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cerdiman10
Kumbhakarna
4,009
851
0
2,210
12,678
5,641
0
4,124
8,400
21,014
0
W
Mercury
Flowredhux
Mercury
6,495
4,173
0
2,344
10,827
4,243
708
1,663
9,164
0
45,163
W
Cthulhu
Grobovik003
Cthulhu
7,070
1,388
0
1,507
11,024
4,887
42
439
10,585
35,307
0
L
Vulcan
5,812
1,377
0
1,133
7,785
2,909
0
5,445
2,040
38,267
0
W
Hou Yi
LaCharo952
Hou Yi
7,512
4,309
0
6,004
10,091
3,672
1,727
1,659
8,432
0
62,786
L
Danzaburou
Magnym
Danzaburou
8,648
4,842
0
4,034
12,377
4,143
0
8,021
3,750
0
39,502
W
Khepri
N-Boyka
Khepri
3,941
517
0
2,818
8,760
4,516
0
1,676
7,084
22,555
0
L
6,439
1,416
0
1,850
12,096
3,693
0
4,574
7,292
0
29,892
W
Zeus
Trytüs
Zeus
13,394
1,487
0
4,034
9,006
3,130
672
4,384
4,622
59,639
0
L
Hachiman
Unpasteurized
Hachiman
5,881
3,201
0
4,217
8,347
2,451
0
951
7,396
0
46,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
41,687
300
Minions Killed
434
0
Camps Cleared
0
1,291,706
Distance Traveled
1,453,446
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,124
408
22
1
0
271,440
4
W
Mercury
8,558
571
78
5
0
351,038
0
W
Cthulhu
7,929
529
79
5
0
279,535
0
L
Vulcan
6,684
446
83
6
0
259,103
1
W
Hou Yi
8,148
543
118
8
0
239,053
6
L
Danzaburou
7,653
510
72
5
0
248,408
5
W
Khepri
7,449
497
24
2
0
302,198
7
L
Nike
6,124
408
36
2
0
244,637
1
W
Zeus
9,603
640
135
9
0
281,622
2
L
Hachiman
7,053
470
87
6
0
268,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role