Player Matchup

Nu Wa
Nu Wa
Astral-Navigator
Nu Wa
Level 108
God Stats
39W - 30L
1,630 SR
Queue Stats
322W - 296L
1,581 Elo+
Party 1
Anhur
Anhur
Betxs
Anhur
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,423 Elo+
Solo
Athena
Athena
Blisser05
Athena
Level 141
God Stats
4W - 4L
1,375 SR
Queue Stats
42W - 48L
1,575 Elo+
Solo
Sobek
Sobek
Castle_IV
Sobek
Level 108
God Stats
5W - 5L
1,433 SR
Queue Stats
327W - 301L
1,581 Elo+
Party 1
Ravana
Ravana
Hawteezy
Ravana
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 18L
1,543 Elo+
Solo
Team Averages
Level 109
1,444 SR
1,541 Elo+

VS

Team Averages
Level 133
1,666 SR
1,559 Elo+
Merlin
Merlin
ADHD1215
Merlin
Level 90
God Stats
5W - 9L
1,735 SR
Queue Stats
447W - 407L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Anzuxxxx
Cthulhu
Level 120
God Stats
1W - 1L
1,927 SR
Queue Stats
142W - 115L
1,612 Elo+
Solo
Thor
Thor
TheToughSquid
Thor
Level 137
God Stats
4W - 5L
1,645 SR
Queue Stats
83W - 64L
1,602 Elo+
Solo
Cerberus
Cerberus
Vitani
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
greenforesthero
Izanami
Level 160
God Stats
40W - 26L
1,525 SR
Queue Stats
1,000W - 979L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,720
572
1,707
3,104
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Betxs
Anhur
10
4 / 1 / 1
5,270
527
6,402
5,022
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Blisser05
Athena
9
2 / 1 / 2
5,469
547
2,783
7,782
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Castle_IV
Sobek
10
0 / 0 / 1
5,747
575
2,333
4,712
3,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Hawteezy
Ravana
8
0 / 1 / 1
4,799
480
1,624
4,602
1,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADHD1215
Merlin
10
2 / 0 / 0
5,383
538
3,301
2,318
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Anzuxxxx
Cthulhu
7
0 / 1 / 0
4,420
442
1,973
4,147
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 1
5,658
566
1,973
4,361
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Vitani
Cerberus
8
0 / 1 / 3
4,446
445
3,234
6,205
1,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
4,825
483
3,000
7,980
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
4
4
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADHD1215
Merlin
2
0
0
2
L
Cthulhu
Anzuxxxx
Cthulhu
0
1
0
0
W
1
1
0
1
W
Anhur
Betxs
Anhur
4
1
1
4.5
W
Athena
Blisser05
Athena
2
1
2
3
W
Sobek
Castle_IV
Sobek
0
0
1
0.5
W
Ravana
Hawteezy
Ravana
0
1
1
0.5
L
2
1
1
2.5
L
Cerberus
Vitani
Cerberus
0
1
3
1.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
13,481
25,222
Taken
25,011
9,582
Mitigated
6,900
10,500
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADHD1215
Merlin
3,301
42
0
742
2,318
674
160
677
1,549
31,088
0
L
Cthulhu
Anzuxxxx
Cthulhu
1,973
465
0
1,612
4,147
1,940
0
2,189
1,940
14,014
0
W
1,707
253
0
750
3,104
639
364
1,540
1,302
25,051
0
W
Anhur
Betxs
Anhur
6,402
2,956
0
2,496
5,022
1,147
548
1,371
3,627
0
26,308
W
Athena
Blisser05
Athena
2,783
977
0
2,269
7,782
3,151
99
2,513
5,191
12,504
0
W
Sobek
Castle_IV
Sobek
2,333
218
0
3,863
4,712
3,217
74
1,713
2,739
25,451
0
W
Ravana
Hawteezy
Ravana
1,624
243
0
1,122
4,602
1,428
0
703
3,855
0
25,468
L
1,973
246
0
481
4,361
1,242
0
704
3,583
0
30,841
L
Cerberus
Vitani
Cerberus
3,234
660
0
2,151
6,205
1,572
0
1,817
4,342
12,914
0
L
3,000
2,186
111
2,513
7,980
1,472
31
1,160
6,774
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
24,732
245
Minions Killed
255
0
Camps Cleared
0
906,425
Distance Traveled
878,912
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,383
538
67
7
0
173,917
2
L
Cthulhu
4,420
442
21
2
0
146,242
0
W
Nu Wa
5,720
572
73
7
0
176,029
5
W
Anhur
5,270
527
42
4
0
161,016
2
W
Athena
5,469
547
19
2
0
208,495
4
W
Sobek
5,747
575
61
6
0
183,579
0
W
Ravana
4,799
480
50
5
0
177,306
1
L
Thor
5,658
566
73
7
0
205,508
6
L
Cerberus
4,446
445
25
3
0
197,043
3
L
Izanami
4,825
483
69
7
0
156,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role