Player Matchup

Agni
Agni
JssXXJss
Agni
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mialwe
Xbalanque
Level 157
God Stats
8W - 5L
1,492 SR
Queue Stats
298W - 292L
1,503 Elo+
Solo
Ra
Ra
Midnoche
Ra
Level 136
God Stats
6W - 6L
1,500 SR
Queue Stats
772W - 793L
1,546 Elo+
Solo
Nike
Nike
jungkookdaddy69
Nike
Level 89
God Stats
4W - 3L
1,929 SR
Queue Stats
296W - 277L
1,514 Elo+
Solo
Jormungandr
Jormungandr
ランタン79
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,584 SR
1,513 Elo+

VS

Team Averages
Level 128
1,412 SR
1,518 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Arizonakill
Terra
Level 159
God Stats
3W - 7L
1,156 SR
Queue Stats
319W - 286L
1,601 Elo+
Solo
Nu Wa
Nu Wa
LeVoltaire
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 255L
1,555 Elo+
Party 1
Hachiman
Hachiman
casey5401
Hachiman
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 141L
1,465 Elo+
Party 1
Thanatos
Thanatos
desireking
Thanatos
Level 106
God Stats
0W - 4L
1,406 SR
Queue Stats
70W - 77L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 2 / 14
8,716
968
9,537
7,086
3,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Mialwe
Xbalanque
15
5 / 3 / 14
9,022
1,002
13,551
9,318
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 12
8,607
956
4,336
6,775
2,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
6 / 1 / 12
8,404
934
9,094
9,587
8,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
ランタン79
Jormungandr
13
3 / 2 / 15
8,035
893
5,448
8,333
5,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 3
6,801
756
7,333
10,919
4,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 5
6,927
770
3,198
9,618
7,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
13
1 / 4 / 4
6,713
746
7,688
7,564
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
casey5401
Hachiman
9
0 / 7 / 3
5,741
638
2,898
8,327
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
desireking
Thanatos
14
6 / 6 / 1
8,592
955
6,215
10,042
4,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
23
Kills
8
8
Deaths
23
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
3
0.42
L
0
0
5
2.5
W
Agni
5
2
14
6
L
Nu Wa
1
4
4
0.75
W
Xbalanque
Mialwe
Xbalanque
5
3
14
4
W
4
0
12
10
L
Hachiman
casey5401
Hachiman
0
7
3
0.21
L
Thanatos
desireking
Thanatos
6
6
1
1.08
W
6
1
12
12
W
Jormungandr
ランタン79
Jormungandr
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
27,332
41,099
Taken
46,470
23,395
Mitigated
22,521
23,967
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,333
579
1,020
1,118
10,919
4,677
0
3,803
7,092
15,510
0
L
3,198
257
3,817
5,267
9,618
7,220
0
2,809
6,799
8,492
0
W
Agni
9,537
768
2,397
807
7,086
3,434
220
2,335
4,656
24,625
0
L
Nu Wa
7,688
1,489
1,008
565
7,564
3,283
0
4,500
2,886
18,209
0
W
Xbalanque
Mialwe
Xbalanque
13,551
4,632
1,196
1,516
9,318
3,627
3,685
3,810
5,293
0
34,099
W
4,336
835
9,882
4,117
6,775
2,573
1,190
3,525
2,977
24,007
0
L
Hachiman
casey5401
Hachiman
2,898
1,207
953
486
8,327
3,264
0
3,571
4,716
0
4,943
L
Thanatos
desireking
Thanatos
6,215
1,354
735
3,159
10,042
4,077
0
4,185
5,656
0
12,727
W
9,094
589
1,278
872
9,587
8,406
151
3,257
6,192
0
14,255
W
Jormungandr
ランタン79
Jormungandr
5,448
703
1,107
795
8,333
5,355
60
4,261
3,762
9,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
34,774
126
Minions Killed
62
0
Camps Cleared
0
835,187
Distance Traveled
708,170
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,801
756
16
2
0
137,955
0
L
Terra
6,927
770
6
1
0
153,277
0
W
Agni
8,716
968
22
2
0
154,238
0
L
Nu Wa
6,713
746
24
3
0
156,238
1
W
Xbalanque
9,022
1,002
51
6
0
151,631
0
W
Ra
8,607
956
32
4
0
161,760
0
L
Hachiman
5,741
638
4
0
0
110,516
1
L
Thanatos
8,592
955
12
1
0
150,184
0
W
Nike
8,404
934
11
1
0
183,084
4
W
Jormungandr
8,035
893
10
1
0
184,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role